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Back to lizardbyte/sunshine

Open-source alternatives to Sunshine

30 open-source projects similar to lizardbyte/sunshine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Sunshine alternative.

  • classicoldsong/apolloClassicOldSong avatar

    ClassicOldSong/Apollo

    9,866View on GitHub↗

    Apollo is a remote desktop streaming server designed to transmit a low-latency video feed of a host screen to remote clients using hardware-accelerated encoding. It functions as a remote input controller and virtual display manager, allowing the host to match the resolution and framerate of connected devices. The system includes a gamepad input emulator that simulates controller hardware on the host machine to translate remote inputs into local events. Server configurations and client pairing are managed through a web-based remote access interface. The project also covers bidirectional clipb

    C++gamingremote-controlremote-desktop
    View on GitHub↗9,866
  • moonlight-stream/moonlight-qtmoonlight-stream avatar

    moonlight-stream/moonlight-qt

    16,256View on GitHub↗

    Moonlight-qt is a cross-platform client application designed to stream high-fidelity audio and video from a remote host computer to a local device. It functions as a remote desktop and gaming client, enabling users to interact with host environments by forwarding local keyboard, mouse, and controller inputs to the remote machine. The software distinguishes itself through the use of hardware-accelerated decoding, which processes incoming high-bitrate streams to maintain low latency and minimal CPU overhead. It supports high frame rate streaming and multi-channel surround sound, ensuring that i

    C++gamestreamlinux-appmacos-app
    View on GitHub↗16,256
  • ffmpeg/ffmpegFFmpeg avatar

    FFmpeg/FFmpeg

    61,176View on GitHub↗

    FFmpeg is a cross-platform multimedia framework designed for the recording, conversion, and streaming of audio and video content. It functions as a comprehensive toolkit that provides both a command-line utility for direct media manipulation and a collection of low-level libraries for integration into custom applications. At its core, the project utilizes a packet-based stream engine and a format-agnostic abstraction layer to handle diverse media standards, containers, and network protocols. The framework distinguishes itself through a modular, graph-based filter execution model that allows f

    Caudiocffmpeg
    View on GitHub↗61,176

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  • gameservermanagers/linuxgsmGameServerManagers avatar

    GameServerManagers/LinuxGSM

    4,841View on GitHub↗

    LinuxGSM is a command-line orchestration platform designed for the deployment, management, and lifecycle maintenance of dedicated game servers on Linux systems. It functions as a system-level administration tool that automates the provisioning of server instances, ensuring they remain operational through persistent background execution, automated health monitoring, and native system-timer integration. The project distinguishes itself through a modular, shell-script-based architecture that enables multi-instance hosting on a single host. It provides granular control over server environments, i

    Shellbashdedicated-game-serversgame
    View on GitHub↗4,841
  • awesome-selfhosted/awesome-selfhostedawesome-selfhosted avatar

    awesome-selfhosted/awesome-selfhosted

    299,516View on GitHub↗

    This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis

    awesomeawesome-listcloud
    View on GitHub↗299,516
  • pterodactyl/panelpterodactyl avatar

    pterodactyl/panel

    8,614View on GitHub↗

    This project is a game server management panel and multi-user administration tool. It provides a centralized web interface and orchestrator for deploying, configuring, and monitoring game servers running inside isolated Docker containers. The system manages the full lifecycle of server instances, from mapping network allocations and IP addresses to enforcing resource limits through containerization. It includes a hosting dashboard for handling server backups via local or cloud storage and a control plane for remote-agent communication with server nodes. Administrative capabilities cover role

    PHPdockerfreegames
    View on GitHub↗8,614
  • sbpp/sourcebans-ppsbpp avatar

    sbpp/sourcebans-pp

    371View on GitHub↗

    Admin, ban, and comms management system for the Source engine

    PHPalliedmoddersdiscordhacktoberfest
    View on GitHub↗371
  • seeroy/kubek-minecraft-dashboardSeeroy avatar

    Seeroy/kubek-minecraft-dashboard

    127View on GitHub↗

    Kubek - Web Minecraft servers dashboard

    TypeScriptdashboardgameminecraft
    View on GitHub↗127
  • gorcon/rcon-cligorcon avatar

    gorcon/rcon-cli

    670View on GitHub↗

    RCON client for executing queries on game server.

    Goconan-exilescsgogorcon
    View on GitHub↗670
  • pufferpanel/pufferpanelpufferpanel avatar

    pufferpanel/pufferpanel

    1,703View on GitHub↗

    PufferPanel is an open source game server management panel, designed for both small networks and personal use

    Godaemondiscordgame-server
    View on GitHub↗1,703
  • radj307/arrconradj307 avatar

    radj307/ARRCON

    220View on GitHub↗

    Lightweight Source RCON client that works on Windows, macOS, & Linux.

    C++ark-survival-evolvedarrconcli
    View on GitHub↗220
  • lodestone-team/lodestoneLodestone-Team avatar

    Lodestone-Team/lodestone

    1,264View on GitHub↗

    A free, open source server hosting tool for Minecraft and other multiplayer games

    Rustminecraft-server-wrapperminecraft-wrapperreact
    View on GitHub↗1,264
  • lancachenet/monolithiclancachenet avatar

    lancachenet/monolithic

    886View on GitHub↗

    A monolithic lancache service capable of caching all CDNs in a single instance

    Shell
    View on GitHub↗886
  • steam-headless/docker-steam-headlessSteam-Headless avatar

    Steam-Headless/docker-steam-headless

    4,041View on GitHub↗

    This project provides a containerized environment for running Steam games and applications without a physical monitor. It consists of a Docker image designed for headless game server hosting, utilizing a virtual display server to enable remote game streaming of video and audio to a web browser. The system integrates NVIDIA GPU virtualization to provide hardware acceleration for high-performance 3D graphics rendering within the container. A remote desktop gateway allows users to access and manage the virtualized desktop environment and game client remotely. The software includes capabilities

    Shelldockergameservergamestream
    View on GitHub↗4,041
  • qiin2333/foundation-sunshineqiin2333 avatar

    qiin2333/foundation-sunshine

    4,421View on GitHub↗

    Foundation Sunshine is a self-hosted game streaming solution that enables low-latency video and audio transmission from a PC to remote clients over local networks or the internet. It provides a complete pipeline for encoding and transmitting gameplay in real time, using hardware-accelerated GPU-based encoders to minimize latency while maintaining high performance. The project distinguishes itself through its support for high-dynamic-range (HDR) video passthrough, processing and transmitting HDR content through an optimized encoding chain to preserve visual fidelity on compatible remote displa

    C++cloudgaminggame-streamingmoonlight
    View on GitHub↗4,421
  • datarhei/restreamerdatarhei avatar

    datarhei/restreamer

    4,925View on GitHub↗

    Restreamer is a self-hosted video broadcast platform and RTMP streaming server. It functions as a live media processing gateway and a multi-destination stream relay, providing a web-based management interface to configure video codecs, hardware acceleration, and stream routing. The system enables multi-platform video streaming by duplicating a single live video source and forwarding it to various third-party broadcast services and external servers simultaneously. It also supports direct-to-website broadcasting, allowing users to host live content for private or public audiences via customizab

    HTMLffmpegffmpeg-apiffmpeg-server
    View on GitHub↗4,925
  • mltframework/shotcutmltframework avatar

    mltframework/shotcut

    13,460View on GitHub↗

    Shotcut is a professional-grade, cross-platform non-linear video editor built on the MLT multimedia framework. It provides a comprehensive suite for post-production, supporting multi-track timeline editing, high-fidelity color processing, and complex visual effects. The application is designed to handle diverse audio and video formats natively, ensuring high-resolution and HDR workflows are managed within a unified environment. The software distinguishes itself through a modular architecture that emphasizes performance and precision. It utilizes a GPU-accelerated rendering pipeline and proxy-

    C++cross-platformgplv3mlt
    View on GitHub↗13,460
  • nvidia/isaac-gr00tNVIDIA avatar

    NVIDIA/Isaac-GR00T

    6,222View on GitHub↗
    Jupyter Notebook
    View on GitHub↗6,222
  • galaxy-s10/billd-deskgalaxy-s10 avatar

    galaxy-s10/billd-desk

    5,418View on GitHub↗

    This project is a remote desktop software suite and administration tool designed for controlling remote devices via web browsers or desktop applications across different operating systems. It functions as a secure remote access gateway and device manager, providing a centralized backend for auditing sessions and deploying private infrastructure to target machines. The system distinguishes itself through the use of GPU-accelerated video streaming and hardware encoding to reduce latency. It enables multi-device monitoring via a screen wall and supports the creation of virtual display emulations

    TypeScriptcoturnelectronflutter
    View on GitHub↗5,418
  • owncast/owncastowncast avatar

    owncast/owncast

    10,950View on GitHub↗

    Owncast is a self-hosted live streaming server that provides full control over broadcast infrastructure and audience data. It functions as an RTMP video streaming server, accepting incoming video feeds and distributing them to viewers through HLS-based segmented streaming. The platform includes a built-in, stateful web-based chat interface that enables real-time viewer engagement during broadcasts. The project distinguishes itself through deep integration with the decentralized Fediverse, allowing servers to automatically broadcast stream status updates and notify followers across distributed

    Goactivitypubbroadcastingchat
    View on GitHub↗10,950
  • pikvm/pikvmpikvm avatar

    pikvm/pikvm

    10,109View on GitHub↗

    PiKVM is an IP-KVM remote access solution for out-of-band server management. It enables remote control of a host computer's hardware and operating system through a web browser or VNC client, allowing access to the BIOS or boot sequence when the main operating system is unresponsive. The system provides remote hardware control by managing physical power switches and GPIO triggers. It emulates human interface devices, such as keyboards and mice, and supports the emulation of mass storage to mount virtual disk images for bare metal operating system installation and recovery. Additional capabili

    atxhardwarehdmi
    View on GitHub↗10,109
  • jp9000/obsjp9000 avatar

    jp9000/OBS

    3,427View on GitHub↗

    OBS is a professional software suite designed for live video streaming and recording. It functions as a comprehensive production platform that captures, mixes, and broadcasts high-quality audio and video content to various online platforms or local storage. The software utilizes a modular architecture that allows for the integration of third-party extensions, enabling users to customize their production environment. It features a scene-graph composition system that organizes multiple visual and audio sources into a unified layout, supported by a real-time audio mixing pipeline and a multi-thr

    C
    View on GitHub↗3,427
  • gyroflow/gyroflowgyroflow avatar

    gyroflow/gyroflow

    8,256View on GitHub↗

    Gyroflow is a gyroscope video stabilization software and IMU telemetry processor designed to remove camera shake from video files. It functions as a hardware-accelerated video renderer and lens calibration tool, utilizing embedded or external gyroscope and accelerometer data to perform pixel-level stabilization. The system is distinguished by its ability to integrate with professional non-linear video editing software via plugins, allowing stabilization to be applied directly to timelines without transcoding original footage. It supports diverse telemetry ingestion from camera brands, flight

    Rustfpvgoprogpu
    View on GitHub↗8,256
  • obsproject/obs-studioobsproject avatar

    obsproject/obs-studio

    73,384View on GitHub↗

    This project is a professional live video production suite designed for capturing, encoding, and broadcasting high-quality media. At its core, it features a real-time media processing engine that utilizes hardware acceleration to composite multiple audio and video sources with minimal latency. The application provides a centralized studio interface for managing complex scene transitions, layering visual sources through a hierarchical scene-graph engine, and streaming content to multiple platforms simultaneously. The software is built on a cross-platform abstraction layer that ensures consiste

    Ccc-plus-plusdirectshow
    View on GitHub↗73,384
  • h-m-h/weylusH-M-H avatar

    H-M-H/Weylus

    8,883View on GitHub↗

    Weylus is a tablet-to-PC screen mirroring tool and remote input controller that transforms a mobile device into a digital graphic tablet emulator. It enables users to stream a computer display to a mobile device while translating touch gestures, keyboard strokes, and pen data into native computer mouse and keyboard events. The system specifically functions as a virtual secondary monitor and a digital graphic tablet emulator capable of capturing stylus pressure and tilt data for professional drawing. It supports multi-touch input mapping and allows for the configuration of a mobile device as a

    Rustandroidandroid-applicationapp
    View on GitHub↗8,883
  • aandrew-me/ytdownloaderaandrew-me avatar

    aandrew-me/ytDownloader

    9,775View on GitHub↗

    ytDownloader is a video downloader and media extraction tool that uses the yt-dlp engine to retrieve video and audio files from various social media and video sharing platforms. It functions as a utility for capturing full media files, specific segments or ranges of tracks, and entire video playlists. The project includes a hardware-accelerated video compressor to reduce file sizes while maintaining visual quality. It also features a subtitle downloader capable of retrieving both text captions and embedded subtitle tracks for accessibility and translation. The system handles broad media task

    JavaScriptappimagecompressordownloader
    View on GitHub↗9,775
  • steveseguin/vdo.ninjasteveseguin avatar

    steveseguin/vdo.ninja

    3,910View on GitHub↗

    VDO.Ninja is a low-latency peer-to-peer media routing service and video streaming platform designed to integrate remote audio and video feeds into professional production workflows. It functions as a WebRTC broadcast integration tool and studio controller, allowing for the direct transmission of high-definition media between publishers and viewers with minimal delay. The platform distinguishes itself through extensive protocol bridging, converting between WebRTC, WHIP, WHEP, SRT, and RTMP to ensure compatibility across diverse network environments and professional studio software. It includes

    JavaScriptlivelow-latencyninja
    View on GitHub↗3,910
  • k4yt3x/video2xk4yt3x avatar

    k4yt3x/video2x

    18,754View on GitHub↗

    Video2x is a modular processing framework designed for AI-enhanced video upscaling and frame rate conversion. It functions as a comprehensive toolset for increasing the resolution and visual clarity of media files while generating intermediate frames to improve motion smoothness. The system is built to handle intensive media transformation tasks by leveraging hardware acceleration and custom encoding pipelines. The project distinguishes itself through a plugin-based architecture that allows for the integration of custom machine learning models and specialized algorithms. It utilizes a modular

    C++anime4kframe-interpolationmachine-learning
    View on GitHub↗18,754
  • dusty-nv/jetson-inferencedusty-nv avatar

    dusty-nv/jetson-inference

    8,734View on GitHub↗

    jetson-inference is a set of libraries and tools for executing optimized deep learning models on embedded GPU hardware. Its primary purpose is to enable real-time computer vision and AI inference at the edge with low latency and high throughput. The project distinguishes itself through high-performance streaming analytics and the ability to execute concurrent AI pipelines on auto-grade silicon. It provides specialized support for multi-sensor stream processing, utilizing zero-copy data transport to load camera frames directly into GPU memory. The codebase covers a broad surface of capabiliti

    C++caffecomputer-visiondeep-learning
    View on GitHub↗8,734
  • m1k1o/nekom1k1o avatar

    m1k1o/neko

    17,168View on GitHub↗

    Neko is a virtual desktop infrastructure platform that provides containerized browser isolation and remote desktop environments. It enables users to host secure, ephemeral browser instances that can be accessed and managed through a standard web browser, ensuring consistent execution across different host systems. The platform distinguishes itself through its collaborative capabilities, allowing multiple users to view and interact with a single shared browser session in real time. It synchronizes keyboard, mouse, and gamepad inputs from multiple participants while providing integrated tools f

    Godockergolangmedia-streaming
    View on GitHub↗17,168