awesome-repositories.com
Blog
MCP
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectMCP serverAboutHow we rankPress
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
Back to aholachek/mobile-first-animation

Projects sharing features with Mobile First Animation

30 open-source projects similar to aholachek/mobile-first-animation, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • motiondivision/motion-vuemotiondivision avatar

    motiondivision/motion-vue

    2,185View on GitHub↗

    Motion-vue is a declarative animation library for Vue that provides a framework for building fluid, high-performance user interface motion. It enables developers to define complex animation states and transitions using code-based variants and spring-driven physics, ensuring that visual updates remain synchronized with component lifecycles and application state. The library distinguishes itself through a layout projection engine that tracks element coordinates to animate transitions between layout states, and a gesture-driven input pipeline that maps pointer and scroll interactions to animatio

    TypeScriptanimationframer-motionmotion
    View on GitHub↗2,185
  • animatedjs/animatedanimatedjs avatar

    animatedjs/animated

    1,845View on GitHub↗

    Animated is a declarative framework designed for creating high-performance, cross-platform interface movements. It provides a system for defining complex UI transitions through property interpolation, value mapping, and physics-based motion, allowing developers to orchestrate fluid visual effects without manual frame updates. The library distinguishes itself by offloading animation instructions to the native UI thread, ensuring consistent performance across mobile and web environments. It supports sophisticated motion design by linking multiple animation variables together, enabling coordinat

    JavaScript
    View on GitHub↗1,845
  • facebook/reboundfacebook avatar

    facebook/rebound

    5,392View on GitHub↗

    Rebound is a Java motion framework and physics engine designed to create natural physical movement in user interface animations. It functions as a spring physics library that models forces and oscillations to drive fluid interface transitions. The framework implements interactive motion design by simulating real-world spring dynamics and physical forces rather than using linear transitions. This allows for the creation of organic motion within Java applications. The engine handles physics-based animation through spring-based simulations, employing discrete time-step integration and frame-ind

    Java
    View on GitHub↗5,392

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Find more with AI search
  • ustbhuangyi/better-scrollustbhuangyi avatar

    ustbhuangyi/better-scroll

    16,489View on GitHub↗

    Better-scroll is a JavaScript scroll library and touch interaction engine designed to create high-performance scrollable areas in web browsers. It functions as a modular UI component framework that provides the foundation for building complex scrollable elements. The library is distinguished by a plugin-based architecture that allows the injection of custom methods and event hooks. This system enables the creation of specialized interface components such as carousel sliders, scrollable picker inputs, and draggable element systems. The project covers a wide range of mobile web interaction pat

    TypeScriptbetter-performanceiosiscroll
    View on GitHub↗16,489
  • software-mansion/react-native-gesture-handlersoftware-mansion avatar

    software-mansion/react-native-gesture-handler

    6,755View on GitHub↗

    React Native Gesture Handler is a declarative library that exposes the platform's native touch and gesture system to React Native, enabling smooth, deterministic gesture handling on the UI thread. It manages gesture recognition through a native state machine with defined transitions between states like BEGAN, ACTIVE, END, and CANCELLED, routing touch events through platform-native gesture recognizers on both iOS and Android. The library provides a comprehensive gesture composition framework that allows developers to combine multiple gestures into race, simultaneous, or exclusive sequences, co

    TypeScriptgesturejavascriptreact-native
    View on GitHub↗6,755
  • damianavila/risedamianavila avatar

    damianavila/RISE

    3,739View on GitHub↗

    RISE is an interactive notebook presentation tool and slideshow manager designed to transform Jupyter and IPython notebooks into structured slide decks. It functions as an extension that allows a user to toggle between a standard editable notebook view and a full-screen slideshow format during live demonstrations. The system utilizes the Reveal.js framework to render notebook cells as formatted slides, mapping Jupyter metadata to determine slide breaks and fragment sequences. This integration enables the creation of computational slide decks where running Python code and interactive visualiza

    JavaScript
    View on GitHub↗3,739
  • gontovnik/dgelasticpulltorefreshgontovnik avatar

    gontovnik/DGElasticPullToRefresh

    3,745View on GitHub↗

    DGElasticPullToRefresh is a Swift pull-to-refresh component for iOS that provides a bouncy, elastic animation effect for scrolling lists. It serves as a specialized table view extension that triggers content updates via a downward swipe gesture. The component uses bezier paths and spring physics to render curved visual elements, simulating a flexible stretching effect during user interaction. This physics-based approach governs the movement and bounce of the interface to create a fluid feel. The system manages gesture-driven states and coordinate transformations to shift the view hierarchy.

    Swift
    View on GitHub↗3,745
  • timdonnelly/advancetimdonnelly avatar

    timdonnelly/Advance

    4,471View on GitHub↗

    Advance is a physics-based animation library and motion simulation toolkit for iOS, tvOS, and macOS. It provides a framework for driving value transitions using non-linear physics functions and a spring physics engine to produce natural, bouncy movements. The library distinguishes itself through a vector-based animation framework that allows custom data types to be animated by converting them into vector representations. It also implements velocity-preserving state handoffs to maintain a consistent rate of change when transitioning between different animation modes. The toolkit covers both t

    Swift
    View on GitHub↗4,471
  • facebook/popfacebook avatar

    facebook/pop

    19,559View on GitHub↗

    Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s

    Objective-C++
    View on GitHub↗19,559
  • roberthein/bouncylayoutroberthein avatar

    roberthein/BouncyLayout

    4,245View on GitHub↗

    BouncyLayout is a Swift UI layout component and iOS UI component designed as a spring-based animation library. It serves as a layout container for iOS applications that applies spring-driven bounce animations to list cells during scrolling and resizing. The project focuses on creating tactile, bouncy movement for user interface elements through physics-driven animations. It enables custom layout animations and dynamic UI motion specifically for interactive list designs.

    Swift
    View on GitHub↗4,245
  • amosgyamfi/open-swiftui-animationsamosgyamfi avatar

    amosgyamfi/open-swiftui-animations

    5,517View on GitHub↗

    This project is a SwiftUI animation library and a collection of reusable motion design patterns for iOS and macOS applications. It provides a gallery of pre-made animated interface elements and physics-based motion effects to create tactile user interface reactions. The library focuses on complex visual sequences, including three-dimensional element rotation, animated path drawing for lines and signatures, and simulated text input effects. It implements fluid layout morphing and seamless content transitions using phase-based timing and shape animations. The framework covers a broad range of

    Swiftanimationsapp-animationsdynamic-island
    View on GitHub↗5,517
  • aholachek/react-flip-toolkitaholachek avatar

    aholachek/react-flip-toolkit

    4,190View on GitHub↗

    react-flip-toolkit is a coordinate-based transition framework and layout animation library for React. It uses a magic-move technique to calculate element positions, preventing jarring jumps during layout shifts through interpolation and physics. The library provides a spring-based motion engine that uses stiffness and damping settings to create natural movement for layout and style changes. It includes specialized tools for shared element transitions, which coordinate visual movements across client-side route changes to maintain continuity between different pages. The system covers layout tr

    TypeScriptanimation-libraryflip-animationslayout-animation
    View on GitHub↗4,190
  • vueuse/motionvueuse avatar

    vueuse/motion

    2,756View on GitHub↗

    Motion is a declarative animation framework designed for Vue applications. It provides a system for defining complex visual states and element transformations through an object-based syntax, allowing developers to manage interface motion directly within component templates. The library distinguishes itself by utilizing a physics-driven engine that calculates frame-by-frame values using spring-based mathematical models. This approach enables natural movement and fluid transitions between visual states without the need for manual keyframe management. By leveraging a fine-grained reactivity syst

    TypeScriptcomposablecomposition-apimotion
    View on GitHub↗2,756
  • wintercore/react-text-transitionWinterCore avatar

    WinterCore/react-text-transition

    636View on GitHub↗

    React text transition is a React text animation component and CSS spring animation library designed to handle dynamic typography animation through physics-based motion. It animates text changes smoothly by comparing string values on render, deconstructing them into individual character or word fragments, and applying spring-driven motion physics to govern velocity and bounce during transitions. The library overlays incoming and outgoing text fragments using absolute positioning to prevent layout shift, while directly injecting dynamic transform and opacity values into DOM elements via inline

    TypeScriptanimatereacttext
    View on GitHub↗636
  • ioscreator/ioscreatorioscreator avatar

    ioscreator/ioscreator

    4,006View on GitHub↗

    ioscreator is a comprehensive set of educational resources and reference guides for building mobile applications on the iOS platform. It provides a structured course and tutorial series focused on combining interface design with mobile logic using the SwiftUI framework. The project distinguishes itself through specialized guides for hardware integration and state management, covering the use of device sensors such as the camera, microphone, and accelerometer. It also includes a dedicated UI component library and tutorials for implementing native Apple system services. The materials cover a b

    Swift
    View on GitHub↗4,006
  • software-mansion/react-native-reanimatedsoftware-mansion avatar

    software-mansion/react-native-reanimated

    10,674View on GitHub↗

    This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da

    TypeScriptanimationgesturejavascript
    View on GitHub↗10,674
  • schneiderandre/poppingschneiderandre avatar

    schneiderandre/popping

    5,508View on GitHub↗

    Popping is a gallery of iOS user interface animation examples. It provides a collection of visual demonstrations and code samples for implementing smooth interface transitions and motion effects in Apple mobile applications. The project focuses on showcasing how to use the Pop animation engine to create high-performance animations and sophisticated behavioral effects. It serves as a reference for adding polish to mobile views through a variety of motion samples. The content covers mobile interface design and the implementation of UI animations to refine the look and feel of an application.

    Objective-C
    View on GitHub↗5,508
  • anijs/anijsanijs avatar

    anijs/anijs

    3,902View on GitHub↗

    AniJS is a JavaScript animation library and DOM element animation engine used to orchestrate visual transitions and motion effects on HTML elements. It functions as a tool for composing animated web components, such as modals and menus, to improve the visual flow of user interfaces. The library utilizes a declarative approach to web interface animation, allowing for the application of visual styling and motion effects without requiring manual code for every transition. It enables the creation of interactive UI components that respond to user actions through a system of triggered element anima

    JavaScript
    View on GitHub↗3,902
  • samherbert/svg-loadersSamHerbert avatar

    SamHerbert/SVG-Loaders

    7,017View on GitHub↗

    SVG-Loaders is a library of animated SVG icons designed to signal ongoing activity while content loads in a web interface. The project provides lightweight, scalable loading animations built entirely with pure SVG markup, requiring no external JavaScript dependencies or raster images. The library focuses on delivering visual feedback through inline SVG animations, using CSS keyframes or SMIL to animate elements directly within the HTML document. Each loader's fill color can be customized by changing the SVG's fill attribute, allowing the icons to match the interface design. The animations are

    HTML
    View on GitHub↗7,017
  • react-spring/react-springreact-spring avatar

    react-spring/react-spring

    29,110View on GitHub↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    View on GitHub↗29,110
  • ifttt/jazzhandsIFTTT avatar

    IFTTT/JazzHands

    6,367View on GitHub↗

    JazzHands is a UIKit framework providing a scroll-driven animation engine and a paging layout manager. It enables the binding of view properties to timelines of keyframes, allowing visual transitions to be synced with real-time scroll offsets or gesture data. The project distinguishes itself through a value-interpolation engine that calculates intermediate property states. This allows animation progress to be driven by external input values, mapping view attributes to a timeline based on a floating point progress indicator. The framework also includes a system for organizing views within pag

    Objective-C
    View on GitHub↗6,367
  • oblador/react-native-animatableoblador avatar

    oblador/react-native-animatable

    9,955View on GitHub↗

    This project is a cross-platform mobile animation library and component wrapper that enables movement and style transitions for mobile UI elements. It functions as a keyframe animation engine and a preset motion library, allowing developers to apply visual effects to components through a declarative API. The library provides a set of built-in entrance, exit, and alert effects for rapid implementation. It also supports the definition of custom motion sequences and unique keyframes to create repeatable, branded visual experiences. The system covers a range of motion capabilities, including the

    JavaScriptanimationreact-nativetransition
    View on GitHub↗9,955
  • b3ll/motionb3ll avatar

    b3ll/Motion

    1,485View on GitHub↗

    Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple platforms. It functions as a Swift frame-by-frame animation utility that drives declarative state changes and simulates physical behaviors. The library executes continuous frame updates by invoking custom value blocks directly from display link timing loops, handling standard numeric and vector types. It supports mid-flight animation interruption, allowing active animations to be stopped, altered, or redirected instantly by mutating live parameters. Additionally, the engine simu

    Swift
    View on GitHub↗1,485
  • pbakaus/scrollerpbakaus avatar

    pbakaus/scroller

    3,907View on GitHub↗

    Scroller is a JavaScript library for implementing pan-and-zoom interactions on HTML elements and Canvas rendering surfaces. It functions as a viewport state manager and kinetic scrolling engine that translates touch and mouse pointer events into scaled offsets for fluid navigation. The library features a kinetic motion system that simulates deceleration and edge bouncing. It includes specific mechanisms for pull-to-refresh triggers and supports point-relative zoom scaling to keep the focal point centered on the user's cursor. The system provides a range of movement controls, including axis-l

    JavaScript
    View on GitHub↗3,907
  • ramotion/expanding-collectionRamotion avatar

    Ramotion/expanding-collection

    5,520View on GitHub↗

    This project is a suite of visual components and interface models designed to create animated transitions between condensed grid previews and expanded detail views. It provides a card transition library and SwiftUI animated UI components that enable a peek-and-pop interface where small preview cards expand into full-screen content. The system implements an animated grid layout that allows collections of cards to expand and contract to reveal more information. These interactions are supported by animations that transform small content cells into full-screen interfaces to maintain visual contin

    Swift
    View on GitHub↗5,520
  • tencent/weuiTencent avatar

    Tencent/weui

    27,376View on GitHub↗

    WeUI is a mobile web UI library and design system consisting of CSS components and HTML templates. It is specifically designed to replicate the visual identity and interface of the WeChat messaging ecosystem, providing a standardized set of components to build responsive mobile web interfaces. The library functions as a stateless component system, utilizing a pure CSS architecture and HTML templates that rely on external JavaScript for interactivity. It employs a BEM-based class naming convention to manage component nesting and prevent style leakage across complex layouts. The framework incl

    HTMLmobile-webstylewechat
    View on GitHub↗27,376
  • ant-design/ant-design-mobileant-design avatar

    ant-design/ant-design-mobile

    12,006View on GitHub↗

    Ant Design Mobile is a mobile UI component library and design system built for React. It provides a collection of pre-styled interface elements and standardized UI blocks used to create consistent, responsive user interfaces for mobile web applications. The framework focuses on mobile web design and frontend interface engineering, providing tools to implement interaction patterns tailored for touch-based browsing. It ensures a uniform look and feel across different mobile browsers and handheld device screens. The library incorporates responsive layout systems and CSS-variable-based theming.

    TypeScriptant-designantdantd-mobile
    View on GitHub↗12,006
  • kmagiera/react-native-reanimatedkmagiera avatar

    kmagiera/react-native-reanimated

    10,889View on GitHub↗

    This project is a cross-platform mobile animation library and UI thread animation engine designed to create high-performance animations by running JavaScript logic directly on the UI thread. It functions as a multi-threaded JavaScript runtime that allows code to execute across multiple threads to improve concurrency and prevent frame drops. The library focuses on enabling fluid user interface interactions and high-frame-rate transitions that remain stable regardless of the main processing load. It provides a system for offloading animation logic from the main thread to ensure smooth motion an

    TypeScript
    View on GitHub↗10,889
  • mcasimir/mobile-angular-uimcasimir avatar

    mcasimir/mobile-angular-ui

    2,846View on GitHub↗

    Mobile-angular-ui is a frontend framework designed for building touch-friendly mobile web applications using AngularJS and Bootstrap styles. It provides a toolkit for creating cross-platform interfaces with native-like gestures and responsive layouts, enabling developers to transform standard desktop web interfaces into touch-friendly mobile layouts with minimal structural adaptations. The framework includes directive-driven UI components such as sidebars, overlays, switches, and navigation bars. It supports declarative state management through generic directives that bind state transformatio

    JavaScript
    View on GitHub↗2,846
  • mengto/springMengTo avatar

    MengTo/Spring

    14,038View on GitHub↗

    Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements. The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards. The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered a

    Swift
    View on GitHub↗14,038