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Pinocchio is a multi-body dynamics engine and rigid body physics library designed for computing forward and inverse kinematics and dynamics for articulated rigid-body systems. It functions as a robot kinematics solver and model parser, enabling the analysis of complex robotic systems through kinematic and dynamic computations. The project distinguishes itself with specialized capabilities for constrained dynamics, including the calculation of contact impulses and centroidal momentum. It provides a parallel processing collision detection system for computing minimal distances between rigid bod
mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for standardized dynamics and contact simulation. It provides a collection of high-quality robot model files for humanoids, quadrupeds, and manipulators, alongside detailed kinematic and inertial parameters used to reproduce real-world robot behavior in virtual environments. The project serves as a repository of robotics simulation assets and MJCF model definitions optimized for accuracy. It includes standardized model libraries specifically for bipedal, quadrupedal, and humanoid hardware
QuickJS is a lightweight, memory-efficient JavaScript engine and runtime designed for embedding within C applications. It provides a small binary footprint and supports the latest ECMAScript standards, enabling the execution of JavaScript code with fast startup times and low memory usage. The project includes a standalone JavaScript compiler that transforms source code into independent binary executables. These files run on a machine without requiring an external language runtime. The engine implements deterministic memory management through reference counting and cycle collection. It also p
:diamondshapewithadot_inside: Single-file glTF 2.0 loader and writer written in C99
The main features of jkuhlmann/cgltf are: Mesh and Model Loading, Programming Utilities.
Projects with overlapping indexed features include: stack-of-tasks/pinocchio — Pinocchio is a multi-body dynamics engine and rigid body physics library designed for computing forward and inverse… google-deepmind/mujoco_menagerie — mujoco_menagerie is a curated library of physical robot specifications and XML model definitions designed for… bellard/quickjs — QuickJS is a lightweight, memory-efficient JavaScript engine and runtime designed for embedding within C applications.… dav64/qll — QLL is a collection of libs aimed to game developers / enthusiasts who want to use existing game files. ddiakopoulos/tinyply — Platform | Build Status | -------- | ------------ | GCC + Clang | | VS2019 | |. bluem/pashua.