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libgdx avatar

libgdx/ashley

0
View on GitHub↗
926 stars·146 forks·Java·Apache-2.0·18 views

Ashley

A tiny entity framework written in Java. It's inspired by frameworks like Ash (hence the name) and Artemis. Ashley tries to be a high-performance entity framework without the use of black-magic and thus making the API easy and transparent to use.

Features

  • Entity Component Systems - Entity system inspired by Ash and Artemis.

Star history

Star history chart for libgdx/ashleyStar history chart for libgdx/ashley

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Ashley

These projects share indexed features with Ashley. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • doraku/defaultecsD

    Doraku/DefaultEcs

    0View on GitHub↗

    DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining as much performance as possible for game development.

    View on GitHub↗0
  • ecsyjs/ecsyecsyjs avatar

    ecsyjs/ecsy

    1,160View on GitHub↗

    ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript, aiming to be lightweight, easy to use and with good performance.

    JavaScript
    View on GitHub↗1,160
  • eliasku/ecxeliasku avatar

    eliasku/ecx

    51View on GitHub↗

    ECX is Entity Component System framework for Haxe

    Haxe
    View on GitHub↗51
  • bcarruthers/garnetbcarruthers avatar

    bcarruthers/garnet

    171View on GitHub↗

    NuGet package

    F#
    View on GitHub↗171
Compare all 12 related projects→

Frequently asked questions

What does libgdx/ashley do?

A tiny entity framework written in Java. It's inspired by frameworks like Ash (hence the name) and Artemis. Ashley tries to be a high-performance entity framework without the use of black-magic and thus making the API easy and transparent to use.

What are the main features of libgdx/ashley?

The main features of libgdx/ashley are: Entity Component Systems.

Which projects share features with libgdx/ashley?

Projects with overlapping indexed features include: bcarruthers/garnet — NuGet package. doraku/defaultecs — DefaultEcs is an Entity Component System framework which aims to be accessible with little constraints while retaining… ecsyjs/ecsy — ECSY (pronounced as "eck-see") is an highly experimental Entity Component System framework implemented in javascript,… eliasku/ecx — ECX is Entity Component System framework for Haxe. friflo/friflo.engine.ecs — High-performance C# ECS. genaray/arch — A high-performance C# based Archetype & Chunks Entity Component System (ECS) for game development and data-oriented…