30 open-source projects similar to emergetools/pow, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
This project is a suite of visual components and interface models designed to create animated transitions between condensed grid previews and expanded detail views. It provides a card transition library and SwiftUI animated UI components that enable a peek-and-pop interface where small preview cards expand into full-screen content. The system implements an animated grid layout that allows collections of cards to expand and contract to reveal more information. These interactions are supported by animations that transform small content cells into full-screen interfaces to maintain visual contin
TinyConstraints is a declarative UI layout engine and constraint-based positioning framework designed to simplify the definition of view constraints, spatial relationships, and element dimensions. It functions as an auto layout wrapper library that allows for the positioning of elements through relational anchors and priority-based sizing rules. The system enables adaptive interface design by supporting custom view stacking in horizontal or vertical sequences and the use of offsets for precise edge alignment and centering. It further supports dynamic interface animations by updating layout co
This project is a reference guide and technical resource for building user interfaces with the SwiftUI framework. It provides a comprehensive collection of code examples, documentation, and a component library of reusable view implementations and layout patterns. The resource includes a compatibility map that links modern declarative views to their equivalent imperative counterparts in the UIKit framework. This documentation assists with the migration from UIKit to SwiftUI by providing guidance on wrapping legacy view controllers and view subclasses within a declarative hierarchy. The guide
This project is a SwiftUI animation library and a collection of reusable motion design patterns for iOS and macOS applications. It provides a gallery of pre-made animated interface elements and physics-based motion effects to create tactile user interface reactions. The library focuses on complex visual sequences, including three-dimensional element rotation, animated path drawing for lines and signatures, and simulated text input effects. It implements fluid layout morphing and seamless content transitions using phase-based timing and shape animations. The framework covers a broad range of
Effeckt.css is a hardware-accelerated CSS animation library and UI transition framework. It provides a collection of styles designed to create smooth element entrances, exits, and attention-grabbing visual effects while preventing visual stuttering during interface transitions. The library focuses on high-performance animations using GPU-accelerated properties to ensure fluid movement. It enables the simulation of application navigation by sliding page views in and out of the viewport from specified directions. The framework covers a suite of visual capabilities, including directional entran
This repository is a comprehensive collection of reference implementations and sample libraries for the Universal Windows Platform. It provides practical examples of how to use Windows Runtime APIs to build cross-device applications, including detailed guidance on XAML-based declarative user interfaces and DirectX-integrated rendering. The project distinguishes itself by providing a wide array of hardware integration suites, covering low-level communication with USB, Serial, I2C, SPI, and GPIO peripherals. It includes specialized implementations for mixed reality holographic rendering, advanc
VCTransitionsLibrary is a suite of tools providing pre-built visual effects and gesture-driven controllers for managing transitions between view controllers in iOS applications. It serves as a UIKit animation framework that implements custom animations for navigating between screens to improve visual flow. The library features a collection of pre-defined animations, including flip, fold, cube, and crossfade effects. It includes an interactive transition controller that links gesture recognizers, such as swipes and pinches, to animations, allowing users to manually drive or cancel the navigati
Hero is a transition framework and animation toolkit for iOS and tvOS designed to create fluid visual continuity between screens. It provides a shared element animation library that interpolates the position and size of views across different screens using unique identifiers. The framework includes an interactive transition controller that binds navigation progress to manual gestures and user input events in real time. It utilizes a system for calculating animation durations based on element distance and size to maintain a consistent sense of motion speed. The toolkit covers global coordinat
eul is a native macOS system monitor and desktop application built with SwiftUI. It serves as a status bar utility for tracking real-time CPU, memory, network, and battery usage. The application includes a dedicated Bluetooth device battery tracker to monitor the charge levels of connected peripherals. It is developed as a multilingual utility with a localized user interface to support multiple languages. The software covers system resource monitoring and peripheral battery tracking, integrating these metrics directly into the macOS menu bar.
This project is a declarative UI pattern library and reference implementation for structuring layouts, navigation flows, and data collections across Apple platforms. It provides a collection of practical implementation patterns and component examples for building user interfaces using the SwiftUI framework. The library serves as a cross-platform reference for rendering visual content on iOS and macOS. It includes a view implementation guide that covers managing navigation, handling user inputs, and embedding web content. The codebase covers broad capability areas including layout management
HyperCeiler is an Android system customizer and enhancement kit designed to alter core application logic and graphical interfaces. It functions as a customization module specifically for HyperOS mobile devices to modify their visual and functional behaviors. The project utilizes a system of signed OS modules, employing keystores and digital credentials to cryptographically sign packages for secure installation on the target device. Its capabilities cover the modification of system behavior and the alteration of visual elements through resource-based UI overrides and system-level logic modifi
HackingWithSwift is a curated library of coding patterns and an iOS development study guide. It provides a collection of Swift programming examples and practical exercises designed for learning how to build mobile applications on Apple platforms. The project serves as a reference for SwiftUI, offering modular examples of declarative user interfaces. It covers the study of the Swift language through real-world implementation samples, ranging from general mobile UI design to the logic required for iOS game development. The repository includes examples of architectural patterns and capabilities
Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements. The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards. The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered a
IceCubesApp is a native iOS social networking client built with SwiftUI. It serves as an ActivityPub and Mastodon client, providing a mobile interface for interacting with decentralized servers. The application functions as a multi-account manager, allowing users to authenticate and switch between several different social media profiles within a single interface. The software includes an AI-enhanced text editor used to refine, shorten, or generate descriptive text for posts. These artificial intelligence tools assist in writing and generating alt-text for uploaded images. The platform covers
ViewAnimator is a Swift animation library and view transition framework designed to coordinate visual motion effects across interface elements. It provides a motion engine that executes animation sequences and geometric transforms on individual views and layout cells. The framework is built around a standardized animation protocol, allowing developers to create and integrate custom movement and transition behaviors. This extensibility enables the creation of reusable animation libraries beyond the pre-defined effects. The system supports combining multiple visual transforms into single compo
Onboard is an iOS onboarding framework designed for creating guided welcome screen sequences and tutorial flows. It provides a page transition engine to manage navigation and animations between sequential screens containing images, text, and action buttons. The framework includes a SwiftUI UI library with customizable layout components and styles. It features a system for animating content and managing the navigation flow, which allows for the implementation of smooth transitions and fade effects between instructional screens. The project covers background management with support for static
BulletinBoard is a SwiftUI component library and interface framework for iOS. It provides a set of reusable elements designed to render interactive, accessible information cards at the bottom of a screen to guide users through onboarding and configuration tasks. The framework functions as an onboarding UI kit, offering pre-defined card templates and the ability to create custom layout structures. These components are built with integrated accessibility support to ensure that interface updates and interaction states are announced to screen readers and assistive controllers. The library covers
Moti is a cross-platform animation framework and state-driven animation engine designed to create consistent visual transitions and motion effects across mobile and web platforms. It functions as a native-thread animation wrapper and library that leverages a shared-value system to synchronize state changes between the logic layer and the native rendering engine. The framework distinguishes itself through its layout transition tools and the ability to execute complex sequences and loops on the native thread to maintain high frame rates. It provides a system for orchestrating smooth entry and e
Cards is an iOS UI component library and a collection of reusable Swift components designed to render app marketplace style cards. It provides pre-defined layout templates for displaying application information and metadata on iOS devices. The library focuses on recreating the visual style of a mobile application marketplace, specifically producing user interface elements that mimic the look and feel of the Apple App Store. The project implements these views using a declarative SwiftUI layout, utilizing a composition-based hierarchy and protocol-oriented data modeling to decouple data struct
Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple platforms. It functions as a Swift frame-by-frame animation utility that drives declarative state changes and simulates physical behaviors. The library executes continuous frame updates by invoking custom value blocks directly from display link timing loops, handling standard numeric and vector types. It supports mid-flight animation interruption, allowing active animations to be stopped, altered, or redirected instantly by mutating live parameters. Additionally, the engine simu
CoreStore is a type-safe Swift interface and persistence wrapper for managing local data storage and object graphs using the Core Data framework. It functions as an atomic persistence manager that executes data updates within transactional blocks to ensure changes are either fully saved or rolled back to prevent state corruption. The project provides a dedicated framework for performing sequential schema migrations through defined version chains and a type-safe object mapping system for importing external JSON data into persistent entities using Swift protocols. It includes a data binding la
SwipeBackLayout is an Android gesture navigation library that provides the mechanisms for implementing native-style edge-swipe interactions and view transitions. It functions as a swipe-to-dismiss layout manager and touch event interceptor, allowing users to return to previous screens through physical touch gestures. The library manages the visual transition between screens using a coordinate-based translation system. This includes the use of alpha scaling, view-hierarchy layering, and horizontal translation to maintain visual continuity during navigation. The system includes tools for defin
JDStatusBarNotification is a Swift-based notification framework and UI component library used to display custom status bar overlays and interactive alerts directly below the system status bar. It provides a system for presenting urgent information and task progress indicators through a SwiftUI-based toolkit. The framework allows for the creation of bespoke notification windows with support for custom view injection and a declarative UI approach for composing layouts. It includes features for branded UI customization, enabling the modification of colors, fonts, and animation styles to align wi
ioscreator is a comprehensive set of educational resources and reference guides for building mobile applications on the iOS platform. It provides a structured course and tutorial series focused on combining interface design with mobile logic using the SwiftUI framework. The project distinguishes itself through specialized guides for hardware integration and state management, covering the use of device sensors such as the camera, microphone, and accelerometer. It also includes a dedicated UI component library and tutorials for implementing native Apple system services. The materials cover a b
Material-Animations is a Java-based library for coordinating activity transitions, property animations, and reveal effects within Android mobile user interfaces. It provides a framework for automating visual updates whenever view properties or layout configurations are modified. The project implements high-level patterns for shared element transitions, linking independent views across different sections to simulate a single moving element. It also includes circular reveal masking to unveil content from a specific focal point and coordinate-based view mapping to execute translation and scaling
AndroidViewAnimations is an animation library and visual effects toolkit for Android applications. It provides a framework for implementing motion effects, such as bouncing, sliding, and rotating transitions, for views within Android layouts. The library features a collection of predefined motion presets and stylized transition effects. These include curated sequences for shaking and pulsing to guide user attention, as well as complex movements like hinging or rolling for interface entry and exit. The toolkit covers a wide range of visual effects, including linear slides, elastic bounces, tr
Nimbus is an iOS UI framework and application toolkit providing a collection of reusable interface components and layout tools for building native mobile applications. It includes a SwiftUI component library and a structured interface design system for maintaining consistent styling across Apple platforms. The framework employs a declarative approach to visual formatting, using CSS-based component styling to define colors, fonts, and spacing. It further streamlines development through a component-based construction system and declarative style mapping. The toolkit covers a range of interface
This repository is a collection of reference implementations and galleries demonstrating best practices for the Android View system. It provides a set of practical examples for building user interfaces, including a component gallery and implementation guides for layouts, list performance, and motion design. The project distinguishes itself through detailed samples for coordinating layout animations and transition effects. It includes specialized demonstrations for complex motion animations using keyframes and interpolation, as well as a visualization tool for animation interpolation curves to
MovieSwiftUI is a movie discovery application built with SwiftUI that integrates with the MovieDB API to retrieve and display movie information, ratings, and metadata. It functions as a cross-platform Apple application, providing a consistent user experience across iOS and macOS from a single codebase. The project implements a reactive data flow using Combine to synchronize global application state with the user interface. It employs a unidirectional data flow and a centralized store to maintain a single source of truth across different screens and components. The application utilizes declar
Transitions Everywhere is an Android view animation library and UI transition framework. It serves as an extension to the Jetpack Transitions library, providing a toolkit for implementing motion and recoloring animations during element transitions. The library enables the creation of custom scale, translation, and rotation effects to manage visual state changes in mobile interfaces. It provides a set of additional animation effects built on top of the Android Jetpack framework to achieve a dynamic visual experience. The framework covers view transition customization and UI motion design, uti