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Back to bluem/pashua

Projects sharing features with Pashua

22 open-source projects similar to bluem/pashua, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • alwaysrightinstitute/vuexcodeA

    AlwaysRightInstitute/VueXcode

    0View on GitHub↗
    View on GitHub↗0
  • assimp/assimpassimp avatar

    assimp/assimp

    12,993View on GitHub↗

    Assimp is a cross-platform 3D asset pipeline and import library that loads numerous industry-standard 3D file formats into a single unified internal data structure. It functions as a framework for converting 3D models between different file formats across multiple operating systems and architectures. The project provides a 3D mesh processing tool for normalizing and optimizing geometry through triangulation, vertex removal, and normal generation. It also includes a 3D asset export utility to write internal scene data back into various external file formats. The system covers broad capability

    C++3mfandroidasset-pipeline
    View on GitHub↗12,993
  • bellard/quickjsbellard avatar

    bellard/quickjs

    10,411View on GitHub↗

    QuickJS is a lightweight, memory-efficient JavaScript engine and runtime designed for embedding within C applications. It provides a small binary footprint and supports the latest ECMAScript standards, enabling the execution of JavaScript code with fast startup times and low memory usage. The project includes a standalone JavaScript compiler that transforms source code into independent binary executables. These files run on a machine without requiring an external language runtime. The engine implements deterministic memory management through reference counting and cycle collection. It also p

    C
    View on GitHub↗10,411
  • gomatcha/matchagomatcha avatar

    gomatcha/matcha

    3,486View on GitHub↗

    Build native mobile apps in Go.

    Go
    View on GitHub↗3,486

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  • handmademath/handmade-mathHandmadeMath avatar

    HandmadeMath/Handmade-Math

    1,571View on GitHub↗

    A single-file, cross-platform, public domain graphics math library for both C and C++. Supports vectors, matrices, quaternions, and all the utilities you'd expect.

    C
    View on GitHub↗1,571
  • icculus/physfsicculus avatar

    icculus/physfs

    793View on GitHub↗

    PhysicsFS; a portable, flexible file i/o abstraction.

    C
    View on GitHub↗793
  • immediate-mode-ui/nuklearImmediate-Mode-UI avatar

    Immediate-Mode-UI/Nuklear

    10,884View on GitHub↗

    Nuklear is a minimal, header-only graphical user interface toolkit written in C. It utilizes an immediate-mode rendering model, where the interface is reconstructed and drawn directly within the application loop each frame. This approach eliminates the need for persistent widget state or complex synchronization between the interface and underlying application data. The library is designed for portability and integration into resource-constrained environments. It requires the host application to manage memory manually, allowing it to function in systems that lack standard library support. By d

    Ccc89gui
    View on GitHub↗10,884
  • jkuhlmann/cgltfjkuhlmann avatar

    jkuhlmann/cgltf

    1,918View on GitHub↗

    :diamondshapewithadot_inside: Single-file glTF 2.0 loader and writer written in C99

    C3dcc99
    View on GitHub↗1,918
  • lem-project/lemlem-project avatar

    lem-project/lem

    2,983View on GitHub↗

    General-purpose editor/IDE with high expansibility in Common Lisp

    Common Lisp
    View on GitHub↗2,983
  • lua/lualua avatar

    lua/lua

    9,768View on GitHub↗

    Lua is an embeddable scripting language written in ISO C, designed to be integrated into host applications for runtime customization. It provides a C-based scripting engine and a prototype-based object model that utilizes associative arrays and metatables to implement inheritance and complex data structures. The language features a cooperative multitasking system that manages concurrent execution threads via coroutines and an incremental garbage collector for automatic memory management. It includes a safe code sandbox to isolate global state and run untrusted scripts within a protected envir

    C
    View on GitHub↗9,768
  • lvgl/lvgllvgl avatar

    lvgl/lvgl

    23,880View on GitHub↗

    This project is a high-performance, lightweight C graphics library designed for creating interactive user interfaces on resource-constrained embedded hardware. It functions as a comprehensive framework that provides a widget toolkit, a rendering engine, and hardware-agnostic drivers to support the development of graphical displays on microcontrollers and embedded systems. The framework distinguishes itself through a flexible, object-oriented widget hierarchy and a declarative layout engine that supports responsive design patterns like flexbox and grid systems. It enables developers to synchro

    Ccembeddedgraphics
    View on GitHub↗23,880
  • mas-bandwidth/netcodemas-bandwidth avatar

    mas-bandwidth/netcode

    2,571View on GitHub↗

    Secure client/server protocol for multiplayer games built on top of UDP

    Cclient-servergame-developmentpackets
    View on GitHub↗2,571
  • obuchiyuki/devtoysmacObuchiYuki avatar

    ObuchiYuki/DevToysMac

    9,231View on GitHub↗

    DevToysMac is a native macOS developer utility suite designed to encode, decode, and transform common data formats. It serves as a centralized tool suite for formatting and converting developer data into human-readable or machine-compatible strings. The application provides a set of tools for developer data manipulation, including JSON validation and formatting, Base64 encoding and decoding, and URL encoding and decoding. It also includes a text manipulation toolkit for cleaning up configuration files and developer logs through common string operations. The software is built as a SwiftUI des

    Swift
    View on GitHub↗9,231
  • phoboslab/qoiphoboslab avatar

    phoboslab/qoi

    7,492View on GitHub↗

    QOI is a lossless image codec and encoding standard designed for high-speed compression and decompression of raw pixel data. It provides a toolkit for translating raw image buffers into a compact format and back into pixel representations without any loss of quality. The implementation focuses on fast image encoding and decoding, enabling the rapid conversion of compressed image data back into raw pixels. It also supports image format conversion to ensure compatibility across different software systems and hardware.

    C
    View on GitHub↗7,492
  • recp/cglmrecp avatar

    recp/cglm

    2,959View on GitHub↗

    📽 Highly Optimized 2D / 3D Graphics Math (glm) for C

    C
    View on GitHub↗2,959
  • robotsandpencils/xcodesappRobotsAndPencils avatar

    RobotsAndPencils/XcodesApp

    8,432View on GitHub↗

    XcodesApp is a management utility for controlling Apple development toolsets. It serves as a version manager and runtime installer used to download, install, and switch between multiple versions of Xcode and their associated platform runtimes. The tool provides a way to browse available versions, release notes, and system compatibility requirements from official release channels. It utilizes accelerated connections to download specific versions of the development environment and its corresponding operating system runtimes and hardware variants. Users can assign a specific installed version a

    Swift
    View on GitHub↗8,432
  • sandermertens/flecsSanderMertens avatar

    SanderMertens/flecs

    8,045View on GitHub↗

    Flecs is a high-performance entity component system framework and data-oriented programming library. It serves as a simulation engine core and game engine architecture tool, decoupling state from behavior by separating entities, components, and systems. The framework features a runtime reflection layer for dynamic data inspection and a built-in scripting system for defining entity behavior without recompilation. It also includes a network interface and REST API for remote simulation administration and state querying. The library covers a broad surface of simulation capabilities, including ar

    Cc99cpp11cpp14
    View on GitHub↗8,045
  • sheagcraig/yoS

    sheagcraig/yo

    0View on GitHub↗
    View on GitHub↗0
  • slembcke/chipmunk2dslembcke avatar

    slembcke/Chipmunk2D

    2,397View on GitHub↗

    A fast and lightweight 2D game physics library.

    C2d2d-physicsc
    View on GitHub↗2,397
  • sozercan/openincodesozercan avatar

    sozercan/OpenInCode

    910View on GitHub↗

    :openfilefolder: macOS Finder toolbar app to open current folder in Visual Studio Code

    Objective-Cfinder-toolbarmacosvisual-studio-code
    View on GitHub↗910
  • svaarala/duktapesvaarala avatar

    svaarala/duktape

    6,208View on GitHub↗

    Duktape is an embeddable JavaScript engine and portable scripting runtime designed for integration into C and C++ applications. It functions as a lightweight ECMAScript runtime that provides a C-JavaScript bridge for exchanging data and invoking functions between native code and a script execution environment. The engine includes an ECMAScript bytecode compiler that allows for the serialization and caching of compiled functions to disk to reduce application startup time. It organizes script dependencies using a CommonJS-compliant module loader. The runtime covers a variety of capabilities in

    JavaScriptduktapejavascriptjavascript-engine
    View on GitHub↗6,208
  • zpl-c/enetzpl-c avatar

    zpl-c/enet

    1,035View on GitHub↗

    ⚡️ ENet reliable UDP networking library

    Cccppenet
    View on GitHub↗1,035