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Projects sharing features with Gnet

30 open-source projects similar to panjf2000/gnet, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • cloudwego/netpollcloudwego avatar

    cloudwego/netpoll

    4,583View on GitHub↗

    Netpoll is an event-driven network framework and non-blocking I/O library designed to manage concurrent TCP and Unix domain socket connections. It utilizes a non-blocking event loop to monitor file descriptors and trigger callbacks for read and write events, serving as a high-performance socket manager and TCP network poller. The framework optimizes throughput across CPU cores by distributing incoming network connections across multiple pollers. It implements zero-copy networking primitives, using linked buffers and specialized memory management to read and write data while minimizing memory

    Go
    View on GitHub↗4,583
  • tidwall/eviotidwall avatar

    tidwall/evio

    6,034View on GitHub↗

    Evio is a high-performance networking library for Go that provides a non-blocking socket framework. It utilizes an event loop to process TCP, UDP, and Unix domain socket traffic through a low-level asynchronous protocol interface. The project functions as a multi-core network load balancer, distributing connections across multiple CPU cores using round-robin or least-connections strategies. It supports socket reuse, allowing multiple sockets on a single host to bind to the same port. The library covers a broad range of socket management and packet processing capabilities, including multi-pro

    Gonetworking
    View on GitHub↗6,034
  • chenshuo/muduochenshuo avatar

    chenshuo/muduo

    16,157View on GitHub↗

    Muduo is a C++11 event-driven network library and framework designed for building high-concurrency Linux servers. It provides a toolkit for implementing scalable network services and socket communication using non-blocking I/O and asynchronous event processing. The framework implements a multi-threaded TCP server architecture that distributes connection handling across multiple CPU threads to maximize server throughput. This is achieved through a one-loop-per-thread model and a reactor pattern implementation, which dispatch network events from a central demultiplexer to registered handler fun

    C++
    View on GitHub↗16,157

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  • walkor/workermanwalkor avatar

    walkor/workerman

    11,547View on GitHub↗

    Workerman is an event-driven asynchronous socket framework for PHP. It provides the core components necessary to build high-concurrency network servers, including an asynchronous TCP framework, a coroutine library for task management, and dedicated implementations for HTTP and WebSocket servers. The project enables the development of specialized network services using custom frame-based communication protocols. It supports both inbound concurrent server implementation and asynchronous outbound connectivity to remote services. The framework covers a broad range of network programming capabili

    PHPasynchronousevent-drivenhigh-performance
    View on GitHub↗11,547
  • yuesong-feng/30daymakecppserveryuesong-feng avatar

    yuesong-feng/30dayMakeCppServer

    7,040View on GitHub↗

    This project is a C++ TCP server framework and educational socket programming guide. It provides a high-performance network library focused on event-driven architecture, implementing a reactor pattern to handle thousands of simultaneous client connections. The framework is distinguished by its multi-threaded event loop, which utilizes a main-sub reactor coordination model to distribute network events across a worker thread pool. It includes an abstraction layer for non-blocking socket I/O and event multiplexing via the epoll system call, decoupling network transport from application business

    C++cppcppserverepoll
    View on GitHub↗7,040
  • riba2534/tcp-ip-networknoteriba2534 avatar

    riba2534/TCP-IP-NetworkNote

    2,505View on GitHub↗

    TCP-IP-NetworkNote is a comprehensive technical reference and guide for implementing network communication using TCP and UDP sockets in C and C++. It provides a detailed manual for using the POSIX socket API and covers the implementation of network protocols, synchronous and asynchronous I/O patterns, and concurrent programming models. The project is distinguished by its focus on cross-platform networking, offering a detailed comparison of socket implementation details and adaptation utilities between Linux and Windows Winsock environments. It specifically addresses the differences in header

    C
    View on GitHub↗2,505
  • eclipse-vertx/vert.xeclipse-vertx avatar

    eclipse-vertx/vert.x

    14,667View on GitHub↗

    Vert.x is a reactive polyglot framework and asynchronous programming library for the Java Virtual Machine. It functions as an event-driven networking framework and toolkit for building non-blocking applications. The system enables the development of high-concurrency network services and event-driven microservices. It supports the creation of reactive services using multiple languages running on the JVM. The framework covers a wide range of capabilities including the management of HTTP and TCP network protocols, non-blocking file system access, and the integration of reactive clients.

    Javaconcurrencyevent-loophigh-performance
    View on GitHub↗14,667
  • warmcat/libwebsocketswarmcat avatar

    warmcat/libwebsockets

    5,296View on GitHub↗

    libwebsockets is an event-driven networking framework written in C. It provides a suite of tools for implementing HTTP servers and clients, WebSocket bidirectional communication, MQTT client messaging, and TLS-enabled socket encryption. The project distinguishes itself through a non-blocking event-loop architecture capable of scaling to high connection volumes by distributing network sessions across multiple service threads. It uses a protocol-based callback system and a pluggable event loop integration that allows the networking core to synchronize with external system event libraries. The

    C
    View on GitHub↗5,296
  • cloudwego/hertzcloudwego avatar

    cloudwego/hertz

    7,279View on GitHub↗

    Hertz is a high-performance Go HTTP framework designed for building scalable microservices, RESTful APIs, and AI applications. It functions as a high-performance web server and a communication framework for microservices, utilizing non-blocking I/O and zero-copy memory management to handle high-concurrency traffic. The project distinguishes itself through a microservices communication toolkit that supports high-efficiency remote procedure calls via gRPC and Thrift protocols. It implements an asynchronous middleware engine based on an onion model, allowing for a pluggable request-response pipe

    Gogohttpmicroservices
    View on GitHub↗7,279
  • azure/dotnettyAzure avatar

    Azure/DotNetty

    4,238View on GitHub↗

    DotNetty is an asynchronous network framework and event-driven networking library for .NET. It is a port of the Netty architecture designed for building high-performance protocol servers and clients. The framework enables the development of network applications that handle concurrent connections and high-throughput data streaming without blocking execution threads. It supports the implementation of custom network protocols through defined encoding and decoding rules. The library utilizes a pipeline-based processing model and non-blocking I/O to manage network traffic. Its architecture incorp

    C#networkingprotocols
    View on GitHub↗4,238
  • qihoo360/evppQihoo360 avatar

    Qihoo360/evpp

    3,767View on GitHub↗

    evpp is a C++ network library and framework designed for building high-performance network services using TCP, UDP, and HTTP protocols. It provides an asynchronous event loop to manage nonblocking I/O operations and concurrent network connections across multiple threads. The framework includes specialized tools for asynchronous DNS resolution and a system for asynchronous task scheduling using a managed thread pool. It also features a nonblocking HTTP server and client with integrated connection pooling. The project covers low-level transport layer connectivity for TCP and UDP, as well as hi

    C++
    View on GitHub↗3,767
  • valyala/fasthttpvalyala avatar

    valyala/fasthttp

    23,264View on GitHub↗

    Fasthttp is a high-performance networking framework for Go, designed to maximize throughput and minimize memory overhead in demanding web applications. It functions as a specialized HTTP server and client library that prioritizes efficient resource management, allowing developers to build scalable services capable of handling massive concurrent traffic with minimal garbage collection pressure. The library distinguishes itself through a focus on zero-allocation processing and low-level optimization. It achieves this by recycling temporary request and response objects through managed pools and

    Go
    View on GitHub↗23,264
  • balloonwj/cppguideballoonwj avatar

    balloonwj/CppGuide

    6,030View on GitHub↗

    CppGuide is a curated collection of educational resources and practical guides focused on C++ server development, Linux kernel internals, concurrent programming, network protocols, and security exploitation. It provides structured learning paths for backend developers, covering everything from interview preparation to building high-performance network servers and understanding operating system fundamentals. The guide distinguishes itself by offering in-depth, hands-on tutorials that walk through real-world implementations, including building a Redis-like server from scratch, designing custom

    View on GitHub↗6,030
  • xtaci/kcp-goxtaci avatar

    xtaci/kcp-go

    4,518View on GitHub↗

    kcp-go is a Go library implementing the KCP protocol for reliable data transmission over UDP. It provides a stream-based transport layer and an automatic repeat request network protocol to ensure ordered delivery while reducing network tail latency. The project differentiates itself through the use of forward error correction via Reed-Solomon codes to reconstruct lost packets without retransmissions. It also implements secure UDP tunneling by using block ciphers to encrypt both packet headers and payloads. The library includes capabilities for high-throughput networking through batch system

    Go
    View on GitHub↗4,518
  • vi/websocatvi avatar

    vi/websocat

    8,571View on GitHub↗

    Websocat is a specialized set of command-line tools for WebSocket communication, acting as a client, server, and stream processor. It provides a terminal-based interface for connecting to WebSocket servers, hosting secure WebSocket servers, and bridging data between WebSockets and other network transports. The project distinguishes itself by functioning as a bidirectional network relay, allowing the routing of data between WebSocket streams, TCP sockets, UNIX sockets, and standard system input and output. It includes specialized implementations for SOCKS5 and HTTP proxying, as well as a strea

    Rustclicommand-linecommand-line-tool
    View on GitHub↗8,571
  • y123456yz/reading-code-of-nginx-1.9.2y123456yz avatar

    y123456yz/reading-code-of-nginx-1.9.2

    4,191View on GitHub↗

    This project is a detailed analysis and study of the Nginx source code, focusing on high-performance server architecture and function call flows. It serves as a technical examination of the internal C implementation used to build high-concurrency networking systems. The project deconstructs the internal mechanisms of the web server, including the multi-process master-worker model, event-driven asynchronous I/O, and non-blocking socket communication. It analyzes the phase-based request processing lifecycle, from URI matching and header parsing to final content generation. The study covers a b

    Cnginx-annotatenginx-chinesenginx-http2
    View on GitHub↗4,191
  • reactphp/reactphpreactphp avatar

    reactphp/reactphp

    9,091View on GitHub↗

    ReactPHP is an asynchronous runtime and event-driven I/O framework for PHP. It provides an environment for executing concurrent tasks through a central event loop implementation and reactor pattern, allowing applications to handle multiple operations without pausing the main execution thread. The project includes a specialized asynchronous socket library for TCP, UDP, and TLS communication, alongside a non-blocking HTTP server and client for streaming web requests and responses. Its capability surface covers asynchronous control flow via promises and fibers, non-blocking network connectivity

    PHP
    View on GitHub↗9,091
  • yedf2/handyyedf2 avatar

    yedf2/handy

    4,653View on GitHub↗

    Handy is a C++11 network server framework and event-driven networking engine designed for building high-performance concurrent TCP and UDP servers. It functions as an asynchronous I/O library and an HTTP server implementation that separates asynchronous network I/O from synchronous business logic to simplify server development. The framework distinguishes itself by utilizing platform-specific event notifications to manage millions of simultaneous network connections and providing an SSL/TLS network wrapper for encrypted asynchronous data transmission. It implements a half-sync/half-async proc

    C++cc-plus-plusconcurrent-programming
    View on GitHub↗4,653
  • ithewei/libhvithewei avatar

    ithewei/libhv

    7,521View on GitHub↗

    libhv is a high-performance C/C++ network library and event-driven I/O framework used to build TCP, UDP, SSL, HTTP, WebSocket, and MQTT clients and servers. It provides a non-blocking event loop for managing network sockets, timers, and system signals across multiple threads. The project is distinguished by its integrated support for specialized network roles, including a full HTTP web server with RESTful routing and middleware, an MQTT messaging client for IoT communication, and the ability to implement SOCKS5 and HTTP proxies. It also features a reliable UDP implementation to ensure ordered

    Ccurlepollhttp-client
    View on GitHub↗7,521
  • shadowsocks/shadowsocks-libevshadowsocks avatar

    shadowsocks/shadowsocks-libev

    16,180View on GitHub↗

    shadowsocks-libev is an event-driven network daemon that provides an encrypted SOCKS5 proxy. It functions as a lightweight proxy server using a non-blocking event loop to route TCP and UDP traffic through encrypted tunnels to bypass network restrictions. The project implements a transparent proxy gateway capable of intercepting outbound packets at the network layer, allowing system traffic to be redirected through the encrypted tunnel without per-application configuration. It also includes a daemon process manager to control multiple proxy server instances as child processes via local communi

    Ccshadowsocks
    View on GitHub↗16,180
  • gevent/geventgevent avatar

    gevent/gevent

    6,440View on GitHub↗

    Gevent is a Python coroutine concurrency library and asynchronous task manager designed for high-concurrency I/O tasks. It provides a cooperative networking framework for building asynchronous TCP, UDP, and HTTP servers, as well as a WSGI web server implementation for hosting web applications. The project is distinguished by its standard library monkey-patching tool, which replaces blocking synchronous functions with cooperative versions to enable asynchronous behavior in third-party code. This allows for a cooperative multitasking workflow where the system yields execution during I/O waits t

    Pythonasynciocoroutinesgreenlet
    View on GitHub↗6,440
  • reactphp/socketreactphp avatar

    reactphp/socket

    1,285View on GitHub↗

    This library provides a framework for building event-driven, non-blocking network applications in PHP. It enables the development of asynchronous TCP and TLS servers and clients that manage multiple concurrent connections without stalling the main execution thread. By utilizing an event-loop architecture, the library handles network operations and data exchange through asynchronous streams, ensuring that the application remains responsive during high-throughput tasks. The project distinguishes itself through its integration with operating system primitives, such as raw file descriptors and Un

    PHPphpreactphpserver-socket
    View on GitHub↗1,285
  • lemunozm/message-iolemunozm avatar

    lemunozm/message-io

    1,195View on GitHub↗

    Message-io is an event-driven networking library written in Rust that provides a unified message-based API for building applications across multiple transport protocols. It allows developers to handle communication over TCP streams, UDP datagrams, and WebSocket connections through a single interface, while managing underlying network connections, message transport, and low-level socket asynchrony. The library utilizes a single-threaded event loop architecture to process incoming connections, disconnections, network messages, and internal signals on a dedicated thread, eliminating traditional

    Rustactor-modelactor-systemasynchronous
    View on GitHub↗1,195
  • zlmediakit/zlmediakitZLMediaKit avatar

    ZLMediaKit/ZLMediaKit

    17,197View on GitHub↗

    ZLMediaKit is a high-concurrency streaming engine designed to function as a protocol gateway and media server. It provides a native development kit for embedding streaming and transcoding capabilities directly into custom applications, supporting the ingestion, distribution, and recording of live video feeds across various network protocols. The platform distinguishes itself through a high-performance architecture that bridges legacy surveillance protocols with modern web-compatible streaming standards. It utilizes a thread-per-core execution model and zero-copy buffer management to maintain

    C++flvgb28181hls
    View on GitHub↗17,197
  • apple/swift-nioapple avatar

    apple/swift-nio

    8,477View on GitHub↗

    Swift NIO is a low-level, event-driven network framework for the Swift language. It serves as an asynchronous network protocol stack and I/O library designed to build high-performance network servers and clients that handle thousands of simultaneous connections. The framework functions as a high-concurrency network engine that dispatches events across multiple CPU cores. It enables the implementation of custom network protocols by processing raw bytes through a sequence of reusable data transformation handlers. The system provides capabilities for non-blocking I/O multiplexing, asynchronous

    Swiftasynchronous-ioevent-drivenhigh-performance
    View on GitHub↗8,477
  • wasmedge/wasmedgeWasmEdge avatar

    WasmEdge/WasmEdge

    10,665View on GitHub↗

    WasmEdge is an extensible WebAssembly runtime that executes WebAssembly bytecode in a secure sandbox for cloud, edge, and embedded applications. It functions as a multi-language compiler, compiling applications written in Rust, JavaScript, Go, and Python into WebAssembly bytecode for sandboxed execution, and as a server-side JavaScript runtime that runs JavaScript programs with ES6 modules, NPM packages, and Node.js-compatible APIs. The runtime also serves as an AI inference runtime, executing AI models from JavaScript using WASI-NN plug-ins for inference tasks on personal devices and edge har

    C++artificial-intelligencecloudcloud-native
    View on GitHub↗10,665
  • cloudwu/skynetcloudwu avatar

    cloudwu/skynet

    14,075View on GitHub↗

    Skynet is a distributed game server framework designed for building scalable online game backends. It utilizes distributed actor-based clusters and real-time network communication to manage high-concurrency session coordination across multiple nodes. The framework includes a cluster management orchestrator for coordinating services via cluster-wide messaging and dynamic configuration updates. It features a multi-protocol network gateway supporting TCP, UDP, and WebSockets, alongside a data encoding layer using BSON and Sproto serialization for efficient information transfer between distribute

    C
    View on GitHub↗14,075
  • robbiehanson/cocoaasyncsocketrobbiehanson avatar

    robbiehanson/CocoaAsyncSocket

    12,454View on GitHub↗

    CocoaAsyncSocket is a networking library for macOS and iOS that provides core components for managing asynchronous TCP and UDP streams. It implements non-blocking network communication to maintain application responsiveness during data transfers, featuring a delegate-based system for managing connection streams and packet handling. The library includes a secure communication layer that wraps TCP sockets to apply encryption standards, protecting client and server traffic from unauthorized interception. Its capabilities cover non-blocking connection management for both stream-based TCP and pac

    Objective-C
    View on GitHub↗12,454
  • crystal-lang/crystalcrystal-lang avatar

    crystal-lang/crystal

    20,299View on GitHub↗

    Crystal is a statically typed, compiled programming language designed for high performance and memory safety. It leverages an LLVM-based compiler to translate source code into optimized machine-executable binaries, while its type-inference-based static analysis enforces strict safety rules during the build process. The language distinguishes itself through a fiber-based concurrent runtime that manages lightweight execution units for asynchronous input and output without blocking the main process. It also features a powerful compile-time macro system that allows for the inspection and transfor

    Crystalcompilercrystalcrystal-language
    View on GitHub↗20,299
  • twitter/snowflaketwitter avatar

    twitter/snowflake

    7,774View on GitHub↗

    Snowflake is a high-concurrency RPC framework and distributed ID generation service. It provides the infrastructure to create unique, time-ordered identifiers across a network of servers and facilitates the development of network services designed to handle massive volumes of simultaneous requests. The system separates low-level transport logic from application behavior, allowing for the implementation of custom RPC protocols. It includes a distributed request tracing tool to visualize execution flow across network boundaries and a server lifecycle management interface to adjust logging level

    Scala
    View on GitHub↗7,774