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Back to eliasku/ecx

Projects sharing features with Eliasku Ecx

15 open-source projects similar to eliasku/ecx, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • bcarruthers/garnetbcarruthers avatar

    bcarruthers/garnet

    171View on GitHub↗

    NuGet package

    F#
    View on GitHub↗171
  • doclerlabs/hexcoreDoclerLabs avatar

    DoclerLabs/hexCore

    6View on GitHub↗

    Independent core elements for building OOP projects and frameworks

    Haxe
    View on GitHub↗6
  • doraku/defaultecsD

    Doraku/DefaultEcs

    0View on GitHub↗

    DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining as much performance as possible for game development.

    View on GitHub↗0
  • dvergar/osisDvergar avatar

    Dvergar/OSIS

    45View on GitHub↗

    API here : http://dvergar.github.io/osis/ (latest, 0.8.0) Available on haxelib.

    Haxe
    View on GitHub↗45
  • ecsyjs/ecsyecsyjs avatar

    ecsyjs/ecsy

    1,160View on GitHub↗

    ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript, aiming to be lightweight, easy to use and with good performance.

    JavaScript
    View on GitHub↗1,160
  • friflo/friflo.engine.ecsfriflo avatar

    friflo/Friflo.Engine.ECS

    667View on GitHub↗

    High-performance C# ECS

    C#csharpdata-orienteddata-oriented-design
    View on GitHub↗667

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  • genaray/archgenaray avatar

    genaray/Arch

    1,740View on GitHub↗

    A high-performance C# based Archetype & Chunks Entity Component System (ECS) for game development and data-oriented programming.

    C#
    View on GitHub↗1,740
  • hacksawstudios/gasmHacksawStudios avatar

    HacksawStudios/GASM

    22View on GitHub↗

    Framework agnostic ECS layer.

    Haxe
    View on GitHub↗22
  • hmans/miniplexhmans avatar

    hmans/miniplex

    1,027View on GitHub↗

    🚨 WORK IN PROGRESS! Miniplex is mostly feature complete, but parts of the API are still being fine-tuned. Feel free to poke around, but please be ready for breaking changes!

    TypeScript
    View on GitHub↗1,027
  • hypersurge/awe6hypersurge avatar

    hypersurge/awe6

    81View on GitHub↗

    Objectives Installation Instructions API Game Showcase Further Help / awe6 forum

    Haxe
    View on GitHub↗81
  • junkdog/artemis-odbjunkdog avatar

    junkdog/artemis-odb

    832View on GitHub↗

    Artemis-odb is a high performance java based Entity-Component-System framework.

    Java
    View on GitHub↗832
  • lastolivegames/becsyLastOliveGames avatar

    LastOliveGames/becsy

    295View on GitHub↗

    Becsy is an Entity Component System (ECS) framework for TypeScript and JavaScript that will make it nearly effortless to write performant, multi-threaded code.

    TypeScript
    View on GitHub↗295
  • leopotam/ecsLeopotam avatar

    Leopotam/ecs

    219View on GitHub↗

    Производительность, нулевые или минимальные аллокации, минимизация использования памяти, отсутствие зависимостей от любого игрового движка - это основные цели данного фреймворка.

    C#
    View on GitHub↗219
  • libgdx/ashleylibgdx avatar

    libgdx/ashley

    926View on GitHub↗

    A tiny entity framework written in Java. It's inspired by frameworks like Ash (hence the name) and Artemis. Ashley tries to be a high-performance entity framework without the use of black-magic and thus making the API easy and transparent to use.

    Java
    View on GitHub↗926
  • natethegreatt/bitecsNateTheGreatt avatar

    NateTheGreatt/bitECS

    1,450View on GitHub↗

    ❤ ❤ ❤ bitECS

    TypeScript
    View on GitHub↗1,450