GDScript and Godot client for real-time Phoenix Framework Channels
Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.
A tool to generate river meshes with flow and foam maps based on bezier curves.
A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.
Godot Node Extensions - Basic Node Extensions for Godot Engine
Les fonctionnalités principales de godot-extended-libraries/godot-next sont : Game Development Plugins.
Les alternatives open-source à godot-extended-libraries/godot-next incluent : alfredbaudisch/godotphoenixchannels — GDScript and Godot client for real-time Phoenix Framework Channels. arnklit/shellfurgodot — Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands. arnklit/watergengodot — A tool to generate river meshes with flow and foam maps based on bezier curves. awkwardpolygons/cartographer — A GPU powered Terrain editor and renderer for Godot Engine. calinou/godot-lod — Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2). 31/godotonready — A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any…