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ecsyjs avatar

ecsyjs/ecsyArchived

0
View on GitHub↗
1,160 stars·121 forks·JavaScript·MIT·11 viewsecsyjs.github.io/ecsy↗

Ecsy

ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript, aiming to be lightweight, easy to use and with good performance.

Features

  • Entity Component Systems - Lightweight ECS library.

Star history

Star history chart for ecsyjs/ecsyStar history chart for ecsyjs/ecsy

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does ecsyjs/ecsy do?

ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript, aiming to be lightweight, easy to use and with good performance.

What are the main features of ecsyjs/ecsy?

The main features of ecsyjs/ecsy are: Entity Component Systems.

Which projects share features with ecsyjs/ecsy?

Projects with overlapping indexed features include: bcarruthers/garnet — NuGet package. doraku/defaultecs — DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining… eliasku/ecx — ECX is Entity Component System framework for Haxe. friflo/friflo.engine.ecs — High-performance C# ECS. genaray/arch — A high-performance C# based Archetype & Chunks Entity Component System (ECS) for game development and data-oriented… hacksawstudios/gasm — Framework agnostic ECS layer.

Projects sharing features with Ecsy

These projects share indexed features with Ecsy. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • doraku/defaultecsD

    Doraku/DefaultEcs

    0View on GitHub↗

    DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining as much performance as possible for game development.

    View on GitHub↗0
  • eliasku/ecxeliasku avatar

    eliasku/ecx

    51View on GitHub↗

    ECX is Entity Component System framework for Haxe

    Haxe
    View on GitHub↗51
  • friflo/friflo.engine.ecsfriflo avatar

    friflo/Friflo.Engine.ECS

    667View on GitHub↗

    High-performance C# ECS

    C#csharpdata-orienteddata-oriented-design
    View on GitHub↗667
  • bcarruthers/garnetbcarruthers avatar

    bcarruthers/garnet

    171View on GitHub↗

    NuGet package

    F#
    View on GitHub↗171
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