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Back to atomicgameengine/atomicgameengine

Open-source alternatives to AtomicGameEngine

30 open-source projects similar to atomicgameengine/atomicgameengine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best AtomicGameEngine alternative.

  • adamslair/dualityAdamsLair avatar

    AdamsLair/duality

    1,428View on GitHub↗

    a 2D Game Development Framework

    C#c-sharpcsharpdotnet
    View on GitHub↗1,428
  • akihabara/akihabaraAkihabara avatar

    Akihabara/akihabara

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    Akihabara framework

    JavaScript
    View on GitHub↗199
  • almasb/fxglAlmasB avatar

    AlmasB/FXGL

    4,819View on GitHub↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

    Kotlin
    View on GitHub↗4,819
  • ambientrun/ambientAmbientRun avatar

    AmbientRun/Ambient

    3,902View on GitHub↗

    Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system for building and deploying high-performance games that run across web browsers and desktop platforms using WebAssembly and WebGPU. The project features a networked database that automatically replicates real-time state and components between servers and players. It utilizes WebAssembly sandboxes to isolate game logic, which prevents individual script crashes and allows for the secure execution of untrusted code. The framework includes a graphics system for high-fidelity 3D visu

    Rust
    View on GitHub↗3,902

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  • attackgoat/screen-13attackgoat avatar

    attackgoat/screen-13

    337View on GitHub↗

    High-performance Vulkan driver with automated resource management and execution

    Rust
    View on GitHub↗337
  • axys1/axysaxys1 avatar

    axys1/axys

    1,399View on GitHub↗

    Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)

    C++
    View on GitHub↗1,399
  • babylonjs/babylon.jsBabylonJS avatar

    BabylonJS/Babylon.js

    25,652View on GitHub↗

    Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive three-dimensional visuals and applications. It functions as a web-based 3D framework and WebGL engine that enables the deployment of high-performance 3D content across various web platforms and devices. The project provides tools for web-based 3D game development, real-time graphics rendering, and the creation of browser-based interactive visualizations. It also supports the development of WebXR virtual and augmented reality experiences using standard web technologies. The framework cover

    TypeScript
    View on GitHub↗25,652
  • bendangelo/entityjsbendangelo avatar

    bendangelo/entityjs

    186View on GitHub↗

    HTML5 entity-component game engine

    JavaScript
    View on GitHub↗186
  • bjorn/tiledbjorn avatar

    bjorn/tiled

    12,650View on GitHub↗

    Tiled is a visual editor for creating two-dimensional game environments, functioning as a tile map editor and game level design tool. It allows for the construction of game worlds by arranging reusable tile sets and assets into maps. The system includes a tile set manager to organize and modify collections of tiles that can be shared across multiple project maps. It supports the creation of complex environments through layered map composition and the placement of objects at precise coordinates. The editor provides capabilities for grid alignment, coordinate-based layouts, and the attachment

    C++
    View on GitHub↗12,650
  • bkaradzic/bgfxbkaradzic avatar

    bkaradzic/bgfx

    17,161View on GitHub↗

    bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource

    Cd3d11d3d12directx
    View on GitHub↗17,161
  • bladecoder/bladecoder-adventure-enginebladecoder avatar

    bladecoder/bladecoder-adventure-engine

    638View on GitHub↗

    Classic point and click adventure game engine and editor

    Java
    View on GitHub↗638
  • bsvogler/wurfelenginesdkBSVogler avatar

    BSVogler/WurfelEngineSDK

    118View on GitHub↗

    Isometric game engine. Open world, block/voxel based and sprite rendering.

    Java
    View on GitHub↗118
  • chilliworks/chillisourceChilliWorks avatar

    ChilliWorks/ChilliSource

    161View on GitHub↗

    An open source, cross-platform game engine designed for indie developers.

    C++
    View on GitHub↗161
  • christopho/solaruschristopho avatar

    christopho/solarus

    728View on GitHub↗

    This repository was moved to GitLab: https://gitlab.com/solarus-games/solarus

    C++
    View on GitHub↗728
  • circular-studios/dashCircular-Studios avatar

    Circular-Studios/Dash

    424View on GitHub↗

    A free and open 3D game engine written in D.

    D
    View on GitHub↗424
  • clintbellanger/flare-engineclintbellanger avatar

    clintbellanger/flare-engine

    40View on GitHub↗

    Free/Libre Action Roleplaying Engine (engine only)

    C++
    View on GitHub↗40
  • cocoatoucher/glidecocoatoucher avatar

    cocoatoucher/Glide

    506View on GitHub↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    View on GitHub↗506
  • cocos2d/cocos2d-html5cocos2d avatar

    cocos2d/cocos2d-HTML5

    3,160View on GitHub↗

    Cocos2d for Web Browsers. Built using JavaScript.

    JavaScript
    View on GitHub↗3,160
  • cocos2d/cocos2d-iphonecocos2d avatar

    cocos2d/cocos2d-iphone

    4,045View on GitHub↗

    cocos2d-iphone is a framework for 2D game development and the creation of two-dimensional graphical applications. It enables cross-platform development for iOS and macOS using Objective-C and high-performance graphics rendering. The project provides tools for building interactive environments, including the creation of orthogonal, isometric, or hexagonal tile-based maps. It supports the implementation of rigid body dynamics and collision detection through a 2D physics simulation system. The framework covers a broad range of capabilities, including sprite-based rendering, audio playback manag

    Objective-C
    View on GitHub↗4,045
  • cocos2d/cocos2d-xcocos2d avatar

    cocos2d/cocos2d-x

    18,942View on GitHub↗

    Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr

    C++androidc-plus-pluscocos2d
    View on GitHub↗18,942
  • colleagueriley/rgfwColleagueRiley avatar

    ColleagueRiley/RGFW

    1,678View on GitHub↗
    Cc99cocoacross-platform
    View on GitHub↗1,678
  • craftyjs/craftycraftyjs avatar

    craftyjs/Crafty

    3,580View on GitHub↗

    JavaScript Game Engine

    JavaScript
    View on GitHub↗3,580
  • createjs/easeljscreatejs avatar

    createjs/easeljs

    8,168View on GitHub↗

    EaselJS is a JavaScript library for creating interactive 2D graphics and animations using the HTML5 Canvas element. It functions as a 2D animation framework, a canvas scene graph manager, and an interaction wrapper for detecting and responding to mouse and touch events. The library features a rendering pipeline that utilizes WebGL to increase the drawing performance of bitmap and cached content. It organizes visual elements into a hierarchical display list, allowing nested groups of 2D graphics objects to be transformed and animated as single units. Its capabilities cover the rendering of ve

    JavaScript
    View on GitHub↗8,168
  • dem-net/dem.netdem-net avatar

    dem-net/dem.net

    352View on GitHub↗

    Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports

    C#
    View on GitHub↗352
  • dfabulich/choicescriptdfabulich avatar

    dfabulich/choicescript

    454View on GitHub↗

    ChoiceScript is a language for developing multiple-choice games.

    JavaScript
    View on GitHub↗454
  • digitsensitive/junodigitsensitive avatar

    digitsensitive/juno

    25View on GitHub↗

    Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games

    TypeScript
    View on GitHub↗25
  • draknek/flashpunkDraknek avatar

    Draknek/FlashPunk

    394View on GitHub↗

    A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

    ActionScript
    View on GitHub↗394
  • edisonlee0212/evoengineE

    edisonlee0212/EvoEngine

    0View on GitHub↗
    View on GitHub↗0
  • ekelokorpi/panda.jsekelokorpi avatar

    ekelokorpi/panda.js

    764View on GitHub↗

    Panda Engine - HTML5 Game Engine

    JavaScript
    View on GitHub↗764
  • adamatomic/flixelAdamAtomic avatar

    AdamAtomic/flixel

    1,143View on GitHub↗

    flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

    ActionScript
    View on GitHub↗1,143