30 open-source projects similar to forkingdog/fdfullscreenpopgesture, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.
PKRevealController is an iOS navigation framework and slide-over UI controller. It functions as a gesture-based interface library and hierarchical view controller manager that allows secondary screens to slide over a primary content area through touch interactions. The system organizes parent and child controllers into a layered navigation structure, translating touch input into coordinate offsets to animate transitions. It manages the width and positioning of side panels to control the available screen real estate. The framework provides capabilities for side panel layout management and vie
ViewDeck is a side menu management framework and gesture-based navigation library for iOS. It provides a system for coordinating the presentation, animation, and interaction logic of left and right side menus within a container view controller. The framework features a dynamic menu controller that allows for updating or removing active menu controllers at runtime to modify available navigation options. It includes a transition coordinator to manage custom motion and visual properties for sliding navigation panels. The library supports both programmatic menu control and gesture-based activati
SwipeBackLayout is an Android gesture navigation library that provides the mechanisms for implementing native-style edge-swipe interactions and view transitions. It functions as a swipe-to-dismiss layout manager and touch event interceptor, allowing users to return to previous screens through physical touch gestures. The library manages the visual transition between screens using a coordinate-based translation system. This includes the use of alpha scaling, view-hierarchy layering, and horizontal translation to maintain visual continuity during navigation. The system includes tools for defin
SwipeBackLayout is an Android gesture navigation library and view component designed to implement edge-swipe gestures for navigating back to previous screens. It provides the underlying logic and layout management necessary to integrate horizontal swipe transitions into an application's screen stack. The library utilizes a custom layout manager to coordinate the simultaneous movement of foreground and background views. It maps horizontal touch offsets to the translation and opacity of view hierarchies, using interpolation to calculate visual progression based on the swipe percentage. The sys
Onboard is an iOS onboarding framework designed for creating guided welcome screen sequences and tutorial flows. It provides a page transition engine to manage navigation and animations between sequential screens containing images, text, and action buttons. The framework includes a SwiftUI UI library with customizable layout components and styles. It features a system for animating content and managing the navigation flow, which allows for the implementation of smooth transitions and fade effects between instructional screens. The project covers background management with support for static
MGSwipeTableCell is an iOS mobile UI library providing a custom UIKit table view cell subclass. It is a swipeable UI component designed to implement swipe-to-action patterns within native Apple mobile applications. The library enables the creation of interactive table cells that reveal hidden buttons through horizontal swipe gestures. It includes expandable swipe action triggers that execute specific events when a gesture exceeds a defined distance threshold. The component covers mobile UI gesture integration and table view customization, utilizing coordinate-based layout mapping and state-b
FlatUIKit is a flat design framework and component library for iOS. It provides a set of reusable interface elements and styling tools to implement a minimal aesthetic across native mobile applications. The kit replaces standard iOS controls with a collection of pre-styled components, including buttons, text fields, and segmented controls. It utilizes a predefined flat color palette, custom font integration, and a dedicated icon set to ensure a cohesive visual identity. The framework covers a wide range of UI elements, including customizable input controls, table cells, and navigation compon
VCTransitionsLibrary is a suite of tools providing pre-built visual effects and gesture-driven controllers for managing transitions between view controllers in iOS applications. It serves as a UIKit animation framework that implements custom animations for navigating between screens to improve visual flow. The library features a collection of pre-defined animations, including flip, fold, cube, and crossfade effects. It includes an interactive transition controller that links gesture recognizers, such as swipes and pinches, to animations, allowing users to manually drive or cancel the navigati
CBStoreHouseRefreshControl is a collection of UI elements and tools for creating customizable, coordinate-mapped loading animations and gesture-driven refresh indicators for iOS applications. It provides a pull-to-refresh component that triggers content updates via a pull-down gesture on scrollable views. The library distinguishes itself through configuration-driven visual styling and coordinate-based path definitions, allowing animation trajectories and shapes to be defined in external files rather than through hard-coded values. It incorporates randomized animation offsets to introduce visu
This is a mobile UI overlay library for React Native that provides an animated modal component. It functions as a gesture-responsive interface element used to present supplementary content via overlay windows that support custom transitions and dynamic layout adjustments. The library features a dynamic layout observer that automatically resizes and repositions components during screen rotations or when the on-screen keyboard appears. It implements gesture-based navigation, allowing users to dismiss overlays through configured swipe gestures and backdrop interactions. The project covers anima
Panelkit is an iOS panel UI framework and multi-panel layout engine designed to create and manage floating, pinned, and modal content panels within applications. It functions as a floating window manager and interface orchestrator, handling the positioning, dragging, and resizing of independent user interface windows on mobile screens. The framework supports dynamic UI composition, allowing content to be rendered in multiple presentation styles such as popovers or pinned sidebars. It includes a state-persistence layout engine that saves and restores window coordinates and dimensions to mainta
EAIntroView is an onboarding UI library used to build sequential introduction and welcome screens. It functions as a customizable walkthrough and interactive tutorial framework for creating guided tours and step-by-step instructional guides. The library features a coordinate-based layout engine that defines UI element placement using coordinates and offsets mapped to individual pages. It includes an event-driven UI component that triggers specific logic and animations based on page transition and visibility events. The framework manages view navigation through a navigation-controlled introdu
CYLTabBarController is an iOS tab bar UI library and interface system designed for implementing advanced navigation layouts, glassmorphism effects, and dynamic vector-based icon animations. It provides a collection of components to customize the standard iOS navigation bar with specialized visual styles and layouts. The library distinguishes itself through the integration of Lottie for vector animations within navigation icons and the inclusion of a glassmorphism UI kit for creating blurred, translucent overlays. It specifically enables the implementation of emphasized center action buttons a
Animsition is a CSS page transition library and frontend motion framework designed to create fluid visual effects, such as fades and zooms, between web pages. It functions as a DOM navigation animator that manages the timing and sequence of page removal and insertion to provide continuous movement between screens. The system operates as a page overlay animator, utilizing a coordinate-based slide controller to move covering elements across the screen in specific directions. These overlays mask background changes during transitions to maintain visual continuity. The framework leverages hardwar
QMUI_iOS is an iOS development framework that extends standard UIKit components and provides a unified theme configuration system for faster app development. It functions as a collection of ready-made tools for device information, dynamic type, keyboard management, and status bar handling, while also offering a configuration system that adjusts an app's entire visual style—colors, navigation bars, inputs, and lists—from a single table. The framework differentiates itself by reading the device model locally to apply compatibility measures without uploading device information, and by providing
Swipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift.
Koloda is an iOS gesture interaction library and SwiftUI view component used to create swipeable card interfaces. It provides a stack-based view component that manages overlapping views, ensuring only the top-most element remains actively interactive. The library allows for the customization of card appearance, including the configuration of overlays and animations that dictate how background cards move during a swipe. It manages drag behavior and swipe directions, triggering specific logic when cards are swiped, tapped, or fully exhausted. The component covers the implementation of gesture-
Fragmentation is an Android fragment management library and navigation framework. It coordinates the lifecycle, transactions, and navigation of fragments to reduce boilerplate code. The framework provides a system for handling back-stack operations, transition animations, and activity-like launch modes between fragments. It includes a navigation debugger with visual tools for inspecting the fragment hierarchy and monitoring the navigation stack in real time. The library covers fragment communication through activity-scoped event buses, lifecycle coordination with lazy view initialization, an
Toast-Swift is an iOS toast notification framework and library used to display temporary informational pop-ups. It provides a programmatic way to trigger non-intrusive feedback alerts on any view within a Swift project by extending the UIView object class. The framework implements these notifications as screen overlays that provide immediate feedback about actions or events without interrupting the user workflow. These overlays are designed to disappear automatically after a set duration.
IBAnimatable is a set of visual design tools for prototyping bespoke interface elements, motion effects, and navigation transitions within a graphical environment. It provides a designer for creating and prototyping animations directly within the Apple Interface Builder environment and a system for building custom interface components through a visual attributes panel. The project distinguishes itself by offering a visual interface transition editor for configuring screen navigation and gesture-driven transitions without manual coding. It includes a prototyping sandbox for testing interaction
This project is a declarative UI pattern library and reference implementation for structuring layouts, navigation flows, and data collections across Apple platforms. It provides a collection of practical implementation patterns and component examples for building user interfaces using the SwiftUI framework. The library serves as a cross-platform reference for rendering visual content on iOS and macOS. It includes a view implementation guide that covers managing navigation, handling user inputs, and embedding web content. The codebase covers broad capability areas including layout management
Popping is a gallery of iOS user interface animation examples. It provides a collection of visual demonstrations and code samples for implementing smooth interface transitions and motion effects in Apple mobile applications. The project focuses on showcasing how to use the Pop animation engine to create high-performance animations and sophisticated behavioral effects. It serves as a reference for adding polish to mobile views through a variety of motion samples. The content covers mobile interface design and the implementation of UI animations to refine the look and feel of an application.
MarqueeLabel is a UIKit label extension for iOS that provides a scrolling text component. It automatically animates text content when it exceeds the available width of the view. The project includes a storyboard custom inspector, allowing the configuration of marquee speed, direction, and animation curves directly within the Xcode interface. The component manages dynamic text layout by scaling font sizes to fit the frame and implementing edge fading effects to blend text into the background. It also provides mechanisms to control the state of scrolling animations.
libextobjc is an Objective-C language extension library and runtime toolset that provides functional programming patterns and advanced dynamism. It functions as a collection of utilities for method injection, class reflection, and static analysis to help prevent runtime crashes. The library enables the generation of algebraic data types at compile-time and provides a mechanism for synthesizing backing instance variables for properties defined within categories. It also implements protocol default behaviors and provides tools for validating key paths and selectors during the compilation proces
nprogress is a lightweight JavaScript UI component and web progress bar library. It provides a minimalist DOM progress indicator used to track the state of asynchronous operations within a browser document. The library allows for the visualization of loading states through a thin progress bar and spinner. It supports progress state management, enabling the bar to be started, stopped, or marked as complete, with support for incremental progress tracking and percentage-based updates. Users can modify the visual style by overriding default CSS or replacing the markup template. The component als
ComponentKit is a declarative UI framework for building iOS interfaces through composition of small, reusable components. It provides a structured approach to constructing user interfaces where each component is defined as an immutable, pure function of its inputs, enabling predictable rendering and state management. The framework supports both stateless and stateful components, with controllers that can be attached to manage persistent state across component updates. The framework distinguishes itself through its component architecture that emphasizes explicit data flow and compile-time safe
Kiwi is a behavior-driven development framework and specification library for iOS. It functions as a wrapper for XCTest, allowing developers to define and execute software requirements as automated tests to verify application logic. The framework utilizes a domain-specific language to organize test cases into a nested hierarchy of descriptions. It includes a mocking system that employs runtime message interception and dynamic proxies to record invocations and return stubbed values. The system provides a fluent assertion interface to evaluate object states and uses a block-based engine to exe
Accompanist is a collection of extension libraries that provide additional functionality and specialized components for the Jetpack Compose UI framework. It serves as a toolkit for implementing common layout and system tasks that extend the core capabilities of declarative UI development on Android. The library provides specialized utilities for managing modal bottom sheet destinations and defining custom animations for screen transitions within a navigation graph. It includes tools for detecting screen folds and display features to create adaptive layouts that adjust based on window size and
This library provides a collection of image processing extensions for the native image class on iOS. It functions as a toolkit for applying artistic filters, color adjustments, and sharpening algorithms directly to image objects within mobile applications. The framework distinguishes itself by integrating with the native image pipeline to execute pixel-level operations on the graphics processor. It utilizes a declarative approach to chain modular processing units, allowing for the construction of complex visual effects while maintaining non-destructive transformations through the generation o