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esilverberg avatar

esilverberg/ios-image-filtersArchived

0
View on GitHub↗
1,346 stars·216 forks·Objective-C·12 views

Ios Image Filters

This library provides a collection of image processing extensions for the native image class on iOS. It functions as a toolkit for applying artistic filters, color adjustments, and sharpening algorithms directly to image objects within mobile applications.

The framework distinguishes itself by integrating with the native image pipeline to execute pixel-level operations on the graphics processor. It utilizes a declarative approach to chain modular processing units, allowing for the construction of complex visual effects while maintaining non-destructive transformations through the generation of new output buffers.

The project covers a broad range of photographic capabilities, including professional-grade color grading through the adjustment of levels, curves, and saturation. It also includes tools for enhancing image clarity and applying pre-defined visual styles that simulate classic film and digital photography aesthetics.

Features

  • iOS - Provides a specialized toolkit for GPU-accelerated image processing and filtering on iOS devices.
  • Professional Adjustment Tools - Enables professional-grade photographic adjustments including levels and curves for high-fidelity output.
  • Photography Style Simulations - Applies pre-defined visual styles that simulate classic film and digital photography aesthetics.
  • Filter Chaining - Provides a declarative workflow for linking modular image filters into complex processing chains.
  • GPU Accelerated Image Operators - Executes pixel-level mathematical operations on the GPU to ensure rapid image filtering on mobile devices.
  • Color Grading - Supports professional color grading through direct adjustment of levels, curves, and saturation.
  • Image Sharpening - Enhances image clarity and focus using sharpening algorithms that clarify edges and fine textures.
  • Custom Image Filters - Allows developers to extend image functionality by registering custom processing methods.
  • High-Performance Image Pipelines - Integrates with hardware-accelerated pipelines to chain image processing kernels for high-performance rendering.
  • Image Filters - Offers a collection of image processing extensions for applying artistic filters and color adjustments.
  • Mobile Photo Editing Toolkits - Provides a suite of sharpening and transformation algorithms for creating film-style aesthetics in mobile applications.
  • Category-Based Extensions - Extends native image classes using category-based method injection to simplify complex visual transformations.
  • Color Adjustments - Provides tools for modifying color properties like levels, curves, and saturation directly on image objects.

Star history

Star history chart for esilverberg/ios-image-filtersStar history chart for esilverberg/ios-image-filters

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Ios Image Filters

These projects share indexed features with Ios Image Filters. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • bradlarson/gpuimageBradLarson avatar

    BradLarson/GPUImage

    20,299View on GitHub↗

    GPUImage is a GPU-accelerated image processing framework for iOS designed to apply real-time filters and effects to images and video. It functions as a processing engine and fragment shader library that manages textures and shaders for efficient visual data manipulation. The framework utilizes a chainable filter architecture and a texture-based data pipeline to pass image data between processing stages without expensive memory transfers. It enables the creation of bespoke visual effects through the authoring of custom fragment shaders and provides mechanisms to synchronize texture data with e

    Objective-C
    View on GitHub↗20,299
  • disintegration/imagingdisintegration avatar

    disintegration/imaging

    5,727View on GitHub↗

    Imaging is a Go library for image processing that provides a set of functions for common image manipulation tasks. It offers capabilities for adjusting image colors, applying convolution filters, blurring, cropping, resizing, sharpening, and correcting orientation based on EXIF data. The library supports resizing images to exact dimensions or bounding boxes with aspect ratio preservation and configurable resampling filters. Color adjustments include gamma, contrast, brightness, and saturation controls, while blurring and sharpening use Gaussian-based algorithms with configurable sigma paramet

    Go
    View on GitHub↗5,727
  • patriciogonzalezvivo/lygiapatriciogonzalezvivo avatar

    patriciogonzalezvivo/lygia

    3,274View on GitHub↗

    Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise generation, and implicit surface geometry. It serves as a collection of reusable functions for fragment shaders to handle color space conversion, image processing, and geometric rendering. The project is distinguished by its focus on cross-language shader management, allowing reusable functions to be synchronized across different shading languages to ensure consistent graphics behavior across multiple engines. It also implements a system for remote shader dependency resolution, fetc

    GLSLcudadirectxglsl
    View on GitHub↗3,274
  • wasabeef/glide-transformationswasabeef avatar

    wasabeef/glide-transformations

    9,888View on GitHub↗

    This is a Glide image transformation library for Android that provides a collection of image processing filters and shapes. It functions as a suite of hardware-accelerated tools for image cropping, artistic filtering, and transformation pipeline management. The project distinguishes itself through an image filter pipeline that allows for sequential transformation chaining, enabling multiple visual effects and color modifications to be applied in a single pass. It utilizes GPU acceleration to implement artistic effects such as pixelation, sketching, and blur. The library covers a broad range

    Javaandroidandroid-libraryglide
    View on GitHub↗9,888
Compare all 30 related projects→

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Frequently asked questions

What does esilverberg/ios-image-filters do?

This library provides a collection of image processing extensions for the native image class on iOS. It functions as a toolkit for applying artistic filters, color adjustments, and sharpening algorithms directly to image objects within mobile applications.

What are the main features of esilverberg/ios-image-filters?

The main features of esilverberg/ios-image-filters are: iOS, Professional Adjustment Tools, Photography Style Simulations, Filter Chaining, GPU Accelerated Image Operators, Color Grading, Image Sharpening, Custom Image Filters.

Which projects share features with esilverberg/ios-image-filters?

Projects with overlapping indexed features include: bradlarson/gpuimage — GPUImage is a GPU-accelerated image processing framework for iOS designed to apply real-time filters and effects to… patriciogonzalezvivo/lygia — Lygia is a GLSL shader library providing a specialized suite of tools for color science, image filtering, noise… wasabeef/glide-transformations — This is a Glide image transformation library for Android that provides a collection of image processing filters and… disintegration/imaging — Imaging is a Go library for image processing that provides a set of functions for common image manipulation tasks. It… bradlarson/gpuimage2 — GPUImage2 is a Swift framework for applying real-time filters and effects to images and video using the GPU. It… janko/image_processing — This project is a modular image manipulation framework and processing pipeline library designed for Ruby applications.…