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beefsack avatar

beefsack/go-astar

0
View on GitHub↗
629 stars·84 forks·Go·MIT·11 views

Go Astar

Go implementation of the A* search algorithm

Features

  • Game Development - A* pathfinding algorithm implementation.
  • World and Navigation - A* pathfinding implementation.
  • Game Development - Implementation of the A* pathfinding algorithm.

Star history

Star history chart for beefsack/go-astarStar history chart for beefsack/go-astar

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Go Astar

These projects share indexed features with Go Astar. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • cocoatoucher/glidecocoatoucher avatar

    cocoatoucher/Glide

    506View on GitHub↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    View on GitHub↗506
  • engoengine/engoEngoEngine avatar

    EngoEngine/engo

    1,815View on GitHub↗

    Engo is an open-source 2D game engine written in Go.

    Goengoentity-component-systemgame-engine
    View on GitHub↗1,815
  • azul3d/engineA

    azul3d/engine

    0View on GitHub↗
    View on GitHub↗0
  • faiface/pixelfaiface avatar

    faiface/pixel

    4,525View on GitHub↗

    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

    Go
    View on GitHub↗4,525
Compare all 30 related projects→

Frequently asked questions

What does beefsack/go-astar do?

Go implementation of the A* search algorithm

What are the main features of beefsack/go-astar?

The main features of beefsack/go-astar are: Game Development, World and Navigation.

Which projects share features with beefsack/go-astar?

Projects with overlapping indexed features include: engoengine/engo — Engo is an open-source 2D game engine written in Go. flame-engine/awesome-flame — An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more. azul3d/engine. cocoatoucher/glide — Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials. faiface/pixel — Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated… g3n/engine — Go 3D Game Engine (http://g3n.rocks).