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Back to azul3d/engine

Open-source alternatives to Engine

30 open-source projects similar to azul3d/engine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Engine alternative.

  • lonng/nanolonng avatar

    lonng/nano

    3,173View on GitHub↗

    Nano is a distributed application framework designed for building systems using an actor-based messaging model. It functions as a distributed actor framework that decouples components through asynchronous messaging to maintain state isolation across a server cluster. The system acts as a cluster message dispatcher and session-aware request router, tracking client state to route incoming messages to the specific agent holding the session data. It utilizes a distributed agent registry to coordinate the dispatching of messages between multiple application instances acting as agents. The framewo

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  • name5566/leafname5566 avatar

    name5566/leaf

    5,513View on GitHub↗

    Leaf is a game server framework written in Go designed for building multiplayer game backends. It provides a modular backend architecture that organizes server logic into independent modules and includes a concurrent task scheduler for managing ordered, delayed, or recurring functions. The framework features a TCP and WebSocket server that manages simultaneous connections through a single interface. It incorporates a message router capable of decoding Protobuf and JSON data to map incoming network packets to specific internal server modules. The system includes capabilities for multi-protoco

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    View on GitHub↗5,513
  • joelotter/termloopJoelOtter avatar

    JoelOtter/termloop

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    Gogame-enginegolangterminal
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  • veandco/go-sdl2veandco avatar

    veandco/go-sdl2

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    SDL2 binding for Go

    Cbindinggomaintainer-wanted
    View on GitHub↗2,325

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  • xtaci/gonetxtaci avatar

    xtaci/gonet

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    A Game Server Skeleton in golang.

    Go
    View on GitHub↗1,287
  • oakmound/oakoakmound avatar

    oakmound/oak

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    A pure Go game engine

    Go
    View on GitHub↗1,658
  • flame-engine/awesome-flameflame-engine avatar

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    1,361View on GitHub↗

    An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more.

    awesomeawesome-listflame
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  • hajimehoshi/ebitenhajimehoshi avatar

    hajimehoshi/ebiten

    13,244View on GitHub↗

    Ebiten is a cross-platform 2D game engine and framework for the Go programming language. It provides a hardware-accelerated 2D renderer and a multi-input handling library to develop two-dimensional games with a single codebase. The engine is designed for broad deployment, allowing applications to be compiled and run across desktops, mobile devices, web browsers, and gaming consoles. It distinguishes itself by integrating custom shader programming for specialized visual effects and providing haptic feedback control for mobile devices and gamepads. The framework covers core game development ca

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    View on GitHub↗13,244
  • nvzqz/sagenvzqz avatar

    nvzqz/Sage

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    A cross-platform chess library for Swift

    Swift
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    A performance oriented 2D/3D math package for Go

    Go
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  • cocoatoucher/glidecocoatoucher avatar

    cocoatoucher/Glide

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    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    View on GitHub↗506
  • beefsack/go-astarbeefsack avatar

    beefsack/go-astar

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    Go implementation of the A* search algorithm

    Go
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  • xiaonanln/goworldxiaonanln avatar

    xiaonanln/goworld

    2,718View on GitHub↗

    Scalable Distributed Game Server Engine with Hot Swapping in Golang

    Go
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  • topfreegames/pitayatopfreegames avatar

    topfreegames/pitaya

    2,792View on GitHub↗

    Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

    Go
    View on GitHub↗2,792
  • engoengine/engoEngoEngine avatar

    EngoEngine/engo

    1,815View on GitHub↗

    Engo is an open-source 2D game engine written in Go.

    Goengoentity-component-systemgame-engine
    View on GitHub↗1,815
  • faiface/pixelfaiface avatar

    faiface/pixel

    4,525View on GitHub↗

    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

    Go
    View on GitHub↗4,525
  • g3n/engineg3n avatar

    g3n/engine

    3,098View on GitHub↗

    Go 3D Game Engine (http://g3n.rocks)

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    View on GitHub↗3,098
  • gen2brain/raylib-gogen2brain avatar

    gen2brain/raylib-go

    2,463View on GitHub↗

    Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

    Candroidgame-enginegolang
    View on GitHub↗2,463
  • soulwire/coffee-physicssoulwire avatar

    soulwire/Coffee-Physics

    1,053View on GitHub↗

    Coffee-Physics is a lightweight physics engine designed for two-dimensional particle simulation within web environments. It provides a framework for managing the movement and physical interactions of individual objects across a coordinate system, utilizing a collection of mathematical functions to calculate trajectories and collision responses. The library employs Verlet-based integration to maintain stability by tracking coordinate history, avoiding the need for explicit velocity or acceleration variables. It enforces deterministic behavior through fixed-step time stepping, which ensures con

    CoffeeScript
    View on GitHub↗1,053
  • bero1985/kraftBeRo1985 avatar

    BeRo1985/kraft

    126View on GitHub↗

    Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.

    Pascal
    View on GitHub↗126
  • bepu/bepuphysics2bepu avatar

    bepu/bepuphysics2

    2,891View on GitHub↗

    Pure C# 3D real time physics simulation library, now with a higher version number.

    C#physics-3dphysics-enginephysics-simulation-library
    View on GitHub↗2,891
  • aribish/spurtlearibish avatar

    aribish/spurtle

    6View on GitHub↗

    Wordle but with more letters. Made in Odin

    Odin
    View on GitHub↗6
  • castle-engine/castle-enginecastle-engine avatar

    castle-engine/castle-engine

    1,173View on GitHub↗

    Castle Game Engine

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    View on GitHub↗1,173
  • c0ntribut0r/cat-400C

    c0ntribut0r/cat-400

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  • bytecauldron/awesome-gamemakerbytecauldron avatar

    bytecauldron/awesome-gamemaker

    476View on GitHub↗

    A curated list of awesome libraries, snippets, guides, and projects for GameMaker.

    awesomeawesome-listgame-development
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  • chuigda/vulkan4jchuigda avatar

    chuigda/vulkan4j

    90View on GitHub↗

    Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs

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  • bbodi/rust-voxlapbbodi avatar

    bbodi/rust-voxlap

    12View on GitHub↗

    Voxlap binding for Rust. See here for use case and pictures.

    Rust
    View on GitHub↗12
  • coldzer0/imgui-pascalColdzer0 avatar

    Coldzer0/ImGui-Pascal

    78View on GitHub↗

    FreePascal / Delphi bindings for dear ImGui with docking v1.90.0

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  • colrdavidson/spall-webcolrdavidson avatar

    colrdavidson/spall-web

    482View on GitHub↗

    This is archived, because I can't maintain it for the forseeable future. I may be able to come back to this eventually, but for now at least hopefully the community can still fork / fix things as they need.

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  • anuranbarman/2048anuranBarman avatar

    anuranBarman/2048

    377View on GitHub↗

    Famous 2048 Game in Flutter

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