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unity3d-jp avatar

unity3d-jp/MeshSync

0
View on GitHub↗
1,679 stars·178 forks·C#·5 views

MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

Features

  • Game Development Tools - Live link plugin for synchronizing assets with Unity.

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Frequently asked questions

What does unity3d-jp/meshsync do?

A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

What are the main features of unity3d-jp/meshsync?

The main features of unity3d-jp/meshsync are: Game Development Tools.

What are some open-source alternatives to unity3d-jp/meshsync?

Open-source alternatives to unity3d-jp/meshsync include: stride3d/stride — Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality… raysan5/raygui — raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels.… etodd/dialogger — A simple cross-platform dialogue graph editor. jim-kroovy/mr-mannequins-tools. katharostech/arsenal. gents83/inox.