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Back to pyqt5/pyqt

Projects sharing features with PyQt

30 open-source projects similar to pyqt5/pyqt, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • linebender/druidlinebender avatar

    linebender/druid

    9,710View on GitHub↗

    Druid is a native user interface toolkit and 2D graphics engine for the Rust programming language. It functions as a retained-mode, data-driven framework for building graphical user interfaces that run across Linux, macOS, and web browsers via WebAssembly. The toolkit distinguishes itself through a data-first approach to UI design, utilizing lenses to isolate subsets of global application state and synchronize them with specific widgets. This allows the visual layout to update automatically when the underlying data model changes. Its capability surface includes a constraint-based box layout

    Rust
    View on GitHub↗9,710
  • andlabs/libuiandlabs avatar

    andlabs/libui

    10,882View on GitHub↗

    libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified C abstraction layer and a native widget toolkit that maps directly to the host operating system's original controls, windows, and menu bars. The project functions as a portable UI wrapper, employing platform-specific backends and a native-API wrapper to maintain visual and behavioral fidelity across different operating systems. It utilizes a C-language binding layer to ensure portability across various compilers and targets. The library covers native interface construction a

    C
    View on GitHub↗10,882
  • google/skiagoogle avatar

    google/skia

    10,762View on GitHub↗

    Skia is a high-performance 2D graphics rendering library used for drawing text, geometries, and images on digital surfaces. It functions as a hardware-accelerated graphics engine that offloads drawing operations to the GPU, a vector graphics processor for SVG and complex paths, and a typography engine for shaping and drawing characters with Unicode support. The project provides a cross-platform image codec for encoding and decoding standard image formats into raw pixel data across multiple operating systems. It also enables the development of user interfaces that maintain visual consistency a

    C++
    View on GitHub↗10,762

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  • hecrj/icedhecrj avatar

    hecrj/iced

    30,762View on GitHub↗

    Iced is a cross-platform GUI library for Rust designed for building native desktop applications. It functions as a reactive toolkit that manages application state by mapping user interactions to messages, which then trigger automatic view refreshes. The framework utilizes a rendering system that supports both hardware-accelerated GPU graphics and software backends to ensure compatibility across multiple operating systems. It implements a reactive model inspired by the Elm architecture to coordinate state updates and view reconciliation. The toolkit includes a flexible layout engine and a mod

    Rust
    View on GitHub↗30,762
  • revery-ui/reveryrevery-ui avatar

    revery-ui/revery

    8,045View on GitHub↗

    Revery is a cross-platform GUI toolkit and functional UI framework used to build native desktop applications for Windows, macOS, and Linux. It utilizes the Reason functional programming language to compile code into machine-level instructions for native execution. The framework employs a component-based model to manage user interfaces, mapping functional components to the underlying native operating system widgets. This approach ensures that applications maintain native performance, behavior, and a consistent look and feel across different operating systems. The toolkit covers the full appli

    Reason
    View on GitHub↗8,045
  • feiyangqingyun/qwidgetdemofeiyangqingyun avatar

    feiyangqingyun/QWidgetDemo

    6,843View on GitHub↗

    QWidgetDemo is a collection of reusable GUI components, layout templates, and a desktop UI framework built with the Qt framework. It functions as a component library for creating modern graphical user interfaces, ranging from system event managers and network debugging toolsets to multi-channel video dashboards. The project focuses on creating specialized user interface elements, including frameless windows, flat design aesthetics, and custom themes. It provides the means to implement specialized controls such as battery indicators, resource monitors, and IP address inputs. Its capabilities

    C++
    View on GitHub↗6,843
  • vczh-libraries/releasevczh-libraries avatar

    vczh-libraries/Release

    1,373View on GitHub↗

    Release is a cross-platform C++ framework designed for building high-performance native desktop applications. It provides a comprehensive suite of tools for constructing complex graphical user interfaces, utilizing a decoupled architecture that separates business logic from the visual layer through model-view-viewmodel patterns and observable data binding. The framework distinguishes itself by compiling declarative interface markup directly into native machine code, which eliminates runtime parsing overhead and optimizes execution. It further employs a cross-process rendering architecture tha

    C++
    View on GitHub↗1,373
  • openjdk/jfxopenjdk avatar

    openjdk/jfx

    3,186View on GitHub↗

    This project is a Java GUI framework used to build cross-platform desktop, mobile, and embedded applications. It centers on a hardware accelerated graphics engine that provides 2D and 3D visualizations and visual effects, complemented by a reactive UI binding system for synchronizing data and interface updates. The framework distinguishes itself through the FXML markup language, which separates the visual structure of an interface from its procedural logic. It also includes a dedicated CSS styling engine that allows for the customization of component appearances using external stylesheets and

    C++javajavafxopenjdk
    View on GitHub↗3,186
  • redox-os/orbtkredox-os avatar

    redox-os/orbtk

    3,780View on GitHub↗

    Orbtk is a cross-platform GUI framework and UI toolkit for building desktop applications using the Rust programming language. It functions as a widget-based library that provides a collection of reusable interface components and a template system for defining custom visual elements. The framework includes a localization and theming engine used to manage multi-language text translation and dynamic visual styles. It enables the creation of consistent layouts and custom widgets across different operating systems and hardware. The toolkit covers a broad range of capabilities, including window ma

    Rustcross-platformentity-componentgui
    View on GitHub↗3,780
  • godotengine/godot-demo-projectsgodotengine avatar

    godotengine/godot-demo-projects

    8,250View on GitHub↗

    This repository is a comprehensive collection of functional 2D and 3D demo projects and implementation samples for the Godot Game Engine. It serves as an interactive tutorial and reference library, providing a working codebase to demonstrate how to apply engine features in real-world scenarios. The collection focuses on practical implementation guides, covering a wide array of technical capabilities from basic engine fundamentals to advanced rendering and scripting techniques. It allows users to study the application of node-based composition, asset pipelines, and game logic through direct ex

    GDScript
    View on GitHub↗8,250
  • weolar/miniblink49weolar avatar

    weolar/miniblink49

    7,820View on GitHub↗

    miniblink49 is a stripped-down Blink browser kernel and embedded web UI framework used to integrate HTML user interfaces into native C++ applications. It functions as a C++ JavaScript interop bridge that maps high-level script calls to low-level native logic and provides a resource-optimized headless browser engine for processing web content without a graphical interface. The project enables custom browser environment control by bypassing cross-origin security policies to allow requests across different domains. It further allows for the interception of network resources to replace remote ass

    C++blinkchromiumelectron
    View on GitHub↗7,820
  • textualize/toolongTextualize avatar

    Textualize/toolong

    3,921View on GitHub↗

    toolong is a terminal log viewer and TUI log manager designed for monitoring live log streams and navigating large log files. It functions as a log aggregator and JSONL formatter, capable of merging multiple log files into a single chronological view by automatically detecting timestamps. The application supports the visualization of structured data by pretty printing JSONL files and applying syntax highlighting to common web server log patterns. It handles large-scale data efficiently through virtual-sized scrollable views, allowing users to open compressed logs or files of any size without

    Pythonjsonlrichterminal
    View on GitHub↗3,921
  • therecipe/qttherecipe avatar

    therecipe/qt

    10,784View on GitHub↗

    This project provides a framework for building native graphical user interfaces that run consistently across desktop and mobile operating systems. It functions as a bridge that allows developers to construct complex application layouts and render high-performance visual elements by utilizing a native C++ widget toolkit. The framework enables the creation of responsive user interfaces through both traditional widget-based components and declarative markup languages. It employs a decoupled messaging system to connect interface components and uses a pre-compilation step to manage object introspe

    Goandroidasteroidoscross-platform-gui
    View on GitHub↗10,784
  • kivy/kivykivy avatar

    kivy/kivy

    18,960View on GitHub↗

    Kivy is a cross-platform Python GUI framework used to build graphical user interfaces that run on desktop and mobile operating systems from a single codebase. It functions as a multi-touch UI library and a custom widget toolkit, providing a development environment for packaging Python applications into binary installations for Android and iOS. The framework is distinguished by its ability to handle complex multi-touch gestures and interactive input across various devices. It utilizes a specialized domain language for declarative UI construction to separate visual layout definitions from Pytho

    Pythonandroidappios
    View on GitHub↗18,960
  • lapce/floemlapce avatar

    lapce/floem

    4,020View on GitHub↗

    Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov

    Rustnativerustui
    View on GitHub↗4,020
  • dotnet/wpfdotnet avatar

    dotnet/wpf

    7,665View on GitHub↗

    WPF is a .NET desktop UI framework and application framework designed for creating graphical user interfaces specifically for the Windows operating system. It functions as a XAML-based UI toolkit that uses an XML-based language to define interfaces and separate design from application logic. The framework includes a vector graphics rendering engine that produces resolution-independent visuals. This system allows graphics to scale without loss of quality on high-density monitors. The project covers broad capability areas including modern UI styling, rich media content hosting, and desktop int

    C#dotnethelp-wantedwpf
    View on GitHub↗7,665
  • pybee/togapybee avatar

    pybee/toga

    5,379View on GitHub↗

    Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user interfaces across different operating systems. It functions as a native widget wrapper, mapping Python code to native operating system components to ensure a consistent look and feel. This development kit allows a single codebase to be deployed across desktop computers, handheld mobile devices, and web browsers. It utilizes a multi-backend rendering engine to direct UI declarations to the appropriate renderer based on the target environment. The framework covers native deskt

    Python
    View on GitHub↗5,379
  • fyne-io/fynefyne-io avatar

    fyne-io/fyne

    27,941View on GitHub↗

    Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive framework for building native applications that run on desktop, mobile, and web environments from a single codebase. The toolkit centers on a canvas-based rendering engine and a device-independent layout engine, ensuring that visual elements maintain consistent dimensions and behavior across diverse operating systems and screen densities. The project distinguishes itself through a reactive data-binding system that automatically synchronizes application state with interface co

    Goandroidcross-platformfyne
    View on GitHub↗27,941
  • wxwidgets/wxwidgetswxWidgets avatar

    wxWidgets/wxWidgets

    7,036View on GitHub↗

    wxWidgets is a C++ UI toolkit and cross-platform GUI framework used to develop desktop applications for Windows, macOS, and Linux. It functions as a native widget wrapper, providing an abstraction layer that maps a single set of API calls to the native interface elements of different platforms. The framework allows for the creation of native graphical user interfaces by utilizing the host operating system's own controls and APIs. This ensures that applications maintain a native look and feel across various operating systems while using a consistent codebase. Beyond interface development, the

    C++c-plus-pluscocoacross-platform
    View on GitHub↗7,036
  • julianstorer/jucejulianstorer avatar

    julianstorer/JUCE

    8,585View on GitHub↗

    JUCE is a C++ application framework and cross-platform GUI library used to build desktop and mobile applications. It serves as a development framework for creating audio software and plug-ins compatible with VST, AU, AAX, and LV2 standards. The framework includes a build integration system that uses CMake to manage project configurations and generate native IDE project files. This allows a single C++ codebase to be deployed across multiple operating systems.

    C++
    View on GitHub↗8,585
  • juce-framework/jucejuce-framework avatar

    juce-framework/JUCE

    8,579View on GitHub↗

    JUCE is a comprehensive C++ audio framework and digital signal processing library used to build cross-platform audio applications, audio plug-ins, and high-performance user interfaces. It serves as a development kit for creating audio processors compatible with industry-standard plugin formats for digital audio workstations, as well as a tool for MIDI and Open Sound Control communication between musical hardware and software. The framework is distinguished by its ability to maintain a single codebase for native desktop and mobile applications across multiple operating systems. It provides a f

    C++aaxauaudio
    View on GitHub↗8,579
  • webview/webview_denowebview avatar

    webview/webview_deno

    1,596View on GitHub↗

    This project is a cross-platform library for building desktop applications using Deno. It enables developers to create software with web-based user interfaces by rendering HTML, CSS, and JavaScript within native desktop windows. The framework functions as a bridge between the web-based frontend and the host operating system. It provides a communication layer that allows for bidirectional data exchange and code execution between the interface and the underlying system. By integrating with native system event queues, the library maintains window responsiveness and manages the application lifecy

    TypeScriptdenodeno-bindingsdeno-module
    View on GitHub↗1,596
  • handyorg/handycontrolHandyOrg avatar

    HandyOrg/HandyControl

    7,096View on GitHub↗

    HandyControl is a desktop UI framework and component library designed for building Windows desktop software. It provides a collection of pre-styled and themed user interface controls for applications developed using the Windows Presentation Foundation framework. The project serves as a XAML style library, offering reusable resources and templates that define the visual appearance of common interface elements. It enables the creation of consistent layouts and modern visual themes across Windows applications by providing ready-made components that reduce the need for custom styling and boilerpl

    C#color-pickercontrolcsharp
    View on GitHub↗7,096
  • go-qml/qmlgo-qml avatar

    go-qml/qml

    1,950View on GitHub↗

    Qml is a Go library that integrates with Qt QML to build native graphical user interfaces and cross-platform desktop applications. It functions as a bindings bridge, connecting backend code directly to a cross-platform windowing toolkit and combining C++ and declarative UI components with compiled programming languages. The library relies on a Cgo-based foreign function interface to bridge Go runtime routines directly with native C++ object models. It features dynamic type registration to expose native Go types and methods to the declarative QML engine at runtime without intermediate stub cod

    Go
    View on GitHub↗1,950
  • getlantern/systraygetlantern avatar

    getlantern/systray

    3,707View on GitHub↗

    systray is a Go library used to create and manage icons and menus within the operating system notification area. It functions as a cross-platform GUI library that provides a persistent application entry point and a notification area menu manager. The library enables the creation of hierarchical menus and custom tray icons across different desktop operating systems. It supports the use of nested submenus and allows for the styling of individual menu entries with custom images. The toolset covers a range of interaction capabilities, including the management of menu item states through checked

    Go
    View on GitHub↗3,707
  • mahapps/mahapps.metroMahApps avatar

    MahApps/MahApps.Metro

    9,802View on GitHub↗

    MahApps.Metro is a WPF UI framework and control library designed for building modern desktop applications using Windows Presentation Foundation. It serves as a XAML styling toolkit and desktop UI kit that provides a collection of stylized controls and window templates to replace the default appearance of standard Windows desktop components. The framework enables the development of professional desktop interfaces through the use of pre-designed layout patterns, vector icons, and custom window framing. It provides project templates to bootstrap the UI development process and facilitate rapid ap

    C#c-sharphacktoberfestmahapps
    View on GitHub↗9,802
  • connors/photonconnors avatar

    connors/photon

    10,083View on GitHub↗

    Photon is a cross-platform desktop framework and UI development kit designed for building software that runs on multiple operating systems. It functions as an application framework for creating desktop software using a web-based frontend. The project focuses on the design of cross-platform graphical user interfaces, specifically for applications developed with Electron. It provides tools for building web-based desktop interfaces and polished layouts using HTML and CSS.

    CSScsselectronhtml
    View on GitHub↗10,083
  • materialdesigninxaml/materialdesigninxamltoolkitMaterialDesignInXAML avatar

    MaterialDesignInXAML/MaterialDesignInXamlToolkit

    16,177View on GitHub↗

    This project is a Material Design XAML library and UI framework for building Windows desktop applications. It provides a collection of components and styles used to implement Material Design interfaces within WPF applications. The toolkit functions as a XAML styling toolkit that provides reusable styles and color swatches. This allows for the maintenance of a unified visual identity and the application of standardized primary and secondary color palettes across .NET desktop screens. The framework covers WPF UI development and XAML interface styling, facilitating the implementation of Materia

    C#c-sharpdesigndragablz
    View on GitHub↗16,177
  • microsoft/microsoft-ui-xamlmicrosoft avatar

    microsoft/microsoft-ui-xaml

    7,287View on GitHub↗

    Microsoft UI XAML is a XAML UI framework and Windows desktop UI toolkit used for building native desktop user interfaces. It functions as a cross-version Windows UI library that adapts modern interface features to remain compatible across different versions of the operating system. The project includes a low-level composition engine for creating high-performance animations, lighting effects, and translucent window materials. It provides a system for native desktop interface construction using a consistent design system for layouts and interactions. Capability areas cover interactive map rend

    C++cppcsharpdesktop
    View on GitHub↗7,287
  • picoe/etopicoe avatar

    picoe/Eto

    3,941View on GitHub↗

    Eto is a .NET cross-platform GUI framework used to build desktop and mobile user interfaces from a single codebase. It functions as a native backend UI wrapper, rendering application interfaces using the native controls of the host operating system to ensure consistent appearance and performance. The framework enables the development of professional software for Windows, macOS, and Linux while maintaining native behavior across different hardware and OS environments. It allows for the integration of third-party libraries to handle specialized tasks such as data visualization, map rendering, a

    C#
    View on GitHub↗3,941