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armory3d avatar

armory3d/armory

0
View on GitHub↗
armory3d.org/engine↗

Armory

armory

Features

  • Game Development Tools - Integrated 3D game engine with full software support.

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  • Game Engine Development - 3D game engine with deep Blender integration.
  • Game engines - Listed in the “Game engines” section of the Awesome Haxe Gamedev awesome list.
  • 3,347 stars·355 forks·C++·Zlib·13 views

    Star history

    Star history chart for armory3d/armoryStar history chart for armory3d/armory

    How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

    Frequently asked questions

    What does armory3d/armory do?

    armory

    What are the main features of armory3d/armory?

    The main features of armory3d/armory are: Game Development Tools, Game Engine Development, Game engines.

    Which projects share features with armory3d/armory?

    Projects with overlapping indexed features include: stride3d/stride — Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality… openfl/away3d — Away3D. openfl/starling — Starling Framework. boomingtech/piccolo — Piccolo is a mini game engine designed for building small-scale games with cross-platform support. It compiles and… raysan5/raygui — raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels.… ambientrun/ambient — Ambient is a cross-platform multiplayer game engine and runtime environment developed in Rust. It provides a system…

    Projects sharing features with Armory

    These projects share indexed features with Armory. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
    • stride3d/strideS

      stride3d/stride

      7,665View on GitHub↗

      Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality applications. It functions as a comprehensive framework and development kit for creating immersive experiences within a managed code environment. The project includes a developer GUI framework for building internal debugging tools and utility panels. It also serves as a 3D physics simulator for calculating rigid body dynamics and collision detection within a scene. The engine covers environmental scene rendering and project scaffolding workflows. It provides tooling for game devel

      C#
      View on GitHub↗7,665
    • openfl/starlingopenfl avatar

      openfl/starling

      265View on GitHub↗

      Starling Framework

      Haxe
      View on GitHub↗265
    • openfl/away3dopenfl avatar

      openfl/away3d

      221View on GitHub↗

      Away3D

      Haxe
      View on GitHub↗221
    • boomingtech/piccoloBoomingTech avatar

      BoomingTech/Piccolo

      6,638View on GitHub↗

      Piccolo is a mini game engine designed for building small-scale games with cross-platform support. It compiles and runs on Windows, macOS, and Linux from a unified codebase, and includes an editor integration for live editing and debugging. The engine uses a component-based entity system with data-oriented design, storing component data in contiguous arrays for cache-friendly iteration. It features a fixed timestep game loop that decouples simulation updates from rendering frame rate, and provides a physics debug overlay that renders visual shapes from simulation data synchronized with the ed

      C++cpluspluscppgame-development
      View on GitHub↗6,638
    Compare all 30 related projects→