This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated animations using the Core Animation framework on iOS. It provides a comprehensive reference for creating high-performance motion graphics, custom graphic rendering, and the construction of 3D engines using perspective transforms and Z-axis manipulation. The collection distinguishes itself through a deep focus on GPU rendering optimization and graphics performance. It covers advanced strategies to maintain high frame rates, such as reducing offscreen rendering via shadow path optim
NVActivityIndicatorView is a library of themed and configurable animation views used to replace standard system loading spinners in iOS applications. It provides a collection of reusable Swift UI components designed to signal background processing and data loading through various visual styles. The library focuses on custom activity indicators that allow for the implementation of stylized loading animations with specific colors and patterns. It enables the visualization of asynchronous processes and mobile app loading states to notify users that a background task is active. These components
SWRevealViewController is an iOS container view controller and navigation transition component used to create reveal view interfaces. It functions as a side menu controller that slides a primary view to expose a secondary navigation panel or hidden content. The project enables the creation of layered UI where a main screen moves away from the edges via pan and tap gestures to reveal a background side menu. It manages the visual transitions and animation behaviors required to switch between these stacked view controllers. The system handles nested interface layers and view controller manageme
Hero is a transition framework and animation toolkit for iOS and tvOS designed to create fluid visual continuity between screens. It provides a shared element animation library that interpolates the position and size of views across different screens using unique identifiers. The framework includes an interactive transition controller that binds navigation progress to manual gestures and user input events in real time. It utilizes a system for calculating animation durations based on element distance and size to maintain a consistent sense of motion speed. The toolkit covers global coordinat
StarWars.iOS is an iOS transition animation library and UIView animation framework designed to create custom view controller transitions. Its primary purpose is to provide a mechanism for animating the shift between screens using a crumbling piece effect.
The main features of yalantis/starwars.ios are: iOS View Controller Transitions, Crumbling Transition Sequences, Layer-Based Animations, Bitmap Decomposition, Fragmented View Transitions, Custom Animation Effects, Animation Timing Utilities, iOS Animation Frameworks.
Open-source alternatives to yalantis/starwars.ios include: attackondobby/ios-core-animation-advanced-techniques — This project is a technical guide and implementation library for advanced visual effects and hardware-accelerated… ninjaprox/nvactivityindicatorview — NVActivityIndicatorView is a library of themed and configurable animation views used to replace standard system… john-lluch/swrevealviewcontroller — SWRevealViewController is an iOS container view controller and navigation transition component used to create reveal… herotransitions/hero — Hero is a transition framework and animation toolkit for iOS and tvOS designed to create fluid visual continuity… marcosgriselli/viewanimator — ViewAnimator is a Swift animation library and view transition framework designed to coordinate visual motion effects… airbnb/lottie-ios — lottie-ios is a vector graphics engine and animation framework for iOS that renders animations exported from After…