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Projects sharing features with Wargus

30 open-source projects similar to wargus/wargus, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • openra/openraOpenRA avatar

    OpenRA/OpenRA

    16,450View on GitHub↗

    OpenRA is an open-source game engine designed for the development and modernization of real-time strategy titles. It provides a modular framework that allows developers to build standalone games or total conversion modifications by leveraging a trait-based entity composition system. The engine is built to support both the preservation of classic strategy games and the creation of new experiences, offering cross-platform compatibility and a flexible architecture for defining game rules and unit behaviors. The engine distinguishes itself through a configuration-driven approach where game logic,

    C#command-and-conquercross-platformcsharp
    View on GitHub↗16,450
  • sfttech/openageSFTtech avatar

    SFTtech/openage

    14,100View on GitHub↗

    Openage is an open-source game engine designed to execute real-time strategy games. It provides the core logic, networking, and rendering infrastructure necessary to recreate classic strategy mechanics across multiple operating systems. The engine utilizes a deterministic lockstep simulation and a client-server architecture to maintain synchronized game states across participants. It distinguishes itself through a data-driven configuration system that allows for extensive game modding, enabling users to adjust mechanics and visual elements by editing human-readable files without requiring sou

    Pythonage-of-empiresc-plus-pluscmake
    View on GitHub↗14,100
  • warzone2100/warzone2100Warzone2100 avatar

    Warzone2100/warzone2100

    3,850View on GitHub↗

    Warzone 2100 is an open-source real-time strategy game engine focused on tactical combat and base building. It operates as a real-time strategy game engine utilizing a data-driven asset pipeline and providing cross-platform support. The project features a modular unit design system that uses a technology tree to construct combat entities by combining chassis, propulsion, and weapon components. It includes a lockstep multiplayer network engine to synchronize game state across distributed clients for competitive matches, as well as a JavaScript game scripting framework for implementing custom l

    C++
    View on GitHub↗3,850

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  • beyond-all-reason/beyond-all-reasonbeyond-all-reason avatar

    beyond-all-reason/Beyond-All-Reason

    3,991View on GitHub↗

    Beyond-All-Reason is a real-time strategy game and 3D military simulation focused on large-scale tactical combat, base building, and resource management. It functions as a competitive multiplayer platform featuring ranked lobbies and skill-based matchmaking. The project includes a custom map editor for designing unique game levels and environments through structural and thematic configuration. The simulation covers military-industrial economy management, including resource extraction and asset recovery. Tactical gameplay involves commanding army formations, using radar for enemy unit detecti

    Lua
    View on GitHub↗3,991
  • dkfans/keeperfxdkfans avatar

    dkfans/keeperfx

    948View on GitHub↗

    Open source remake and Fan Expansion of Dungeon Keeper.

    C
    View on GitHub↗948
  • raceintospace/raceintospaceraceintospace avatar

    raceintospace/raceintospace

    209View on GitHub↗

    This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.

    C++
    View on GitHub↗209
  • openttd/openttdOpenTTD avatar

    OpenTTD/OpenTTD

    7,965View on GitHub↗

    OpenTTD is an open-source game engine and transport simulation game. It provides an isometric sandbox environment for building and managing complex logistics and transport networks. The project functions as a multiplayer simulation sandbox where users can build infrastructure cooperatively or competitively in a shared virtual world. The platform is designed as a moddable simulation system that supports external assets, graphics, and gameplay modifications. It includes mechanisms for downloading and integrating add-on content and utilizes a plugin-based system to extend game mechanics beyond t

    C++
    View on GitHub↗7,965
  • megaglest/megaglest-sourceMegaGlest avatar

    MegaGlest/megaglest-source

    402View on GitHub↗

    MegaGlest real-time strategy game engine (cross-platform, 3-d)

    C++
    View on GitHub↗402
  • openrct2/openrct2OpenRCT2 avatar

    OpenRCT2/OpenRCT2

    15,211View on GitHub↗

    OpenRCT2 is an open-source reimplementation of a classic amusement park management simulation engine. It functions as a cross-platform engine that modernizes the original game, enabling it to run on contemporary operating systems while maintaining full compatibility with legacy assets and data files. The project distinguishes itself by providing a comprehensive multiplayer simulation server that supports cooperative, real-time park management and construction across multiple connected clients. It utilizes a deterministic lockstep networking model and a centralized action-based validation syst

    C++c-plus-pluscmakecpp
    View on GitHub↗15,211
  • openfodder/openfodderOpenFodder avatar

    OpenFodder/openfodder

    593View on GitHub↗

    Open Fodder: An open source port of Cannon Fodder

    C++
    View on GitHub↗593
  • andrettin/wyrmsunAndrettin avatar

    Andrettin/Wyrmsun

    330View on GitHub↗

    Strategy game based on history, mythology and fiction

    Lua
    View on GitHub↗330
  • supsuper/openxcomSupSuper avatar

    SupSuper/OpenXcom

    2,185View on GitHub↗

    Open-source clone of the original X-Com 👽

    C++
    View on GitHub↗2,185
  • icereaper/openkrushIceReaper avatar

    IceReaper/OpenKrush

    121View on GitHub↗

    A KKnD and KKnD2 mod on OpenRA engine.

    C#
    View on GitHub↗121
  • zerok-rts/zero-kZeroK-RTS avatar

    ZeroK-RTS/Zero-K

    804View on GitHub↗

    Open source RTS game running on the Spring/Recoil engine

    Luacross-platformgamegamedev
    View on GitHub↗804
  • miki151/keeperrlmiki151 avatar

    miki151/keeperrl

    983View on GitHub↗

    Source code of KeeperRL

    C++
    View on GitHub↗983
  • corsixth/corsixthCorsixTH avatar

    CorsixTH/CorsixTH

    4,433View on GitHub↗

    CorsixTH is an open-source game clone and hospital management simulation game. It functions as a reproduction of a classic management title where players coordinate staff and treat patients to manage a medical facility. The project includes a level editor tool for designing original maps and campaigns. It also features a customizable input system that allows users to map game hotkeys and personalize control schemes. The simulation supports game localization to translate interface text and dialogue into multiple languages.

    Lua
    View on GitHub↗4,433
  • abrandau/shattered-paradise-sdkABrandau avatar

    ABrandau/Shattered-Paradise-SDK

    80View on GitHub↗

    Shattered Paradise's main repository and installation Kit.

    C#
    View on GitHub↗80
  • crawl/crawlcrawl avatar

    crawl/crawl

    2,892View on GitHub↗

    Dungeon Crawl: Stone Soup official repository

    C++
    View on GitHub↗2,892
  • opene2140/opene2140OpenE2140 avatar

    OpenE2140/OpenE2140

    68View on GitHub↗

    Remake of Earth 2140 using OpenRA.

    C#
    View on GitHub↗68
  • mustaphatr/romanovs-vengeanceMustaphaTR avatar

    MustaphaTR/Romanovs-Vengeance

    332View on GitHub↗

    Romanov's Vengeance is an OpenRA mod based on Red Alert 2.

    C#
    View on GitHub↗332
  • dzierzan/opensaDzierzan avatar

    Dzierzan/OpenSA

    120View on GitHub↗

    This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.

    C#
    View on GitHub↗120
  • openhv/openhvOpenHV avatar

    OpenHV/OpenHV

    1,005View on GitHub↗

    An Open Source Pixelart Science-Fiction Real-Time-Strategy game

    C#
    View on GitHub↗1,005
  • electronicarts/cnc_red_alertelectronicarts avatar

    electronicarts/CnC_Red_Alert

    6,678View on GitHub↗

    This repository contains the original source code for a classic real-time strategy game, serving as a legacy game engine implementation for managing units, maps, and combat mechanics in a military strategy setting. It functions as a real-time strategy game source code archive intended for preservation and technical study. The codebase acts as a game modification base, allowing developers to create custom content and modifications using the original source. It provides a foundation for retro game modding and software archeology to analyze how historical game mechanics were programmed. The pro

    C++command-and-conqueropen-sourcereal-time-strategy
    View on GitHub↗6,678
  • mindcraft-bots/mindcraftmindcraft-bots avatar

    mindcraft-bots/mindcraft

    5,416View on GitHub↗

    Mindcraft is a framework for connecting large language models to game clients to create autonomous characters that communicate and perform actions within a simulated environment. It functions as an orchestrator for bots, utilizing a system that bridges high-level AI instructions with low-level game protocol packets to enable the execution of in-game tasks. The system uses retrieval-augmented generation to select relevant conversation history and code examples via embedding-based context retrieval. It supports the development of specific AI personas through profile configurations and facilitat

    JavaScript
    View on GitHub↗5,416
  • cleverraven/cataclysm-ddaCleverRaven avatar

    CleverRaven/Cataclysm-DDA

    12,459View on GitHub↗

    Cataclysm-DDA is an open-world survival game and turn-based roguelike set in a post-apocalyptic world. It functions as a simulation where players manage resources, engage in combat, and handle character progression in an environment where time only advances when the player takes an action. The project includes a procedural world generator that creates randomized, persistent environments and city layouts, ensuring unique maps for every new game session. The simulation covers tactical movement and resource management through turn-based strategy gameplay. It also provides options for personali

    C++c-plus-pluscataclysmgame
    View on GitHub↗12,459
  • espyo/pikifenEspyo avatar

    Espyo/Pikifen

    77View on GitHub↗

    A Pikmin-based game/engine for fan-made content.

    C++
    View on GitHub↗77
  • c7-game/openciv3C7-Game avatar

    C7-Game/OpenCiv3

    615View on GitHub↗

    OpenCiv3 (formerly known by the codename "C7") is an open-source, mod-oriented remake of Civilization III by the fan community built with Godot and C#, with capabilities inspired by other 4X games and lessons learned in Civ3 modding. We aim to create a new game that looks and plays like Civ3 but…

    C#
    View on GitHub↗615
  • alariq/mc2alariq avatar

    alariq/mc2

    145View on GitHub↗

    website

    C++
    View on GitHub↗145
  • freeciv/freecivfreeciv avatar

    freeciv/freeciv

    1,552View on GitHub↗
    Cfreeciv
    View on GitHub↗1,552
  • eduard-permyakov/permafrost-engineeduard-permyakov avatar

    eduard-permyakov/permafrost-engine

    2,753View on GitHub↗

    An OpenGL RTS game engine written in C

    Ccgame-enginegame-engine-3d
    View on GitHub↗2,753