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Circular-Studios avatar

Circular-Studios/Dash

0
View on GitHub↗
424 stars·65 forks·D·MIT·1 viewcircularstudios.com/Dash↗

Dash

A free and open 3D game engine written in D.

Features

  • 3D Game Engines - Free and open 3D game engine written in D.
  • Game Engines and Frameworks - 3D game engine written in D.

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Frequently asked questions

What does circular-studios/dash do?

A free and open 3D game engine written in D.

What are the main features of circular-studios/dash?

The main features of circular-studios/dash are: 3D Game Engines, Game Engines and Frameworks.

What are some open-source alternatives to circular-studios/dash?

Open-source alternatives to circular-studios/dash include: rajawali/rajawali — Android OpenGL ES 2.0/3.0 Engine. bkaradzic/bgfx — bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides… akihabara/akihabara — Akihabara framework. ambientrun/ambient — Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system… atomicgameengine/atomicgameengine — The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript. almasb/fxgl — FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment…

Open-source alternatives to Dash

Similar open-source projects, ranked by how many features they share with Dash.
  • rajawali/rajawaliRajawali avatar

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  • bkaradzic/bgfxbkaradzic avatar

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    17,161View on GitHub↗

    bgfx is a cross-platform, graphics rendering abstraction layer designed for high-performance applications. It provides a unified interface that maps high-level rendering commands to native graphics APIs, allowing developers to maintain a single codebase that executes consistently across diverse operating systems and hardware architectures. The library distinguishes itself through a multi-threaded command submission model that decouples rendering logic from the main application thread, effectively minimizing CPU bottlenecks. It utilizes a backend-agnostic command buffer and a deferred resource

    Cd3d11d3d12directx
    View on GitHub↗17,161
  • akihabara/akihabaraAkihabara avatar

    Akihabara/akihabara

    199View on GitHub↗

    Akihabara framework

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    View on GitHub↗199
  • almasb/fxglAlmasB avatar

    AlmasB/FXGL

    4,819View on GitHub↗

    FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management

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See all 30 alternatives to Dash→