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Back to retera/warsmashmodengine

Open-source alternatives to WarsmashModEngine

29 open-source projects similar to retera/warsmashmodengine, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best WarsmashModEngine alternative.

  • 00-evan/shattered-pixel-dungeon00-Evan avatar

    00-Evan/shattered-pixel-dungeon

    6,196View on GitHub↗

    Shattered Pixel Dungeon is an open-source roguelike dungeon crawler built as a turn-based strategy game. It features procedurally generated levels, hundreds of collectible items, and permadeath mechanics, all rendered from a single Java codebase that runs on Android, iOS, and desktop platforms. The game offers six distinct hero classes, each with branching subclass trees, endgame abilities, and talent points for deep character customization. Players battle over 60 enemy types, 30 traps, and 10 bosses across five dungeon regions, while managing equipment, enchantments, and alchemy-crafted gear

    Javaandroidgamegame-development
    View on GitHub↗6,196
  • andrettin/wyrmsunAndrettin avatar

    Andrettin/Wyrmsun

    330View on GitHub↗

    Strategy game based on history, mythology and fiction

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  • anuken/mindustryAnuken avatar

    Anuken/Mindustry

    26,624View on GitHub↗

    Mindustry is a cross-platform game engine and factory automation simulation that combines resource management with tower defense strategy. Players construct complex supply chains and automated networks to process materials while building defensive structures to protect a core from waves of hostile mechanical forces. The project utilizes a deterministic lockstep networking model to ensure simulation consistency across desktop and mobile devices. It is built on an entity-component-system architecture and a tile-based grid simulation, allowing for the efficient management of thousands of active

    Javaandroiddesktopgame
    View on GitHub↗26,624
  • beyond-all-reason/beyond-all-reasonbeyond-all-reason avatar

    beyond-all-reason/Beyond-All-Reason

    3,991View on GitHub↗

    Beyond-All-Reason is a real-time strategy game and 3D military simulation focused on large-scale tactical combat, base building, and resource management. It functions as a competitive multiplayer platform featuring ranked lobbies and skill-based matchmaking. The project includes a custom map editor for designing unique game levels and environments through structural and thematic configuration. The simulation covers military-industrial economy management, including resource extraction and asset recovery. Tactical gameplay involves commanding army formations, using radar for enemy unit detecti

    Lua
    View on GitHub↗3,991

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  • cleverraven/cataclysm-ddaCleverRaven avatar

    CleverRaven/Cataclysm-DDA

    12,459View on GitHub↗

    Cataclysm-DDA is an open-world survival game and turn-based roguelike set in a post-apocalyptic world. It functions as a simulation where players manage resources, engage in combat, and handle character progression in an environment where time only advances when the player takes an action. The project includes a procedural world generator that creates randomized, persistent environments and city layouts, ensuring unique maps for every new game session. The simulation covers tactical movement and resource management through turn-based strategy gameplay. It also provides options for personali

    C++c-plus-pluscataclysmgame
    View on GitHub↗12,459
  • crawl/crawlcrawl avatar

    crawl/crawl

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    Dungeon Crawl: Stone Soup official repository

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  • djeada/standard-of-irondjeada avatar

    djeada/Standard-of-Iron

    48View on GitHub↗

    A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core.

    C++
    View on GitHub↗48
  • dkfans/keeperfxdkfans avatar

    dkfans/keeperfx

    948View on GitHub↗

    Open source remake and Fan Expansion of Dungeon Keeper.

    C
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  • eduard-permyakov/permafrost-engineeduard-permyakov avatar

    eduard-permyakov/permafrost-engine

    2,753View on GitHub↗

    An OpenGL RTS game engine written in C

    Ccgame-enginegame-engine-3d
    View on GitHub↗2,753
  • libgdx/libgdxlibgdx avatar

    libgdx/libgdx

    24,816View on GitHub↗

    LibGDX is a Java-based framework designed for cross-platform game development, enabling the creation and deployment of 2D and 3D games across desktop, mobile, and web environments from a single codebase. It functions as a comprehensive library that abstracts hardware-accelerated graphics, audio, input, and file system access, providing a unified interface for developers to manage game logic and application lifecycles. The framework distinguishes itself through a high-performance architecture that prioritizes efficiency and native interoperability. It utilizes a batch-oriented graphics pipelin

    Java2d3dandroid
    View on GitHub↗24,816
  • nethack/nethackNetHack avatar

    NetHack/NetHack

    3,490View on GitHub↗

    NetHack is a roguelike dungeon crawler and ASCII-based role playing game. It is a turn-based adventure game featuring permanent character death and the exploration of randomly generated dungeons. The project serves as a cross-platform game engine designed to be compiled and run across diverse operating systems and hardware architectures. It focuses on retro game preservation by maintaining classic game logic for modern computing environments. The codebase implements procedural content generation for maps and encounters and utilizes a grid-based coordinate system for spatial tracking. Renderi

    Ccgameroguelike
    View on GitHub↗3,490
  • openbw/bwapiOpenBW avatar

    OpenBW/bwapi

    66View on GitHub↗

    Brood War API

    C++
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  • openbw/openbwOpenBW avatar

    OpenBW/openbw

    191View on GitHub↗

    OpenBW - free and open-source Best Wargame

    C++
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  • openhv/openhvOpenHV avatar

    OpenHV/OpenHV

    1,005View on GitHub↗

    An Open Source Pixelart Science-Fiction Real-Time-Strategy game

    C#
    View on GitHub↗1,005
  • opennefia/opennefiaOpenNefia avatar

    OpenNefia/OpenNefia

    146View on GitHub↗

    Moddable engine reimplementation of the Japanese roguelike Elona.

    C#
    View on GitHub↗146
  • openra/openraOpenRA avatar

    OpenRA/OpenRA

    16,450View on GitHub↗

    OpenRA is an open-source game engine designed for the development and modernization of real-time strategy titles. It provides a modular framework that allows developers to build standalone games or total conversion modifications by leveraging a trait-based entity composition system. The engine is built to support both the preservation of classic strategy games and the creation of new experiences, offering cross-platform compatibility and a flexible architecture for defining game rules and unit behaviors. The engine distinguishes itself through a configuration-driven approach where game logic,

    C#command-and-conquercross-platformcsharp
    View on GitHub↗16,450
  • patashu/meritousPatashu avatar

    Patashu/Meritous

    1View on GitHub↗

    Making a fork of asceai's Meritous ( http://asceai.net/meritous/ )

    C
    View on GitHub↗1
  • pyrdacor/freeserf.netPyrdacor avatar

    Pyrdacor/freeserf.net

    169View on GitHub↗

    Settlers 1 clone written in C#

    C#
    View on GitHub↗169
  • sfttech/openageSFTtech avatar

    SFTtech/openage

    14,100View on GitHub↗

    Openage is an open-source game engine designed to execute real-time strategy games. It provides the core logic, networking, and rendering infrastructure necessary to recreate classic strategy mechanics across multiple operating systems. The engine utilizes a deterministic lockstep simulation and a client-server architecture to maintain synchronized game states across participants. It distinguishes itself through a data-driven configuration system that allows for extensive game modding, enabling users to adjust mechanics and visual elements by editing human-readable files without requiring sou

    Pythonage-of-empiresc-plus-pluscmake
    View on GitHub↗14,100
  • spring/springspring avatar

    spring/spring

    3,914View on GitHub↗

    Spring is a cross-platform game engine and framework designed specifically for the development and execution of multiplayer real-time strategy games. It provides a high-performance simulation environment for managing large-scale battles and unit movements across different operating systems using a shared codebase. The engine functions as a multiplayer game server and networking layer, coordinating real-time game state and match synchronization between remote players. It includes a dedicated lobby client system for multiplayer match coordination as well as the capability to execute single-play

    C++
    View on GitHub↗3,914
  • stefanhendriks/dune-ii---the-makerstefanhendriks avatar

    stefanhendriks/Dune-II---The-Maker

    357View on GitHub↗

    A remake of the classic Dune 2 - The Building of a Dynasty (by Westwood Studios) with several enhancements. Like: higher screenresolutions, zooming, multiselect, skirmish play, etc.

    C++
    View on GitHub↗357
  • tmewett/broguecetmewett avatar

    tmewett/BrogueCE

    1,379View on GitHub↗

    Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game

    C
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  • wargus/stargusWargus avatar

    Wargus/stargus

    149View on GitHub↗

    Importer and scripts for Starcraft

    C++
    View on GitHub↗149
  • wargus/stratagusWargus avatar

    Wargus/stratagus

    719View on GitHub↗

    The Stratagus strategy game engine

    C++
    View on GitHub↗719
  • wargus/war1gusWargus avatar

    Wargus/war1gus

    125View on GitHub↗

    Importer and scripts for Warcraft: Orcs and Humans

    Lua
    View on GitHub↗125
  • wargus/wargusWargus avatar

    Wargus/wargus

    423View on GitHub↗

    Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales

    C
    View on GitHub↗423
  • warzone2100/warzone2100Warzone2100 avatar

    Warzone2100/warzone2100

    3,850View on GitHub↗

    Warzone 2100 is an open-source real-time strategy game engine focused on tactical combat and base building. It operates as a real-time strategy game engine utilizing a data-driven asset pipeline and providing cross-platform support. The project features a modular unit design system that uses a technology tree to construct combat entities by combining chassis, propulsion, and weapon components. It includes a lockstep multiplayer network engine to synchronize game state across distributed clients for competitive matches, as well as a JavaScript game scripting framework for implementing custom l

    C++
    View on GitHub↗3,850
  • widelands/widelandswidelands avatar

    widelands/widelands

    2,857View on GitHub↗

    Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

    C++
    View on GitHub↗2,857
  • zerok-rts/zero-kZeroK-RTS avatar

    ZeroK-RTS/Zero-K

    804View on GitHub↗

    Open source RTS game running on the Spring/Recoil engine

    Luacross-platformgamegamedev
    View on GitHub↗804