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AdamsLair avatar

AdamsLair/dualityArchived

0
View on GitHub↗
1,428 stars·287 forks·C#·MIT·12 viewsadamslair.github.io/duality↗

Duality

a 2D Game Development Framework

Features

  • Game Engine Development - Modular 2D engine with an integrated editor.
  • Game Engines and Frameworks - 2D game development framework.
  • Game Development - Modular 2D game framework with a visual editor.

Star history

Star history chart for adamslair/dualityStar history chart for adamslair/duality

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does adamslair/duality do?

a 2D Game Development Framework

What are the main features of adamslair/duality?

The main features of adamslair/duality are: Game Engine Development, Game Engines and Frameworks, Game Development.

Which projects share features with adamslair/duality?

Projects with overlapping indexed features include: ikpil/box2d.net — Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers. edisonlee0212/evoengine. ambientrun/ambient — Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system… bladecoder/bladecoder-adventure-engine — Classic point and click adventure game engine and editor. cocoatoucher/glide — Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials. facepunch/sbox-public — s&box is a game development platform built on Valve's Source 2 engine, integrating the .NET runtime as a first-class…

Projects sharing features with Duality

These projects share indexed features with Duality. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • ikpil/box2d.netikpil avatar

    ikpil/Box2D.NET

    185View on GitHub↗

    Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

    C#2d2d-gamebox2d
    View on GitHub↗185
  • cocoatoucher/glidecocoatoucher avatar

    cocoatoucher/Glide

    506View on GitHub↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    View on GitHub↗506
  • ambientrun/ambientAmbientRun avatar

    AmbientRun/Ambient

    3,902View on GitHub↗

    Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system for building and deploying high-performance games that run across web browsers and desktop platforms using WebAssembly and WebGPU. The project features a networked database that automatically replicates real-time state and components between servers and players. It utilizes WebAssembly sandboxes to isolate game logic, which prevents individual script crashes and allows for the secure execution of untrusted code. The framework includes a graphics system for high-fidelity 3D visu

    Rust
    View on GitHub↗3,902
  • bladecoder/bladecoder-adventure-enginebladecoder avatar

    bladecoder/bladecoder-adventure-engine

    638View on GitHub↗

    Classic point and click adventure game engine and editor

    Java
    View on GitHub↗638
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