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LastOliveGames avatar

LastOliveGames/becsy

0
View on GitHub↗
295 stars·21 forks·TypeScript·MIT·12 views

Becsy

Becsy is an Entity Component System (ECS) framework for TypeScript and JavaScript that will make it nearly effortless to write performant, multi-threaded code.

Features

  • Entity Component Systems - Multithreaded ECS for TypeScript and JavaScript.

Star history

Star history chart for lastolivegames/becsyStar history chart for lastolivegames/becsy

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Becsy

These projects share indexed features with Becsy. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • doraku/defaultecsD

    Doraku/DefaultEcs

    0View on GitHub↗

    DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining as much performance as possible for game development.

    View on GitHub↗0
  • ecsyjs/ecsyecsyjs avatar

    ecsyjs/ecsy

    1,160View on GitHub↗

    ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript, aiming to be lightweight, easy to use and with good performance.

    JavaScript
    View on GitHub↗1,160
  • eliasku/ecxeliasku avatar

    eliasku/ecx

    51View on GitHub↗

    ECX is Entity Component System framework for Haxe

    Haxe
    View on GitHub↗51
  • bcarruthers/garnetbcarruthers avatar

    bcarruthers/garnet

    171View on GitHub↗

    NuGet package

    F#
    View on GitHub↗171
Compare all 12 related projects→

Frequently asked questions

What does lastolivegames/becsy do?

Becsy is an Entity Component System (ECS) framework for TypeScript and JavaScript that will make it nearly effortless to write performant, multi-threaded code.

What are the main features of lastolivegames/becsy?

The main features of lastolivegames/becsy are: Entity Component Systems.

Which projects share features with lastolivegames/becsy?

Projects with overlapping indexed features include: bcarruthers/garnet — NuGet package. doraku/defaultecs — DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining… ecsyjs/ecsy — ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript,… eliasku/ecx — ECX is Entity Component System framework for Haxe. friflo/friflo.engine.ecs — High-performance C# ECS. genaray/arch — A high-performance C# based Archetype & Chunks Entity Component System (ECS) for game development and data-oriented…