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Back to ivansafrin/polycode

Projects sharing features with Polycode

30 open-source projects similar to ivansafrin/polycode, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • gongminmin/klaygegongminmin avatar

    gongminmin/KlayGE

    2,170View on GitHub↗

    KlayGE is a cross-platform open source game engine with plugin-based architecture.

    C++
    View on GitHub↗2,170
  • ncine/ncinenCine avatar

    nCine/nCine

    1,311View on GitHub↗

    A cross-platform 2D game engine

    C++
    View on GitHub↗1,311
  • jhasse/jngljhasse avatar

    jhasse/jngl

    316View on GitHub↗

    Easy to use cross-platform 2D game library for C++

    C++
    View on GitHub↗316
  • amzeratul/halleyamzeratul avatar

    amzeratul/halley

    3,837View on GitHub↗

    Halley is a modular C++ game engine designed for building cross-platform interactive applications. Its core identity is defined by a hardware-abstraction graphics pipeline for consistent rendering across different operating systems and an entity-component-system architecture that separates game state from processing logic. The framework features a hot-reloading development environment that allows updating application logic and assets at runtime without requiring a full process restart. It also includes a multiplayer networking framework based on an asynchronous messaging system to manage real

    C++
    View on GitHub↗3,837
  • luanpotter/flameluanpotter avatar

    luanpotter/flame

    10,647View on GitHub↗

    Flame is a 2D game engine and framework for Flutter. It provides a component-based architecture to organize scene entities and manage their lifecycles through a structured hierarchy of game objects, coordinated by a consistent game loop. The engine includes a graphics library for rendering animated sprites, particle effects, and external textures. It features a 2D physics integration layer that supports rigid body dynamics and collision detection between entities. The framework covers additional capabilities for game engineering, including user input capture for gestures and gamepads, audio

    Dart
    View on GitHub↗10,647

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  • cocos2d/cocos2d-xcocos2d avatar

    cocos2d/cocos2d-x

    18,942View on GitHub↗

    Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr

    C++androidc-plus-pluscocos2d
    View on GitHub↗18,942
  • clay2d/clayclay2d avatar

    clay2d/clay

    38View on GitHub↗

    Cross-platform 2d game framework

    Haxe
    View on GitHub↗38
  • ant-galaxy/oasis-engineant-galaxy avatar

    ant-galaxy/oasis-engine

    5,791View on GitHub↗

    Oasis Engine is a web-based game engine and component-based game framework designed for creating real-time interactive 2D and 3D applications for web and mobile platforms. It functions as a real-time 3D renderer and a physics simulation engine capable of producing interactive visual environments. The framework includes a visual scene editor that allows artists and developers to build, layout, and export project scenes through a graphical interface. This system supports visual scene composition and converts these layouts into structured data for runtime reconstruction. The engine's capabiliti

    TypeScript
    View on GitHub↗5,791
  • davikingcode/citrus-engineDaVikingCode avatar

    DaVikingCode/Citrus-Engine

    552View on GitHub↗

    We recently reset this repository for working on a new version, at the moment we're making experiments. If you are looking for the old one, find it here.

    ActionScript
    View on GitHub↗552
  • craftyjs/craftycraftyjs avatar

    craftyjs/Crafty

    3,580View on GitHub↗

    JavaScript Game Engine

    JavaScript
    View on GitHub↗3,580
  • dbartolini/crowndbartolini avatar

    dbartolini/crown

    28View on GitHub↗

    Crown Engine

    C++
    View on GitHub↗28
  • deepnight/gamebasedeepnight avatar

    deepnight/gameBase

    696View on GitHub↗

    A lightweight and simple base structure for games, using Heaps framework and Haxe language.

    Haxe
    View on GitHub↗696
  • elgopher/pielgopher avatar

    elgopher/pi

    68View on GitHub↗

    Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.

    Go
    View on GitHub↗68
  • elnormous/ouzelE

    elnormous/ouzel

    0View on GitHub↗

    Ouzel is a C++ game engine mainly targeted for development of 2D games.

    View on GitHub↗0
  • ceramic-engine/ceramicceramic-engine avatar

    ceramic-engine/ceramic

    351View on GitHub↗

    Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js webgl) and to unity projects

    Haxe
    View on GitHub↗351
  • excaliburjs/excaliburexcaliburjs avatar

    excaliburjs/Excalibur

    2,300View on GitHub↗

    discord-badge: https://img.shields.io/discord/1195771303215513671?logo=discord&logoColor=white&label=Discord&color=blue discord-url: https://discord.gg/W6zUd4tTY3

    TypeScript
    View on GitHub↗2,300
  • equilibrium-games/acidEquilibrium-Games avatar

    Equilibrium-Games/Acid

    1,996View on GitHub↗

    A high speed C++17 Vulkan game engine

    C++
    View on GitHub↗1,996
  • coronalabs/coronacoronalabs avatar

    coronalabs/corona

    2,846View on GitHub↗

    Solar2D Game Engine main repository (ex Corona SDK)

    C++
    View on GitHub↗2,846
  • ezengine/ezengineezEngine avatar

    ezEngine/ezEngine

    1,962View on GitHub↗

    An open source C++ game engine.

    C++3d-game-engine3d-graphicsc-plus-plus
    View on GitHub↗1,962
  • fabmax/koolfabmax avatar

    fabmax/kool

    558View on GitHub↗

    A multi-platform Vulkan / WebGPU / OpenGL game engine that works on Desktop Java, Android and browsers.

    Kotlin
    View on GitHub↗558
  • faiface/pixelfaiface avatar

    faiface/pixel

    4,525View on GitHub↗

    Pixel is a 2D game library and graphics engine for the Go programming language. It provides a hardware-accelerated renderer for drawing sprites, geometric shapes, and text, utilizing an optimized system of batching and transformation matrices. The project functions as a comprehensive toolkit for two-dimensional interactive applications, combining a graphics engine with a 2D vector math library for affine transformations and coordinate space projections. It includes a dedicated input manager that tracks keyboard presses and mouse movements using a polling-based system rather than asynchronous

    Go
    View on GitHub↗4,525
  • floooh/oryolF

    floooh/oryol

    0View on GitHub↗

    Please note that Oryol is currently not actively maintained and hasn't been for a long time, my focus is currently on the Sokol headers and (from time to time) on the Chips emulator stuff.

    View on GitHub↗0
  • fna-xna/fnaFNA-XNA avatar

    FNA-XNA/FNA

    2,994View on GitHub↗

    FNA - Accuracy-focused XNA4 reimplementation for open platforms

    C#csharpfnagamedev
    View on GitHub↗2,994
  • galacean/engineG

    galacean/engine

    5,791View on GitHub↗

    This is a web-based 3D game engine designed for creating high-performance interactive experiences on web and mobile platforms. It functions as a real-time graphics renderer and physics engine, utilizing a component-based scene graph to organize entities and their properties for three-dimensional rendering. The engine includes a visual scene editor that allows for the design of environments through a graphical interface, which then exports these assets as executable code. Its broader capabilities cover real-time graphics rendering for 2D and 3D elements, physical world simulation for object c

    TypeScript
    View on GitHub↗5,791
  • gameplay3d/gameplaygameplay3d avatar

    gameplay3d/gameplay

    4,864View on GitHub↗

    Gameplay is a high-performance C++ game engine and cross-platform framework designed for developing 2D and 3D interactive games. It functions as both a 3D graphics engine for rendering environments and a 2D game development kit for creating sprite-based mechanics. The framework provides a cross-platform abstraction layer to ensure that game logic and graphics run across various hardware and software platforms using a shared codebase. The engine implements a hardware-accelerated rendering pipeline and component-based game logic to separate data from behavior. It utilizes a native C++ impleme

    C++c-plus-pluscross-platformengine
    View on GitHub↗4,864
  • godotengine/godotgodotengine avatar

    godotengine/godot

    112,618View on GitHub↗

    Godot is a comprehensive, node-based game engine designed for building interactive 2D and 3D applications. It provides an integrated development environment that utilizes a hierarchical scene system to organize objects, propagate spatial transformations, and manage lifecycle events. The engine functions as a cross-platform development suite, allowing developers to author, test, and export software to desktop, mobile, and web environments from a single, unified codebase. The engine distinguishes itself through a modular, component-based architecture that relies on signals-based decoupling for

    C++game-developmentgame-enginegamedev
    View on GitHub↗112,618
  • eqmg/acidEQMG avatar

    EQMG/Acid

    1,996View on GitHub↗

    A high speed C++17 Vulkan game engine

    C++3d-enginec-plus-pluscpp17
    View on GitHub↗1,996
  • greenthepear/egridengreenthepear avatar

    greenthepear/egriden

    12View on GitHub↗

    egriden is a framework for the Ebitengine game engine, perfect for creating simple grid-based puzzle or strategy games.

    Go
    View on GitHub↗12
  • grit-engine/grit-enginegrit-engine avatar

    grit-engine/grit-engine

    125View on GitHub↗

    Grit Game Engine

    C++
    View on GitHub↗125
  • engoengine/engoEngoEngine avatar

    EngoEngine/engo

    1,815View on GitHub↗

    Engo is an open-source 2D game engine written in Go.

    Goengoentity-component-systemgame-engine
    View on GitHub↗1,815