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picoe avatar

picoe/Eto

0
View on GitHub↗
3,941 stars·344 forks·C#·13 views

Eto

Eto is a .NET cross-platform GUI framework used to build desktop and mobile user interfaces from a single codebase. It functions as a native backend UI wrapper, rendering application interfaces using the native controls of the host operating system to ensure consistent appearance and performance.

The framework enables the development of professional software for Windows, macOS, and Linux while maintaining native behavior across different hardware and OS environments. It allows for the integration of third-party libraries to handle specialized tasks such as data visualization, map rendering, and video playback.

The toolset covers cross-platform GUI development and multi-platform app deployment, allowing developers to share business logic and layouts across various operating systems.

Features

  • .NET Native Desktop UI Frameworks - Provides a comprehensive framework for building professional Windows, macOS, and Linux applications using .NET with a native look and feel.
  • Cross-Platform Native Framework Integrations - Bridges core engine functionality with platform-specific native controls to ensure OS consistency.
  • Backend Rendering Resolvers - Dynamically selects the appropriate native rendering engine at runtime based on the host operating system.
  • Cross-Platform GUI Frameworks - Serves as a .NET framework for building cross-platform graphical user interfaces for desktop and mobile.
  • Cross-Platform GUI Toolkits - Facilitates the development of native user interfaces for desktop and mobile from a single codebase.
  • Cross-Platform Interface Design - Enables the creation of single user interfaces that maintain consistent behavior and appearance across multiple desktop OSs.
  • Native Backend UI Wrappers - Renders application interfaces using the native operating system controls for consistent appearance and performance.
  • Cross-Platform UI Bridges - Provides the bridge that routes events and properties between the shared .NET logic and native system APIs.
  • Native Widget Mapping - Maps generic UI control abstractions to specific native widgets across different target operating systems.
  • Cross-Platform Desktop Frameworks - Provides a toolset for developing professional desktop software that maintains native behavior across different OS environments.
  • Cross-Platform Mobile UI Kits - Offers a library for creating mobile interfaces that share logic and layout across multiple mobile operating systems.
  • UI Component Embeds - Integrates specialized third-party interactive elements like maps and data visualizations into the application interface.
  • Component Hierarchies - Implements a structural hierarchy of UI components that translate abstract layout requests into platform-specific view trees.
  • External Component Wrappers - Allows the embedding of third-party native views into the managed layout through specialized wrapper interfaces.
  • Native Application Deployments - Supports shipping a single application to multiple target platforms while sharing business logic and layout.
  • GUI Frameworks - Cross-platform GUI framework for desktop and mobile.

Star history

Star history chart for picoe/etoStar history chart for picoe/eto

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Eto

These projects share indexed features with Eto. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • wxwidgets/wxwidgetswxWidgets avatar

    wxWidgets/wxWidgets

    7,036View on GitHub↗

    wxWidgets is a C++ UI toolkit and cross-platform GUI framework used to develop desktop applications for Windows, macOS, and Linux. It functions as a native widget wrapper, providing an abstraction layer that maps a single set of API calls to the native interface elements of different platforms. The framework allows for the creation of native graphical user interfaces by utilizing the host operating system's own controls and APIs. This ensures that applications maintain a native look and feel across various operating systems while using a consistent codebase. Beyond interface development, the

    C++c-plus-pluscocoacross-platform
    View on GitHub↗7,036
  • pybee/togapybee avatar

    pybee/toga

    5,379View on GitHub↗

    Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user interfaces across different operating systems. It functions as a native widget wrapper, mapping Python code to native operating system components to ensure a consistent look and feel. This development kit allows a single codebase to be deployed across desktop computers, handheld mobile devices, and web browsers. It utilizes a multi-backend rendering engine to direct UI declarations to the appropriate renderer based on the target environment. The framework covers native deskt

    Python
    View on GitHub↗5,379
  • andlabs/libuiandlabs avatar

    andlabs/libui

    10,882View on GitHub↗

    libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified C abstraction layer and a native widget toolkit that maps directly to the host operating system's original controls, windows, and menu bars. The project functions as a portable UI wrapper, employing platform-specific backends and a native-API wrapper to maintain visual and behavioral fidelity across different operating systems. It utilizes a C-language binding layer to ensure portability across various compilers and targets. The library covers native interface construction a

    C
    View on GitHub↗10,882
  • andlabs/uiandlabs avatar

    andlabs/ui

    8,357View on GitHub↗

    This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of instructions to render native windows, forms, and layouts across different operating systems by mapping high-level instructions to the native widgets and controls of the host environment. The toolkit includes a vector graphics engine for rendering custom shapes, gradients, and high-density images using brushes and matrices. It also serves as a native dialog provider for system-level operations such as file path selection and message box alerts. The library covers a broad range of GUI co

    Go
    View on GitHub↗8,357
Compare all 30 related projects→

Frequently asked questions

What does picoe/eto do?

Eto is a .NET cross-platform GUI framework used to build desktop and mobile user interfaces from a single codebase. It functions as a native backend UI wrapper, rendering application interfaces using the native controls of the host operating system to ensure consistent appearance and performance.

What are the main features of picoe/eto?

The main features of picoe/eto are: .NET Native Desktop UI Frameworks, Cross-Platform Native Framework Integrations, Backend Rendering Resolvers, Cross-Platform GUI Frameworks, Cross-Platform GUI Toolkits, Cross-Platform Interface Design, Native Backend UI Wrappers, Cross-Platform UI Bridges.

Which projects share features with picoe/eto?

Projects with overlapping indexed features include: wxwidgets/wxwidgets — wxWidgets is a C++ UI toolkit and cross-platform GUI framework used to develop desktop applications for Windows,… pybee/toga — Toga is a cross-platform UI framework and Python native GUI toolkit used to build applications that render native user… andlabs/ui — This project is a cross-platform UI framework and native desktop GUI library. It provides a unified set of… andlabs/libui — libui is a native C GUI library and cross-platform framework used to build desktop applications. It provides a unified… fyne-io/fyne — Fyne is a cross-platform graphical user interface toolkit for the Go programming language. It provides a comprehensive… webview/webview_deno — This project is a cross-platform library for building desktop applications using Deno. It enables developers to create…