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Back to quic-go/quic-go

Projects sharing features with Quic Go

30 open-source projects similar to quic-go/quic-go, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • cloudflare/quichecloudflare avatar

    cloudflare/quiche

    11,563View on GitHub↗

    This project is a memory-safe implementation of the QUIC transport protocol and HTTP/3, designed for high-throughput and efficient network communication. It provides a comprehensive toolkit for building secure, low-latency network applications by managing the full lifecycle of transport connections, including protocol negotiation, stream data exchange, and connection state management. The library distinguishes itself through a focus on performance and protocol integrity. It utilizes a formal state machine to enforce strict adherence to transport rules and employs zero-copy buffer management t

    Rusthttp3network-programmingprotocol
    View on GitHub↗11,563
  • ithewei/libhvithewei avatar

    ithewei/libhv

    7,521View on GitHub↗

    libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered

    Ccurlepollhttp-client
    View on GitHub↗7,521
  • nats-io/nats-servernats-io avatar

    nats-io/nats-server

    20,076View on GitHub↗

    NATS Server is a high-performance, lightweight messaging system designed for cloud-native applications, edge computing, and distributed microservices. It functions as a distributed publish-subscribe broker that routes messages using hierarchical, dot-separated subject strings, enabling decoupled communication between services without requiring centralized broker lookups. The system supports core messaging patterns including asynchronous publish-subscribe, request-reply, and load-balanced queue processing. The platform distinguishes itself through a decentralized architecture that eliminates t

    Gocloudcloud-computingcloud-native
    View on GitHub↗20,076

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  • ginuerzh/gostginuerzh avatar

    ginuerzh/gost

    18,019View on GitHub↗

    gost is a multi-protocol proxy tunnel and secure tunneling server designed to route network traffic through encrypted connections. It functions as a traffic obfuscation gateway and a transparent proxy server capable of intercepting TCP and UDP traffic at the IP level. The project also includes a virtual network interface manager for creating TUN and TAP devices to intercept operating system packets. The system distinguishes itself through a chain-based request routing model, allowing traffic to pass through an ordered sequence of proxy nodes. It provides extensive transport-layer encapsulatio

    Godnsgogolang
    View on GitHub↗18,019
  • skywind3000/kcpskywind3000 avatar

    skywind3000/kcp

    16,786View on GitHub↗

    KCP is a low-latency transport protocol and reliability layer designed to provide TCP-like guaranteed delivery and ordering over UDP. It implements an automatic repeat request protocol to minimize network jitter and delays, prioritizing timeliness over bandwidth efficiency. The project distinguishes itself through a pluggable congestion controller and flow control logic, allowing the transport layer to be tuned for specific network environments. It includes a NAT keep-alive system that uses periodic heartbeat packets to maintain active communication paths and prevent address translation timeo

    C
    View on GitHub↗16,786
  • httpwg/http2-spechttpwg avatar

    httpwg/http2-spec

    3,755View on GitHub↗

    This project provides the formal network protocol standards and technical specifications for HTTP/2. It defines the requirements for binary framing structures, the HPACK compression standard for header fields, and the general behaviors necessary to ensure consistent data exchange and interoperability between network clients and servers. The specification covers the mechanisms for binary frame multiplexing and the HPACK standard to reduce network bandwidth and latency. It details the rules for session establishment, including connection preface handshaking and protocol negotiation. The projec

    Makefilehttp2ietf
    View on GitHub↗3,755
  • modelcontextprotocol/modelcontextprotocolmodelcontextprotocol avatar

    modelcontextprotocol/modelcontextprotocol

    8,458View on GitHub↗

    Model Context Protocol is a standardized framework for connecting large language models to external data sources and executable tools. It enables the creation of a universal interface where servers expose tools, resources, and prompts that can be discovered and utilized by various AI clients. The protocol utilizes a JSON-RPC message system that is transport-agnostic, supporting both standard input/output for local processes and HTTP with server-sent events for remote connections. It emphasizes security and control by delegating model sampling to the client to keep API keys secure from servers

    TypeScript
    View on GitHub↗8,458
  • socketio/socket.iosocketio avatar

    socketio/socket.io

    63,195View on GitHub↗

    Socket.io is a real-time communication engine that enables bidirectional, event-based data exchange between clients and servers. It provides a robust transport-agnostic protocol layer that automatically manages connection lifecycles, including heartbeat signals, automatic reconnection, and seamless fallback between WebSockets and HTTP long-polling. By maintaining persistent links, it ensures reliable messaging across diverse network environments. The project distinguishes itself through a scalable, distributed architecture that supports multi-node synchronization and room-based message routin

    TypeScriptjavascriptnodejssocket-io
    View on GitHub↗63,195
  • systemsapproach/bookSystemsApproach avatar

    SystemsApproach/book

    3,298View on GitHub↗

    This project is a comprehensive computer networking textbook and instructional resource. It serves as a technical guide for the design and implementation of network layers, protocols, and hardware architecture, covering the spectrum from physical links to application-layer protocols. The content provides a detailed study of standards for congestion control, reliable data delivery, and internetwork routing. It includes specialized technical material on network security, public-key infrastructure, and the operation of modern cloud infrastructure and data centers. The material covers a broad ra

    Python
    View on GitHub↗3,298
  • codeplea/hands-on-network-programming-with-ccodeplea avatar

    codeplea/Hands-On-Network-Programming-with-C

    701View on GitHub↗

    This project serves as a comprehensive tutorial and technical resource for developing network applications in the C programming language. It focuses on the practical application of the Berkeley socket interface, guiding users through the implementation of low-level network protocols and the management of data transmission across both connection-oriented and connectionless streams. The material distinguishes itself by covering the full lifecycle of network communication, from initializing system-level protocol stacks and resolving domain names to managing complex connection behaviors. It provi

    C
    View on GitHub↗701
  • xtaci/kcp-goxtaci avatar

    xtaci/kcp-go

    4,518View on GitHub↗

    kcp-go is a Go library implementing the KCP protocol for reliable data transmission over UDP. It provides a stream-based transport layer and an automatic repeat request network protocol to ensure ordered delivery while reducing network tail latency. The project differentiates itself through the use of forward error correction via Reed-Solomon codes to reconstruct lost packets without retransmissions. It also implements secure UDP tunneling by using block ciphers to encrypt both packet headers and payloads. The library includes capabilities for high-throughput networking through batch system

    Go
    View on GitHub↗4,518
  • modelcontextprotocol/typescript-sdkmodelcontextprotocol avatar

    modelcontextprotocol/typescript-sdk

    12,674View on GitHub↗

    This project provides a TypeScript software development kit for the Model Context Protocol, a standard designed to facilitate bidirectional communication between AI applications and external data sources or tools. It serves as a foundational framework for building both clients and servers, enabling language models to interact with external systems through a unified, decoupled interface. The SDK distinguishes itself by implementing a transport-agnostic connection layer that supports both local standard input-output streams and remote HTTP endpoints. It utilizes a JSON-RPC message bus to manage

    TypeScript
    View on GitHub↗12,674
  • grpc/grpcgrpc avatar

    grpc/grpc

    44,891View on GitHub↗

    gRPC is a language-agnostic remote procedure call framework designed for high-performance communication between distributed services. It utilizes a structured interface definition language to generate consistent client stubs and server skeletons, enabling applications to invoke methods on remote servers as if they were local objects. By leveraging the HTTP/2 transport layer, the framework supports efficient binary serialization and multiplexed data exchange across diverse programming environments. The framework distinguishes itself through its support for flexible communication patterns, incl

    C++
    View on GitHub↗44,891
  • nsqio/nsqnsqio avatar

    nsqio/nsq

    25,738View on GitHub↗

    NSQ is a distributed, brokerless messaging platform designed for high-throughput, fault-tolerant communication. By utilizing a decentralized topology, it eliminates single points of failure and allows for horizontal scaling across clusters. The system organizes message streams into topics and channels, effectively decoupling producers from consumers to support both streaming and job-oriented workloads. The platform distinguishes itself through a lookup-service-based discovery mechanism that enables clients to dynamically locate producers at runtime without requiring centralized coordination.

    Godistributed-systemsgomessage-queue
    View on GitHub↗25,738
  • geektutu/7days-golanggeektutu avatar

    geektutu/7days-golang

    16,812View on GitHub↗

    This project is an educational framework designed to teach the fundamentals of building core distributed systems and web services from scratch in Go. It provides a collection of modular implementations that demonstrate how to construct essential infrastructure components, including web servers, remote procedure call systems, distributed caches, and database abstraction layers. The framework distinguishes itself by focusing on the internal mechanics of these systems rather than providing a high-level abstraction for production use. It covers the implementation of complex architectural patterns

    Gogolanglearningscratch
    View on GitHub↗16,812
  • microsoft/msquicmicrosoft avatar

    microsoft/msquic

    4,720View on GitHub↗

    MsQuic is a cross-platform, C-based implementation of the QUIC protocol. It provides a network library for establishing encrypted and authenticated transport links over UDP, integrating TLS to ensure all data flows between endpoints are encrypted. The implementation utilizes a language-agnostic binding layer to support high-level languages including C#, Rust, and C++. It features connection-ID based migration to maintain active sessions when IP addresses or ports change, and employs multi-stream multiplexing to manage independent data flows within a single connection. The library covers netw

    Cccppcross-platform
    View on GitHub↗4,720
  • pion/webrtcpion avatar

    pion/webrtc

    16,571View on GitHub↗

    This project is a cross-platform implementation of the WebRTC standard, providing a comprehensive library for building real-time audio, video, and data communication applications. It functions as a peer-to-peer networking framework and media processing engine, enabling direct, low-latency connections between devices without relying on central servers. By strictly adhering to official protocol specifications, the library ensures interoperability with browsers and other native communication software across mobile, desktop, and server environments. The engine distinguishes itself through a modul

    Goaudiogogolang
    View on GitHub↗16,571
  • coder/websocketcoder avatar

    coder/websocket

    5,299View on GitHub↗

    This is a minimal WebSocket library for Go designed for bidirectional real-time communication. It serves as a network protocol implementation for managing handshakes, frame masking, and control signals to enable the exchange of text and binary messages over persistent connections. The library distinguishes itself by providing a connectivity layer that wraps browser WebSocket APIs for applications compiled to WebAssembly. It also functions as data compression middleware, utilizing deflate compression to reduce bandwidth usage for transmitted messages. The project covers a broad range of netwo

    Gogohttp2idiomatic
    View on GitHub↗5,299
  • real-logic/aeronreal-logic avatar

    real-logic/Aeron

    8,688View on GitHub↗

    Aeron provides infrastructure components for high-speed inter-process and network communication, archiving message streams, and coordinating replicated services. It functions as a system for moving data between remote applications or local processes with low latency and high throughput. The project distinguishes itself through a combination of shared memory for ultra-low latency inter-process communication and a reliable UDP messaging transport that supports both unicast and multicast. It further includes a consensus-based service orchestrator to maintain consistency across replicated state m

    Java
    View on GitHub↗8,688
  • jpillora/chiseljpillora avatar

    jpillora/chisel

    15,615View on GitHub↗

    Chisel is a network tunneling tool that facilitates secure communication by encapsulating TCP and UDP traffic within HTTP requests. It functions as a connection multiplexer, consolidating multiple logical network streams into a single persistent connection to improve throughput and reduce overhead. By leveraging standard web protocols, the system enables firewall traversal and provides a mechanism for remote port forwarding and proxying. The project distinguishes itself through its focus on resilient connectivity and granular access control. It maintains persistent network sessions across uns

    Gogolanghttptcp
    View on GitHub↗15,615
  • zeromq/libzmqzeromq avatar

    zeromq/libzmq

    10,902View on GitHub↗

    libzmq is a C++ based asynchronous messaging engine and networking core designed for routing non-blocking messages between distributed nodes. It functions as a distributed message queue that implements the ZMTP wire-format framing protocol to standardize how data moves across different network transport layers. The library provides a multi-transport abstraction that allows a single interface to route data across TCP, IPC, and in-process memory. It incorporates a cryptographic layer to encrypt and authenticate transmissions between nodes and employs topology-based messaging patterns, such as p

    C++concurrencylibzmqmessaging
    View on GitHub↗10,902
  • valvesoftware/gamenetworkingsocketsValveSoftware avatar

    ValveSoftware/GameNetworkingSockets

    9,705View on GitHub↗

    GameNetworkingSockets is a UDP networking library providing secure transport, peer discovery, and traffic control systems. It implements a networking layer for reliable and unreliable messaging over UDP, including tools for message fragmentation and reassembly. The project features a peer-to-peer NAT traversal tool for establishing direct host-to-host connections by punching through firewalls and network address translation layers. It secures network traffic through encrypted transport and secure key exchange. The library includes a traffic manager to organize data into prioritized lanes to

    C++game-developmentnetworkingpeer-to-peer
    View on GitHub↗9,705
  • soheilhy/cmuxsoheilhy avatar

    soheilhy/cmux

    2,710View on GitHub↗

    cmux is a TCP connection multiplexer and layer four protocol dispatcher. It routes incoming network traffic to different backend handlers by analyzing the initial bytes of the payload, allowing multiple network protocols to share a single IP address and port. The project identifies traffic using protocol signatures, byte-prefix matching, and header-value evaluation. It supports the detection of specific protocols including TLS, HTTP/1, and HTTP/2, and enables bidirectional handshaking where data can be sent back to a client during the matching phase. The routing system includes a first-match

    Go
    View on GitHub↗2,710
  • streadway/amqpstreadway avatar

    streadway/amqp

    4,932View on GitHub↗

    This is a Go client library and protocol implementation for interacting with message brokers using the AMQP 0.9.1 standard. It serves as an asynchronous messaging toolkit and message queue client for implementing producer and consumer patterns. The library provides a programmatic interface for managing the full message lifecycle, including publishing, consumption, and delivery acknowledgments. It supports reliable delivery mechanisms such as publishing confirmations and atomic transactions. The project covers the administration of routing topologies through the declaration and binding of que

    Goamqpgoprotocol
    View on GitHub↗4,932
  • nghttp2/nghttp2nghttp2 avatar

    nghttp2/nghttp2

    5,009View on GitHub↗

    nghttp2 is a suite of low-level C libraries and tools designed for implementing the HTTP/2 protocol. It provides a memory-efficient implementation of the protocol's core logic, including framing, stream multiplexing, and flow control. The project includes a dedicated library for HPACK header compression and decompression to reduce network bandwidth. It also provides a toolset for analyzing network traffic and benchmarking server performance, including throughput and latency measurements. Its broader capabilities cover protocol implementation and traffic management, including ALPN connection

    C++
    View on GitHub↗5,009
  • ehang-io/npsehang-io avatar

    ehang-io/nps

    34,090View on GitHub↗

    nps is an intranet penetration proxy server that exposes internal network services to the public internet via secure TCP and UDP tunnels. It functions as a traffic forwarder and reverse proxy, enabling external access to local services, remote desktops, and internal APIs. The project is distinguished by a centralized web-based administration interface used to configure tunnels, manage user accounts, and monitor real-time bandwidth metrics. It supports domain-based request routing and provides a mechanism to secure public services using HTTPS encryption through digital certificates. The syste

    Godnsfirewallgo
    View on GitHub↗34,090
  • mitmproxy/mitmproxymitmproxy avatar

    mitmproxy/mitmproxy

    43,943View on GitHub↗

    Mitmproxy is an interactive, programmable network proxy engine designed for traffic analysis and protocol manipulation. It functions as a gateway that intercepts, inspects, and modifies network traffic in real-time, supporting HTTP, HTTPS, WebSocket, DNS, and generic TCP or UDP streams. By acting as a trusted certificate authority, the proxy can dynamically generate and sign certificates to decrypt and analyze secure TLS-encrypted connections. The project distinguishes itself through a highly extensible, event-driven architecture that allows users to automate traffic transformation using cust

    Pythondebugginghttphttp2
    View on GitHub↗43,943
  • pipecat-ai/pipecatpipecat-ai avatar

    pipecat-ai/pipecat

    12,846View on GitHub↗

    Pipecat is a framework and software development kit for building real-time multimodal AI agents and speech-to-speech systems. It utilizes a frame-based data pipeline to route audio, video, and text through a modular sequence of processors, enabling the orchestration of low-latency conversational AI. The project is distinguished by its ability to coordinate complex multimodal services, including speech-to-text, language models, and text-to-speech, within a single pipeline. It features semantic voice activity detection for natural turn-taking, state-machine conversation flows for dialogue manag

    Pythonaichatbot-frameworkchatbots
    View on GitHub↗12,846
  • socketio/socket.io-client-javasocketio avatar

    socketio/socket.io-client-java

    5,405View on GitHub↗

    This is a Java library for establishing real-time bidirectional communication with servers using the Socket.IO protocol. It functions as an event-driven communication client that allows Java applications to exchange named events and binary data with a remote server. The library implements both WebSocket and HTTP long-polling transports, providing a fallback mechanism when WebSocket connections are unavailable. It supports namespace-based multiplexing to divide a single physical network connection into multiple logical channels for separating data streams. The project covers a broad range of

    Java
    View on GitHub↗5,405
  • modelcontextprotocol/inspectormodelcontextprotocol avatar

    modelcontextprotocol/inspector

    8,721View on GitHub↗

    The inspector is a diagnostic and validation tool for the Model Context Protocol. It provides an interactive interface and a transport proxy to discover, inspect, and execute the tools, prompts, and resources provided by an MCP server. The project serves as a debugger and compliance tester to verify that server implementations adhere to the protocol specification and JSON-RPC standards. It allows for real-time monitoring of message exchanges and logs between clients and servers across various transport layers, such as standard input/output and Server-Sent Events. The tool covers a broad rang

    TypeScript
    View on GitHub↗8,721