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opentk avatar

opentk/opentk

0
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3,519 stars·644 forks·C#·14 viewsopentk.net↗

Opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

Features

  • Graphics and Rendering - C# bindings for OpenGL.
  • Graphics and Visualization - Low-level wrapper for OpenGL, OpenCL, and OpenAL.

Star history

Star history chart for opentk/opentkStar history chart for opentk/opentk

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Frequently asked questions

What does opentk/opentk do?

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

What are the main features of opentk/opentk?

The main features of opentk/opentk are: Graphics and Rendering, Graphics and Visualization.

What are some open-source alternatives to opentk/opentk?

Open-source alternatives to opentk/opentk include: mellinoe/veldrid — A low-level, portable graphics library for .NET. pov-ray/povray — POV-Ray is a ray tracing rendering engine that transforms text-based scene descriptions into photorealistic… andreirudenko/sparkler — A modular 2d particle system. ands/seamoptimizer — A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps. It is based on a… arklumpus/vectsharp — A light library for C# vector graphics. ands/lightmapper — lightmapper.h is a C/C++ single-file library for lightmap baking by using your existing OpenGL renderer.