15 open-source projects similar to qformatplugins/qnity, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Qnity alternative.
Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality applications. It functions as a comprehensive framework and development kit for creating immersive experiences within a managed code environment. The project includes a developer GUI framework for building internal debugging tools and utility panels. It also serves as a 3D physics simulator for calculating rigid body dynamics and collision detection within a scene. The engine covers environmental scene rendering and project scaffolding workflows. It provides tooling for game devel
raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels. It functions as a themed UI framework that renders interface controls instantly based on application logic without maintaining persistent state. The toolkit includes a visual layout designer for managing icon sets and defining styles. It supports the application of custom themes and font data through binary files or embedded headers to modify the appearance of the interface. The library provides standard interface controls such as buttons, sliders, and color pickers, along wi
This project is a collection of reference implementations and technical guides for building high-performance 3D applications and graphics experiments on Windows. It provides a library of samples covering the implementation of GPU compute frameworks, raytracing reference models, and shader optimization techniques. The repository includes specific demonstrations for modeling physical light behavior to create reflections and lighting effects, as well as tools for analyzing memory dumps and tracking real-time execution metrics on graphics hardware. It further provides guidance on managing shader
This project is a C-based multimedia toolkit and cross-platform game framework designed for building interactive applications. It provides a low-level programming interface that grants direct access to hardware-accelerated graphics, real-time audio processing, and user input handling. By utilizing an immediate-mode rendering architecture, the library processes visual state changes frame-by-frame, which simplifies the logic required for dynamic interfaces and interactive simulations. The library distinguishes itself through a zero-dependency design that avoids complex external build requiremen
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
This project is a comprehensive interview question bank and employer evaluation guide designed for job candidates to audit potential employers. It provides a structured framework of inquiries to assess a company's business stability, technical culture, and benefits packages. The resource is distinguished by its multilingual support, providing translated question sets to assist candidates across various global languages. It employs a taxonomy-driven organization to help users filter and retrieve specific probes for employer evaluation. The framework covers several key evaluation domains, incl