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azul3d/engine

0
View on GitHub↗

Engine

Features

  • Game Development - 3D game engine for Go.
  • Game Development - 3D game engine written in Go.

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0 stars·0 forks·29 views

Star history

Star history chart for azul3d/engineStar history chart for azul3d/engine

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

Frequently asked questions

What are the main features of azul3d/engine?

The main features of azul3d/engine are: Game Development.

Which projects share features with azul3d/engine?

Projects with overlapping indexed features include: engoengine/engo — Engo is an open-source 2D game engine written in Go. flame-engine/awesome-flame — An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more. beefsack/go-astar — Go implementation of the A* search algorithm. cocoatoucher/glide — Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials. faiface/pixel — Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated… g3n/engine — Go 3D Game Engine (http://g3n.rocks).

Projects sharing features with Engine

These projects share indexed features with Engine. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • cocoatoucher/glidecocoatoucher avatar

    cocoatoucher/Glide

    506View on GitHub↗

    Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials

    Swift
    View on GitHub↗506
  • engoengine/engoEngoEngine avatar

    EngoEngine/engo

    1,815View on GitHub↗

    Engo is an open-source 2D game engine written in Go.

    Goengoentity-component-systemgame-engine
    View on GitHub↗1,815
  • beefsack/go-astarbeefsack avatar

    beefsack/go-astar

    629View on GitHub↗

    Go implementation of the A* search algorithm

    Go
    View on GitHub↗629
  • faiface/pixelfaiface avatar

    faiface/pixel

    4,525View on GitHub↗

    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

    Go
    View on GitHub↗4,525
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