30 open-source projects similar to herotransitions/hero, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
IBAnimatable is a set of visual design tools for prototyping bespoke interface elements, motion effects, and navigation transitions within a graphical environment. It provides a designer for creating and prototyping animations directly within the Apple Interface Builder environment and a system for building custom interface components through a visual attributes panel. The project distinguishes itself by offering a visual interface transition editor for configuring screen navigation and gesture-driven transitions without manual coding. It includes a prototyping sandbox for testing interaction
AndroidViewAnimations is an animation library and visual effects toolkit for Android applications. It provides a framework for implementing motion effects, such as bouncing, sliding, and rotating transitions, for views within Android layouts. The library features a collection of predefined motion presets and stylized transition effects. These include curated sequences for shaking and pulsing to guide user attention, as well as complex movements like hinging or rolling for interface entry and exit. The toolkit covers a wide range of visual effects, including linear slides, elastic bounces, tr
VCTransitionsLibrary is a suite of tools providing pre-built visual effects and gesture-driven controllers for managing transitions between view controllers in iOS applications. It serves as a UIKit animation framework that implements custom animations for navigating between screens to improve visual flow. The library features a collection of pre-defined animations, including flip, fold, cube, and crossfade effects. It includes an interactive transition controller that links gesture recognizers, such as swipes and pinches, to animations, allowing users to manually drive or cancel the navigati
Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements. The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards. The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered a
Material-Animations is a Java-based library for coordinating activity transitions, property animations, and reveal effects within Android mobile user interfaces. It provides a framework for automating visual updates whenever view properties or layout configurations are modified. The project implements high-level patterns for shared element transitions, linking independent views across different sections to simulate a single moving element. It also includes circular reveal masking to unveil content from a specific focal point and coordinate-based view mapping to execute translation and scaling
RESideMenu is an iOS side menu component and user interface framework element used to implement the side-drawer navigation pattern on Apple mobile devices. It provides a sliding side panel that organizes top-level application sections and navigation links. The component specifically implements a parallax navigation menu, which shifts content layers at different speeds to create a sense of depth during transitions. This allows for the creation of a sliding menu that moves content visually when controllers are opened from either side of the screen. The system manages the interface through gest
ViewAnimator is a Swift animation library and view transition framework designed to coordinate visual motion effects across interface elements. It provides a motion engine that executes animation sequences and geometric transforms on individual views and layout cells. The framework is built around a standardized animation protocol, allowing developers to create and integrate custom movement and transition behaviors. This extensibility enables the creation of reusable animation libraries beyond the pre-defined effects. The system supports combining multiple visual transforms into single compo
StarWars.iOS is an iOS transition animation library and UIView animation framework designed to create custom view controller transitions. Its primary purpose is to provide a mechanism for animating the shift between screens using a crumbling piece effect. The framework achieves this by decomposing a view into a grid of small image segments via snapshot-based decomposition. These fragments are then moved independently using layer-based animation and coordinate mapping to simulate a physical crumbling effect. The system allows for the adjustment of animation timing, including speed and stagger
React is a JavaScript library for building user interfaces based on a component-driven architecture and unidirectional data flow.
A library used to create beautiful animations and transitions for iOS.
Pure SwiftUI Navigation transitions ✨
Now playing controller from Apple Music, Mail & Podcasts Apple's apps.
A custom modal transition that presents and dismiss a controller with an expanding bubble effect.
Easy interactive interruptible custom ViewController transitions
A UIKit custom transition that simulates an elastic drag. Written in Swift.
An iOS transition for controllers based on material design.
This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim
Popping is a gallery of iOS user interface animation examples. It provides a collection of visual demonstrations and code samples for implementing smooth interface transitions and motion effects in Apple mobile applications. The project focuses on showcasing how to use the Pop animation engine to create high-performance animations and sophisticated behavioral effects. It serves as a reference for adding polish to mobile views through a variety of motion samples. The content covers mobile interface design and the implementation of UI animations to refine the look and feel of an application.
Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple platforms. It functions as a Swift frame-by-frame animation utility that drives declarative state changes and simulates physical behaviors. The library executes continuous frame updates by invoking custom value blocks directly from display link timing loops, handling standard numeric and vector types. It supports mid-flight animation interruption, allowing active animations to be stopped, altered, or redirected instantly by mutating live parameters. Additionally, the engine simu
FLAnimatedImage is a high-performance rendering engine and library for playing animated GIF images on iOS. It functions as an animation engine and image memory manager designed to ensure smooth frame transitions and consistent playback timing across different device environments. The project focuses on maintaining consistent animation speed through variable frame delay support and optimizes rendering efficiency to sustain high frame rates on mobile devices. It includes a memory management system to prevent application crashes and performance degradation during the playback of large or numerou
SwiftEntryKit is a Swift presentation framework and UI overlay library used to orchestrate banners, pop-up views, and custom modal presentations on top of an iOS application window. It functions as a view orchestrator that manages the lifecycle, animations, and layering of multiple overlapping user interface elements. The framework features a priority-based queueing system to determine the display order and precedence of overlays, ensuring specific elements can override others. It includes a dedicated animation toolkit for translation, scale, and fade transitions, alongside haptic integration
Moti is a cross-platform animation framework and state-driven animation engine designed to create consistent visual transitions and motion effects across mobile and web platforms. It functions as a native-thread animation wrapper and library that leverages a shared-value system to synchronize state changes between the logic layer and the native rendering engine. The framework distinguishes itself through its layout transition tools and the ability to execute complex sequences and loops on the native thread to maintain high frame rates. It provides a system for orchestrating smooth entry and e
NVActivityIndicatorView is a library of themed and configurable animation views used to replace standard system loading spinners in iOS applications. It provides a collection of reusable Swift UI components designed to signal background processing and data loading through various visual styles. The library focuses on custom activity indicators that allow for the implementation of stylized loading animations with specific colors and patterns. It enables the visualization of asynchronous processes and mobile app loading states to notify users that a background task is active. These components
Effeckt.css is a hardware-accelerated CSS animation library and UI transition framework. It provides a collection of styles designed to create smooth element entrances, exits, and attention-grabbing visual effects while preventing visual stuttering during interface transitions. The library focuses on high-performance animations using GPU-accelerated properties to ensure fluid movement. It enables the simulation of application navigation by sliding page views in and out of the viewport from specified directions. The framework covers a suite of visual capabilities, including directional entran
This project is a cross-platform mobile tab navigator for React Native. It provides a swipable tab interface and an animated view switcher that allows users to move between different content areas using horizontal swipe gestures. The system features a customizable tab bar component that can be styled or replaced with custom components to control the visual layout. It supports independent scroll state management, ensuring each individual page maintains its own vertical scroll position when switching views. The navigation framework handles tab transition control and adjacent page pre-rendering
Transitions Everywhere is an Android view animation library and UI transition framework. It serves as an extension to the Jetpack Transitions library, providing a toolkit for implementing motion and recoloring animations during element transitions. The library enables the creation of custom scale, translation, and rotation effects to manage visual state changes in mobile interfaces. It provides a set of additional animation effects built on top of the Android Jetpack framework to achieve a dynamic visual experience. The framework covers view transition customization and UI motion design, uti
Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s
Pow is a suite of specialized toolkits for SwiftUI that provides structured implementations for animations, particle systems, and multi-sensory user feedback. It includes a visual feedback framework, an animation library, and a dedicated particle system. The project provides a rendering context for particle effects that avoids clipping by parent view boundaries. It also includes a haptic and audio feedback kit designed to trigger physical vibrations and sound effects in response to state changes within a user interface. The library covers a range of interface enhancements, including 3D rotat
SwipeBackLayout is an Android gesture navigation library that provides the mechanisms for implementing native-style edge-swipe interactions and view transitions. It functions as a swipe-to-dismiss layout manager and touch event interceptor, allowing users to return to previous screens through physical touch gestures. The library manages the visual transition between screens using a coordinate-based translation system. This includes the use of alpha scaling, view-hierarchy layering, and horizontal translation to maintain visual continuity during navigation. The system includes tools for defin
SwipeBackLayout is an Android gesture navigation library and view component designed to implement edge-swipe gestures for navigating back to previous screens. It provides the underlying logic and layout management necessary to integrate horizontal swipe transitions into an application's screen stack. The library utilizes a custom layout manager to coordinate the simultaneous movement of foreground and background views. It maps horizontal touch offsets to the translation and opacity of view hierarchies, using interpolation to calculate visual progression based on the swipe percentage. The sys