How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.
Moonlight-qt is a cross-platform client application designed to stream high-fidelity audio and video from a remote host computer to a local device. It functions as a remote desktop and gaming client, enabling users to interact with host environments by forwarding local keyboard, mouse, and controller inputs to the remote machine.
The main features of moonlight-stream/moonlight-qt are: Remote Gaming Streaming Clients, Game Streaming Hosts, Hardware-Accelerated Decoders, Remote Input Simulation, Multi-User Input Synchronizers, High-Fidelity Streaming, Input Event Routers, Remote Desktop Environments.
Open-source alternatives to moonlight-stream/moonlight-qt include: moonlight-stream/moonlight-android. lizardbyte/sunshine — Sunshine is a self-hosted remote desktop and game streaming server designed to broadcast desktop environments and… awesome-selfhosted/awesome-selfhosted — This project is a community-curated directory of open-source software designed for deployment in private server… steam-headless/docker-steam-headless — This project provides a containerized environment for running Steam games and applications without a physical monitor.… novnc/novnc — noVNC is an HTML5 remote desktop viewer and VNC web client that allows users to access and control remote desktops,… m1k1o/neko — Neko is a virtual desktop infrastructure platform that provides containerized browser isolation and remote desktop…
Sunshine is a self-hosted remote desktop and game streaming server designed to broadcast desktop environments and applications over a network. It functions as a host application that captures system display output and encodes it into low-latency video streams for transmission to remote client devices. The system distinguishes itself through hardware-accelerated media encoding, which utilizes graphics processor pipelines to compress high-resolution video in real time. To ensure interactive control, it performs virtual input emulation by translating remote controller and keyboard signals into n
This project is a community-curated directory of open-source software designed for deployment in private server environments and home labs. It serves as a comprehensive resource for discovering independent, self-hosted alternatives to mainstream cloud services, enabling users to maintain full data ownership and control over their digital infrastructure. The directory is structured through a hierarchical taxonomy that organizes a vast collection of applications into logical categories, ranging from media management and data analytics to private communication and team productivity tools. It dis
This project provides a containerized environment for running Steam games and applications without a physical monitor. It consists of a Docker image designed for headless game server hosting, utilizing a virtual display server to enable remote game streaming of video and audio to a web browser. The system integrates NVIDIA GPU virtualization to provide hardware acceleration for high-performance 3D graphics rendering within the container. A remote desktop gateway allows users to access and manage the virtualized desktop environment and game client remotely. The software includes capabilities