Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality applications. It functions as a comprehensive framework and development kit for creating immersive experiences within a managed code environment. The project includes a developer GUI framework for building internal debugging tools and utility panels. It also serves as a 3D physics simulator for calculating rigid body dynamics and collision detection within a scene. The engine covers environmental scene rendering and project scaffolding workflows. It provides tooling for game devel
raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels. It functions as a themed UI framework that renders interface controls instantly based on application logic without maintaining persistent state. The toolkit includes a visual layout designer for managing icon sets and defining styles. It supports the application of custom themes and font data through binary files or embedded headers to modify the appearance of the interface. The library provides standard interface controls such as buttons, sliders, and color pickers, along wi
The main features of embarkstudios/blender-tools are: Game Development Tools.
Open-source alternatives to embarkstudios/blender-tools include: stride3d/stride — Stride is a C# game engine and 3D rendering engine used for building three-dimensional games and virtual reality… raysan5/raygui — raygui is a C graphics interface toolkit and immediate mode GUI library used for building interactive utility panels.… gents83/inox. katharostech/arsenal. microsoft/directx-graphics-samples — This project is a collection of reference implementations and technical guides for building high-performance 3D… jim-kroovy/mr-mannequins-tools.