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C

CodyJasonBennett/four

0
View on GitHub↗
0 stars·0 forks·6 views

Four

Minimal three.js alternative.

Features

  • Graphics and Rendering - Minimal Three.js alternative.

Star history

Star history chart for codyjasonbennett/fourStar history chart for codyjasonbennett/four

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Frequently asked questions

What does codyjasonbennett/four do?

Minimal three.js alternative.

What are the main features of codyjasonbennett/four?

The main features of codyjasonbennett/four are: Graphics and Rendering.

What are some open-source alternatives to codyjasonbennett/four?

Open-source alternatives to codyjasonbennett/four include: pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… andreirudenko/sparkler — A modular 2d particle system. ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer. ands/seamoptimizer — A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a… askeladdk/aseprite — Package aseprite implements a decoder for Aseprite sprite files (.ase and .aseprite files). anael-seghezzi/maratis-tiny-c-library — Maratis Tiny C library.

Open-source alternatives to Four

Similar open-source projects, ranked by how many features they share with Four.
  • pov-ray/povrayPOV-Ray avatar

    POV-Ray/povray

    1,502View on GitHub↗

    POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic three-dimensional images and animations. It parses plain-text files containing scene geometry, lighting, textures, and camera definitions into an internal computational data structure, then calculates precise mathematical ray-scene intersections against geometric primitives and triangle meshes. The engine incorporates advanced lighting and geometry capabilities, including bounding hierarchy optimization to skip collision checks against distant geometry, and constructive solid geometry f

    C++3d-graphics3d-renderingpov-ray
    View on GitHub↗1,502
  • andreirudenko/sparklerA

    AndreiRudenko/sparkler

    0View on GitHub↗

    A modular 2d particle system.

    View on GitHub↗0
  • ands/lightmapperands avatar

    ands/lightmapper

    1,535View on GitHub↗

    lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.

    C
    View on GitHub↗1,535
  • anael-seghezzi/maratis-tiny-c-libraryanael-seghezzi avatar

    anael-seghezzi/Maratis-Tiny-C-library

    212View on GitHub↗

    Maratis Tiny C library

    C
    View on GitHub↗212
See all 30 alternatives to Four→