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Back to openai/point-e

Projects sharing features with Point E

30 open-source projects similar to openai/point-e, ranked by shared indexed features. Tags may describe platforms or build tools rather than the same primary purpose. Check each project’s use case, license, and deployment requirements before treating it as a replacement.

  • ashawkey/stable-dreamfusionashawkey avatar

    ashawkey/stable-dreamfusion

    8,876View on GitHub↗

    This project is a diffusion-based 3D generator and image-to-3D reconstruction system. It translates natural language descriptions or two-dimensional images into three-dimensional assets using neural radiance fields and diffusion models. The system utilizes score-distillation sampling and diffusion-based guidance to refine 3D shapes without requiring 3D training data. It includes specialized tools for transforming neural representations into exportable meshes with texture and material data, as well as a pipeline for iterative optimization of geometry and textures. The project covers a broad r

    Python
    View on GitHub↗8,876
  • nv-tlabs/get3dnv-tlabs avatar

    nv-tlabs/GET3D

    4,424View on GitHub↗

    GET3D is a generative 3D mesh model and rendering framework designed to synthesize high-quality textured shapes and tetrahedral meshes. It functions as an image-to-3D reconstructor and text-to-3D generator, utilizing a differentiable 3D renderer to produce realistic visual perspectives and material effects. The system enables the creation of 3D assets from single 2D images, point clouds, or descriptive text prompts. It features a latent space interpolator for creating smooth transitions between different 3D objects and supports the independent control of geometry and texture. The project cov

    Python
    View on GitHub↗4,424
  • threestudio-project/threestudiothreestudio-project avatar

    threestudio-project/threestudio

    7,027View on GitHub↗

    Threestudio is a 3D generative AI framework designed to create three-dimensional assets from text prompts and images. It provides specialized pipelines for text-to-3D generation and image-to-3D reconstruction, utilizing a neural radiance field trainer to produce geometry and textures. The framework is distinguished by its support for hybrid geometry backends, including signed distance functions, tetrahedra grids, and volume grids. It employs score distillation sampling to guide the generation process and features a modular plugin system for loading custom modules and nodes. The system covers

    Jupyter Notebook
    View on GitHub↗7,027

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  • microsoft/trellismicrosoft avatar

    microsoft/TRELLIS

    14,210View on GitHub↗

    TRELLIS is a 3D generative AI model and latent diffusion framework designed to transform natural language descriptions or reference images into textured 3D assets. It operates as a text-to-3D asset generator that utilizes structured latent representations to produce high-quality 3D meshes, Gaussians, and Radiance Fields. The system functions as a multi-format 3D decoder, converting internal representations into standard exchange formats such as GLB and PLY. It also serves as a 3D asset editing tool, enabling the modification of specific regions of generated objects through targeted text or im

    Python3d3d-aigc3d-generation
    View on GitHub↗14,210
  • openai/shap-eopenai avatar

    openai/shap-e

    12,251View on GitHub↗

    Shap-E is a generative 3D modeling system that creates three-dimensional digital assets from natural language descriptions or two-dimensional images. It functions as a generative model capable of producing three-dimensional implicit functions and assets. The project includes a 3D latent encoder that converts trimeshes and 3D models into latent representations using point clouds and multiview renders. It utilizes an image-to-3D generator to produce assets from synthetic view images and a text-to-3D generator to build shapes from text prompts. The system implements a pipeline involving latent

    Python
    View on GitHub↗12,251
  • xxlong0/wonder3dxxlong0 avatar

    xxlong0/Wonder3D

    5,452View on GitHub↗

    Wonder3D is a diffusion-based system for single image 3D reconstruction. It generates high-detail 3D meshes from a single input image by producing consistent multi-view normal maps and color images. The pipeline functions as a multi-view normal map generator and a textured mesh extractor. It uses cross-domain multi-view synthesis to create view-dependent maps, which are then converted into 3D geometry through radiance fusion and memory-efficient surface reconstruction. The project covers 3D mesh generation, multi-view generation, and textured 3D modeling. It also includes capabilities for tr

    Python3d-aigc3d-generation3dgeneration
    View on GitHub↗5,452
  • neilsonnn/image-blasterneilsonnn avatar

    neilsonnn/image-blaster

    12,383View on GitHub↗

    Image Blaster turns a single input image into an explorable 3D world. It is packaged as a set of Claude skills that guide an AI assistant through a step-by-step workflow, pausing for the user's confirmation between stages. The output is a Gaussian splat of the static background, separate textured meshes for the movable objects, and matching audio, generated in minutes. The project splits the source image into a static environment and individually extracted dynamic objects, so each is reconstructed in the way that suits it. The workflow starts by cleaning up the source image: it removes clutte

    TypeScript
    View on GitHub↗12,383
  • tencent-hunyuan/hunyuan3d-2.1Tencent-Hunyuan avatar

    Tencent-Hunyuan/Hunyuan3D-2.1

    2,910View on GitHub↗

    Hunyuan3D-2.1 is a generative 3D framework and image-to-3D pipeline that transforms single 2D images into textured 3D geometries. It functions as an asset generator that produces high-quality 3D meshes and textures using a flow-matching system. The project includes a specialized synthesizer for creating photorealistic textures with physically based rendering properties. These tools allow for the simulation of metallic reflections and light interactions on generated models. The system covers 3D asset pipeline automation through a sequence of shape generation and mesh refinement. It also provi

    Python3d3d-aigc3d-generation
    View on GitHub↗2,910
  • cdcseacave/openmvscdcseacave avatar

    cdcseacave/openMVS

    4,021View on GitHub↗

    openMVS is a multi-view stereo library and photogrammetry pipeline used for 3D scene reconstruction. It transforms Structure from Motion data—specifically camera poses and sparse point clouds—into detailed 3D models consisting of dense point clouds and textured meshes. The project provides a sequence of processing stages to densify point clouds, generate 3D surface meshes, and apply photorealistic textures. It uses multi-view texture blending to map accurate colors onto reconstructed geometry and employs iterative refinement to optimize mesh details. The system includes capabilities for impo

    C++3d-reconstructiondense-point-clouddense-reconstruction
    View on GitHub↗4,021
  • scenario-labs/skillsscenario-labs avatar

    scenario-labs/skills

    3,501View on GitHub↗

    This repository is a collection of installable agent skills that connect AI coding assistants to the Scenario generation server and to expert 3D and game-engine tools. The skills cover generating and editing images, video, audio, and 3D assets, and driving Blender, Maya, ZBrush, Unity, Unreal Engine, Godot, and Roblox through scripted workflows. Each skill is a self-contained instruction file with metadata, installed into many coding assistants through a shared open format. What defines the skills is how they run generation and tool work. Models are discovered through a standard tool protocol

    Python3d-modelsagent-skillsai-agents
    View on GitHub↗3,501
  • google/dracogoogle avatar

    google/draco

    7,357View on GitHub↗

    Draco is a library and toolset for compressing, transcoding, and decoding 3D geometric meshes and point cloud data. Its primary purpose is to reduce storage size and transmission bandwidth for 3D assets. The project includes a geometry optimizer specifically for glTF file containers to reduce asset footprints. It also features a hardened decoder designed to process malformed or untrusted 3D geometric data safely to prevent memory corruption and crashes. The software covers a broad range of 3D data processing capabilities, including geometric data reconstruction, point attribute management, a

    C++
    View on GitHub↗7,357
  • thudm/cogvideoTHUDM avatar

    THUDM/CogVideo

    12,792View on GitHub↗

    CogVideo is a generative video framework that uses diffusion models and transformer-based architectures to synthesize high-resolution video clips. It functions as both a text-to-video and image-to-video generator, converting textual descriptions or static images into temporal visual sequences. The system integrates large language model capabilities to expand short user prompts into detailed descriptions for better visual alignment. It supports the animation of static images through latent seeding and provides the ability to extend the length of existing video sequences. The project includes

    Python
    View on GitHub↗12,792
  • mabaorui/neuralpullmabaorui avatar

    mabaorui/NeuralPull

    181View on GitHub↗

    This repository contains the code to reproduce the results from the paper.

    Python
    View on GitHub↗181
  • colin97/point2meshColin97 avatar

    Colin97/Point2Mesh

    98View on GitHub↗

    Codes for Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance (ECCV2020). paper

    C++
    View on GitHub↗98
  • valeoai/pocovaleoai avatar

    valeoai/POCO

    227View on GitHub↗

    by: Alexandre Boulch and Renaud Marlet

    Python
    View on GitHub↗227
  • andy97/deepmlsAndy97 avatar

    Andy97/DeepMLS

    137View on GitHub↗

    This repository contains the implementation of the paper:

    Python
    View on GitHub↗137
  • autodeskailab/clip-forgeAutodeskAILab avatar

    AutodeskAILab/Clip-Forge

    398View on GitHub↗

    Generating shapes using natural language can enable new ways of imagining and creating the things around us. While significant recent progress has been made in text-to-image generation, text-to-shape generation remains a challenging problem due to the unavailability of paired text and shape data…

    Python
    View on GitHub↗398
  • yfeng95/prnetyfeng95 avatar

    yfeng95/PRNet

    5,025View on GitHub↗

    PRNet is a deep learning project for 3D face reconstruction and dense face alignment from a single image. Its core is an encoder-decoder network that maps a face photo to a UV position map encoding 3D geometry, from which the full shape and color of the face are recovered and saved as a mesh file, with optional front-view alignment. From that reconstruction, the project derives several related outputs. It predicts dense facial landmarks, covering the standard 68 key points as well as tens of thousands of additional points, including hidden ones, with a visibility flag for each. It also estima

    Python3dalignmentface
    View on GitHub↗5,025
  • apple/ml-sharpapple avatar

    apple/ml-sharp

    7,638View on GitHub↗

    ml-sharp is a neural radiance field framework designed for single-image 3D reconstruction. It uses a neural network to predict 3D geometry and appearance from a single photograph in a single feedforward pass. The system generates metric 3D scene representations and includes a real-time view synthesizer for producing high-resolution images of new viewpoints. It also features a camera trajectory renderer that creates video sequences by moving a virtual camera through the predicted 3D space. The project covers coordinate-based neural rendering, 3D Gaussian representation regression, and real-ti

    Python
    View on GitHub↗7,638
  • cleardusk/3ddfacleardusk avatar

    cleardusk/3DDFA

    3,681View on GitHub↗

    3DDFA is a 3D face reconstruction tool that generates three-dimensional facial meshes and 68 structural landmarks from a single two-dimensional input image. The project provides utilities for estimating facial pose and depth maps to determine the orientation and position of a face. It includes a geometry exporter to save reconstructed facial shapes into standard file formats for use in external 3D modeling software. The software further covers automated face cropping using landmark-based and landmark-free identification methods, as well as the extraction of specialized mathematical represent

    Python
    View on GitHub↗3,681
  • google-deepmind/alphafold3google-deepmind avatar

    google-deepmind/alphafold3

    7,613View on GitHub↗

    AlphaFold3 is a biomolecular structure prediction model and bioinformatics structural analysis tool. It uses a deep learning system to predict the three-dimensional shapes of proteins, DNA, RNA, and ligands. The system functions as a diffusion-based protein folding model that predicts the spatial coordinates of biomolecular atoms and interactions. It utilizes a GPU-accelerated inference pipeline to process genetic sequences and structural templates for molecular modeling. The project covers structural bioinformatics analysis and protein interaction modeling to determine the physical arrangem

    Python
    View on GitHub↗7,613
  • vt-vl-lab/3d-photo-inpaintingvt-vl-lab avatar

    vt-vl-lab/3d-photo-inpainting

    7,081View on GitHub↗

    This project is an RGB-D image inpainting tool and framework for 3D photo reconstruction. It transforms single 2D images into 3D content by estimating monocular depth and synthesizing missing color and depth data to fill occluded regions. The system uses a layered depth image representation to manage scene boundaries and pixel connectivity. This allows for novel view synthesis, enabling the generation of videos that simulate motion parallax effects from different camera perspectives. The project covers a range of spatial modeling capabilities, including depth map estimation, disparity-based

    Python
    View on GitHub↗7,081
  • vast-ai-research/triposrVAST-AI-Research avatar

    VAST-AI-Research/TripoSR

    6,652View on GitHub↗

    TripoSR is a single-image 3D reconstruction system that generates a high-quality textured mesh from one photograph in under half a second. It uses a feedforward neural network to process a single image through a transformer architecture, compressing the input into a compact latent vector that conditions the entire reconstruction pipeline. The system outputs a separate UV texture map with configurable resolution, replacing vertex colors for higher-quality surface detail. The project is built around an end-to-end differentiable pipeline that trains the entire reconstruction system from image in

    Python
    View on GitHub↗6,652
  • dreamgaussian/dreamgaussiandreamgaussian avatar

    dreamgaussian/dreamgaussian

    4,363View on GitHub↗

    DreamGaussian is a generative system and converter designed to create textured three-dimensional models from text or images using Gaussian Splatting. It functions as a pipeline for transforming two-dimensional inputs into high-fidelity 3D assets. The project provides specific workflows for converting 3D Gaussian point clouds into standard textured mesh formats compatible with external 3D software. It supports the generation of textured meshes from single images via volumetric refinement and UV texture optimization, as well as the creation of 3D models from text prompts through intermediate im

    Pythonimage-to-3dtext-to-3d
    View on GitHub↗4,363
  • aaronjackson/vrnAaronJackson avatar

    AaronJackson/vrn

    4,523View on GitHub↗

    vrn is a 3D face reconstruction tool that generates three-dimensional volumetric representations of human faces from single two-dimensional images. It utilizes a volumetric convolutional neural network regression model to predict 3D volume data directly from image pixels. The system converts these volumetric predictions into 3D meshes through isosurface extraction and vertex coloring. It further applies realistic surface details by mapping two-dimensional image pixels onto the resulting 3D mesh using nearest-neighbor texture projection. The project provides capabilities for single-image dept

    MATLAB
    View on GitHub↗4,523
  • yadiraf/prnetYadiraF avatar

    YadiraF/PRNet

    5,013View on GitHub↗

    PRNet is a Python library for 3D facial reconstruction. It uses a deep learning regression model to predict 3D facial geometry and vertex colors from a single 2D input image to generate a textured mesh. The project provides tools for digital face swapping, allowing the replacement of a target face with a new image and blending textures to match the original pose. It also includes a framework for face texture swapping and blending to fit specific 3D poses. Additional capabilities cover facial analysis, including the detection and alignment of facial landmarks and the estimation of head pose a

    Python
    View on GitHub↗5,013
  • tencentarc/instantmeshTencentARC avatar

    TencentARC/InstantMesh

    4,591View on GitHub↗

    InstantMesh is a neural 3D reconstruction tool and single-image 3D mesh generator. It utilizes a sparse-view large reconstruction model to convert a single two-dimensional image into a three-dimensional object mesh. The system functions as a textured 3D mesh exporter, saving generated objects with either vertex colors or full texture maps for use in external rendering software. The framework covers a range of capabilities including feed-forward geometry inference, single-image depth estimation, and neural radiance fields. It also supports differentiable mesh rendering and workflows for spars

    Python
    View on GitHub↗4,591
  • facebookresearch/pifuhdfacebookresearch avatar

    facebookresearch/pifuhd

    9,743View on GitHub↗

    pifuhd is a 3D human reconstruction framework that generates high-resolution 3D meshes of people from a single 2D image. It utilizes pixel-aligned implicit functions to map image pixels to 3D space, predicting surface occupancy and distance to create detailed geometry. The system includes a pipeline for creating digital human assets, moving from 2D image feature projection to the extraction of discrete triangular meshes. It features specialized tools for refining these models, including a post-processor that removes geometric artifacts by isolating the largest connected component of the mesh.

    Python
    View on GitHub↗9,743
  • mrforexample/comfyui-3d-packMrForExample avatar

    MrForExample/ComfyUI-3D-Pack

    3,902View on GitHub↗

    ComfyUI-3D-Pack is a suite of custom nodes for ComfyUI that enables 3D asset generation and rendering within a node-based workflow. It provides a set of tools for reconstructing textured three-dimensional meshes and volumetric scenes from single images, multi-view images, or text prompts. The system includes a Gaussian splatting generator for creating high-fidelity volumetric 3D scene representations and a multi-view image generator to produce consistent image sets for reconstruction. It also features a single image 3D mesh tool to build geometry from a single 2D source. The toolset covers 3

    Pythoncomfycomfyuimachine-learning
    View on GitHub↗3,902
  • facebookresearch/sam-3d-objectsfacebookresearch avatar

    facebookresearch/sam-3d-objects

    6,012View on GitHub↗

    SAM 3D Objects is a promptable foundation model that recovers 3D objects and human meshes from single images. It converts masked objects in a single photograph into full 3D models with pose, shape, texture, and layout, while also producing complete 3D human body meshes from the same input. The system integrates promptable segmentation to isolate objects and humans before reconstruction, then aligns the independently reconstructed 3D elements into a shared coordinate space. This enables scene-level understanding where multiple 3D reconstructions from the same image coexist in a common coordina

    Python
    View on GitHub↗6,012