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This project is a SwiftUI animation library and a collection of reusable motion design patterns for iOS and macOS applications. It provides a gallery of pre-made animated interface elements and physics-based motion effects to create tactile user interface reactions.
The main features of amosgyamfi/open-swiftui-animations are: Animation Libraries, Motion Design Patterns, Layout Transitions, UI Animations, Spring Animations, Dynamic Motion Layouts, Phase-Based Animators, 3D View Rotations.
Projects with overlapping indexed features include: timdonnelly/advance — Advance is a physics-based animation library and motion simulation toolkit for iOS, tvOS, and macOS. It provides a… emergetools/pow — Pow is a suite of specialized toolkits for SwiftUI that provides structured implementations for animations, particle… ui-layouts/uilayouts — uillayouts is a comprehensive design system consisting of interactive components, responsive templates,… frogermcs/instamaterial — InstaMaterial is a Material Design social media interface implementation for Android. It serves as a mobile… gontovnik/dgelasticpulltorefresh — DGElasticPullToRefresh is a Swift pull-to-refresh component for iOS that provides a bouncy, elastic animation effect… b3ll/motion — Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple…
Advance is a physics-based animation library and motion simulation toolkit for iOS, tvOS, and macOS. It provides a framework for driving value transitions using non-linear physics functions and a spring physics engine to produce natural, bouncy movements. The library distinguishes itself through a vector-based animation framework that allows custom data types to be animated by converting them into vector representations. It also implements velocity-preserving state handoffs to maintain a consistent rate of change when transitioning between different animation modes. The toolkit covers both t
Pow is a suite of specialized toolkits for SwiftUI that provides structured implementations for animations, particle systems, and multi-sensory user feedback. It includes a visual feedback framework, an animation library, and a dedicated particle system. The project provides a rendering context for particle effects that avoids clipping by parent view boundaries. It also includes a haptic and audio feedback kit designed to trigger physical vibrations and sound effects in response to state changes within a user interface. The library covers a range of interface enhancements, including 3D rotat
uillayouts is a comprehensive design system consisting of interactive components, responsive templates, motion-enhanced UI kits, and advanced visual effect toolkits. It provides a collection of accessible React UI components and pre-designed layout sections for landing pages. The project is distinguished by a specialized visual effects library and motion-driven components. It features high-performance graphical enhancements such as glassmorphism, mesh gradients, noise overlays, and SVG masking, alongside interactive elements that utilize physics-based animations and cursor-tracking effects.
InstaMaterial is a Material Design social media interface implementation for Android. It serves as a mobile application frontend and navigation framework featuring scrollable content feeds, user profiles, and interactive social engagement elements. The project is distinguished by its complex motion design, including circular reveal animations that transition between screens from specific touch coordinates and sequenced entry effects that coordinate translation, alpha, and scale transforms. It also implements a custom camera integration system that utilizes shaders for circular image cropping