Beast is a C++ library for implementing low-level HTTP and WebSocket clients and servers. It functions as an asynchronous networking framework designed to compose non-blocking I/O operations and layered stream stacks for managing concurrent network traffic, specifically utilizing the Boost.Asio asynchronous model. The library provides a comprehensive implementation of the HTTP/1.1 and WebSocket protocols. For HTTP, it includes primitives for parsing and serializing messages with support for chunked transfer encoding, incremental body reading, and request pipelining. Its WebSocket implementati
Melody is a WebSocket server framework designed to upgrade HTTP connections into bidirectional streams. It functions as a session manager and binary streaming library that facilitates real-time data exchange between a server and multiple remote clients. The project features a broadcast engine that optimizes multi-client transmissions through wire-representation caching. It includes a dedicated session management system for attaching custom state to persistent network connections and an upgrade handler that validates handshake headers. The framework covers broad capability areas including eve
libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered
The C++ REST SDK is a library for asynchronous HTTP and RESTful communication in native C++ applications. It provides a non-blocking network client for sending requests and receiving responses, a JSON parser for serializing and deserializing data, and a WebSocket client library for real-time, full-duplex communication. The project includes a dedicated OAuth2 authentication client to manage access tokens and authorization flows for secure communication with protected cloud resources. It utilizes a task-based asynchronous model to coordinate background operations and keep application interfaces