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MengTo avatar

MengTo/Spring

0
View on GitHub↗
14,038 stars·1,804 forks·Swift·MIT·15 viewsdesigncode.io↗

Spring

Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements.

The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards.

The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered animations.

Features

  • Physics-Based Animation Libraries - Provides a high-level physics-based interface to generate natural motion and timing for view transitions.
  • iOS Animation Frameworks - Provides a simplified Swift interface for creating natural spring animations in iOS app interfaces.
  • Swift Animation Libraries - Ships a collection of tools for creating spring-based motion and natural view transitions in Swift.
  • Physics-Based Motion Models - Implements a motion model based on physics to simulate natural, organic movement for user interface transitions.
  • Declarative Animations - Implements a declarative workflow for defining animation behaviors through visual storyboards.
  • View Transitions - Automates view appearance and disappearance using triggered animations to improve the user experience.
  • Animation Configuration - Provides utilities to define animation properties and behaviors within a visual storyboard editor.
  • Interactive Animation Triggers - Automatically triggers animations when views appear or disappear to manage visual transitions.
  • Lifecycle Animation Triggers - Binds animation playback to view appearance and disappearance events during the initialization phase.
  • Animation Parameterization - Allows animation parameters to be read from visual editor files to decouple timing from source code.
  • Animation Frameworks - Simplified animation syntax for complex property transitions.
  • Animation Libraries - Simple Swift library for declarative animations.
  • Animation and UI - Simplified library for creating common UI animations.

Star history

Star history chart for mengto/springStar history chart for mengto/spring

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Spring

These projects share indexed features with Spring. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • facebook/popfacebook avatar

    facebook/pop

    19,559View on GitHub↗

    Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s

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  • marcosgriselli/viewanimatormarcosgriselli avatar

    marcosgriselli/ViewAnimator

    7,325View on GitHub↗

    ViewAnimator is a Swift animation library and view transition framework designed to coordinate visual motion effects across interface elements. It provides a motion engine that executes animation sequences and geometric transforms on individual views and layout cells. The framework is built around a standardized animation protocol, allowing developers to create and integrate custom movement and transition behaviors. This extensibility enables the creation of reusable animation libraries beyond the pre-defined effects. The system supports combining multiple visual transforms into single compo

    Swift
    View on GitHub↗7,325
  • b3ll/motionb3ll avatar

    b3ll/Motion

    1,485View on GitHub↗

    Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple platforms. It functions as a Swift frame-by-frame animation utility that drives declarative state changes and simulates physical behaviors. The library executes continuous frame updates by invoking custom value blocks directly from display link timing loops, handling standard numeric and vector types. It supports mid-flight animation interruption, allowing active animations to be stopped, altered, or redirected instantly by mutating live parameters. Additionally, the engine simu

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    View on GitHub↗1,485
  • ibanimatable/ibanimatableIBAnimatable avatar

    IBAnimatable/IBAnimatable

    8,652View on GitHub↗

    IBAnimatable is a set of visual design tools for prototyping bespoke interface elements, motion effects, and navigation transitions within a graphical environment. It provides a designer for creating and prototyping animations directly within the Apple Interface Builder environment and a system for building custom interface components through a visual attributes panel. The project distinguishes itself by offering a visual interface transition editor for configuring screen navigation and gesture-driven transitions without manual coding. It includes a prototyping sandbox for testing interaction

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Frequently asked questions

What does mengto/spring do?

Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements.

What are the main features of mengto/spring?

The main features of mengto/spring are: Physics-Based Animation Libraries, iOS Animation Frameworks, Swift Animation Libraries, Physics-Based Motion Models, Declarative Animations, View Transitions, Animation Configuration, Interactive Animation Triggers.

Which projects share features with mengto/spring?

Projects with overlapping indexed features include: facebook/pop — Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics… marcosgriselli/viewanimator — ViewAnimator is a Swift animation library and view transition framework designed to coordinate visual motion effects… b3ll/motion — Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple… ibanimatable/ibanimatable — IBAnimatable is a set of visual design tools for prototyping bespoke interface elements, motion effects, and… schneiderandre/popping — Popping is a gallery of iOS user interface animation examples. It provides a collection of visual demonstrations and… icanzilb/easyanimation — EasyAnimation is a Swift library for defining and executing interface animations. It provides a system for modifying…