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recp/cglm

0
View on GitHub↗
2,959 starsΒ·282 forksΒ·CΒ·MITΒ·10 views

Cglm

πŸ“½ Highly Optimized 2D / 3D Graphics Math (glm) for C

Features

  • Programming Utilities - Highly optimized math library for OpenGL development.
  • Windows Environments - Listed in the β€œWindows Environments” section of the Awesome C awesome list.

Star history

Star history chart for recp/cglmStar history chart for recp/cglm

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does recp/cglm do?

πŸ“½ Highly Optimized 2D / 3D Graphics Math (glm) for C

What are the main features of recp/cglm?

The main features of recp/cglm are: Programming Utilities, Windows Environments.

Which projects share features with recp/cglm?

Projects with overlapping indexed features include: sandermertens/flecs β€” Flecs is a high-performance entity component system framework and data-oriented programming library. It serves as a… immediate-mode-ui/nuklear β€” Nuklear is a minimal, header-only graphical user interface toolkit written in C. It utilizes an immediate-mode… adamierymenko/huffandpuff. alanxz/rabbitmq-c β€” RabbitMQ C client. alexanderagd/clist β€” C List - universal list solution for C and C++, easy and fast, all data types supported. adis300/fft-c β€” Elegant Fast Fourier Transform in C. Making fft.c from fftpack user-friendly.

Projects sharing features with Cglm

These projects share indexed features with Cglm. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • sandermertens/flecsSanderMertens avatar

    SanderMertens/flecs

    8,045View on GitHub↗

    Flecs is a high-performance entity component system framework and data-oriented programming library. It serves as a simulation engine core and game engine architecture tool, decoupling state from behavior by separating entities, components, and systems. The framework features a runtime reflection layer for dynamic data inspection and a built-in scripting system for defining entity behavior without recompilation. It also includes a network interface and REST API for remote simulation administration and state querying. The library covers a broad surface of simulation capabilities, including ar

    Cc99cpp11cpp14
    View on GitHub↗8,045
  • immediate-mode-ui/nuklearImmediate-Mode-UI avatar

    Immediate-Mode-UI/Nuklear

    10,884View on GitHub↗

    Nuklear is a minimal, header-only graphical user interface toolkit written in C. It utilizes an immediate-mode rendering model, where the interface is reconstructed and drawn directly within the application loop each frame. This approach eliminates the need for persistent widget state or complex synchronization between the interface and underlying application data. The library is designed for portability and integration into resource-constrained environments. It requires the host application to manage memory manually, allowing it to function in systems that lack standard library support. By d

    Ccc89gui
    View on GitHub↗10,884
  • adamierymenko/huffandpuffA

    adamierymenko/huffandpuff

    0View on GitHub↗
    View on GitHub↗0
  • adis300/fft-cadis300 avatar

    adis300/fft-c

    26View on GitHub↗

    Elegant Fast Fourier Transform in C. Making fft.c from fftpack user-friendly.

    C
    View on GitHub↗26
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