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Back to material-motion/material-motion-swift

Open-source alternatives to Material Motion Swift

30 open-source projects similar to material-motion/material-motion-swift, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Material Motion Swift alternative.

  • marcosgriselli/viewanimatormarcosgriselli avatar

    marcosgriselli/ViewAnimator

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    ViewAnimator is a Swift animation library and view transition framework designed to coordinate visual motion effects across interface elements. It provides a motion engine that executes animation sequences and geometric transforms on individual views and layout cells. The framework is built around a standardized animation protocol, allowing developers to create and integrate custom movement and transition behaviors. This extensibility enables the creation of reusable animation libraries beyond the pre-defined effects. The system supports combining multiple visual transforms into single compo

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    Popmotion is a JavaScript animation library and declarative motion engine designed for creating programmatic motion and interactive transitions within web user interfaces. It provides a functional animation API that allows developers to define complex animation sequences through configuration objects rather than manual frame management. The engine utilizes a functional approach to animate user interface elements, implementing spring-based physics simulations to mimic real-world momentum. It employs interpolation-based value mapping and functional transformations to translate animation progres

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  • colineberhardt/vctransitionslibraryColinEberhardt avatar

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    VCTransitionsLibrary is a suite of tools providing pre-built visual effects and gesture-driven controllers for managing transitions between view controllers in iOS applications. It serves as a UIKit animation framework that implements custom animations for navigating between screens to improve visual flow. The library features a collection of pre-defined animations, including flip, fold, cube, and crossfade effects. It includes an interactive transition controller that links gesture recognizers, such as swipes and pinches, to animations, allowing users to manually drive or cancel the navigati

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    AwesomeMenu is a reusable iOS user interface component that provides an animated radial menu system. It serves as a navigation tool for mobile applications, utilizing motion and rotation to present a set of available actions to the user. The component focuses on circular navigation menus that expand and collapse using CoreAnimation for fly-out transitions. It implements a radial layout where menu items are positioned using polar coordinates and selected via angle-based input mapping. The system handles custom UI animations and iOS app navigation by organizing menu elements as independent ani

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    This is a keyboard interaction library and manager for React Native that provides smooth animations, gesture-based dismissal, and event tracking. It serves as a cross-platform keyboard event bus, ensuring consistent keyboard show and hide behavior between iOS and Android. The project features an interactive animation driver that links native keyboard frame events directly to animated values to bypass bridge round-trips. It enables interactive keyboard dismissal via swipe gestures and includes a keyboard preloading system to eliminate first-show latency and input lag. The library provides com

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    Cytoscape.js is a JavaScript library designed for rendering interactive node-link diagrams and analyzing complex network structures directly within a web browser. It functions as a comprehensive framework for building responsive graph interfaces, providing the tools necessary to visualize relational datasets and manage hierarchical data models. The library distinguishes itself through a modular architecture that supports custom layout algorithms and rendering styles, allowing for the integration of physics-based engines to organize complex network structures automatically. It utilizes an even

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    4,519View on GitHub↗

    maptalks.js is a JavaScript map rendering library and web map interaction framework used to render interactive 2D and 3D geographic data on a web canvas. It functions as a 3D geospatial engine supporting 3DTiles and GLTF formats, a GeoJSON visualization tool, and a spatial analysis library. The project distinguishes itself through high-performance rendering and dynamic geospatial animation, including the ability to simulate traffic flow and execute smooth visual transitions for map elements. It provides comprehensive tools for interactive geometry editing, allowing users to draw and modify ve

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    The mdb-ui-kit is a frontend component library and visual extension that combines the Bootstrap 5 framework with Material Design principles. It provides a collection of pre-styled interface elements and responsive web templates to facilitate the development of consistent web applications. The toolkit extends the Bootstrap ecosystem by adding Material Design aesthetics and advanced styling options. It enables rapid prototyping through the use of pre-configured design blocks and provides mechanisms for deep visual customization via SCSS variables and native CSS custom properties, including supp

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    View on GitHub↗24,256
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    markdalgleish/stellar.js

    4,592View on GitHub↗

    Stellar.js is a JavaScript parallax library and scroll-based motion framework used to coordinate DOM element positioning and CSS transforms. It functions as a positioning tool that calculates real-time coordinate shifts for background images and foreground items based on scroll triggers. The library utilizes a CSS transform animation engine to ensure movement is hardware-accelerated on both mobile and desktop browsers. It creates depth effects by applying different movement speeds to elements relative to the natural scroll rate. The framework covers a range of motion capabilities, including

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    React Native Motion is a cross-platform animation library designed for building fluid transitions and motion effects within mobile applications. It functions as a declarative engine that parses static configuration objects to orchestrate complex visual sequences and interface updates. The library distinguishes itself through a native-driven execution model that processes animation frames directly on the native UI thread, bypassing the JavaScript bridge to maintain performance. It provides specialized tools for shared element transitions, which track component geometry across navigation bounda

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    Koloda is an iOS gesture interaction library and SwiftUI view component used to create swipeable card interfaces. It provides a stack-based view component that manages overlapping views, ensuring only the top-most element remains actively interactive. The library allows for the customization of card appearance, including the configuration of overlays and animations that dictate how background cards move during a swipe. It manages drag behavior and swipe directions, triggering specific logic when cards are swiped, tapped, or fully exhausted. The component covers the implementation of gesture-

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    View on GitHub↗29,110
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    SmartRefreshLayout is a pull-to-refresh framework and gesture interaction library for Android. It provides a scroll view wrapper that integrates interactive refresh headers and loading footers into mobile user interfaces, coordinating synchronized scrolling and touch events. The project features a pluggable architecture for custom refresh indicators and secondary refresh mechanisms. It utilizes damping-based gesture translation and overscroll rebound mechanisms to manage the tactile feel of drag resistance and physics-based animations. The library covers a broad range of interaction logic, i

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    EasyAnimation is a Swift library for defining and executing interface animations. It provides a system for modifying layer properties and creating visual transitions for UI components. The library specializes in physics-based motion, utilizing spring constants and damping ratios to produce bouncy movement effects. It also enables complex animation sequencing, allowing multiple visual changes to be chained together with specific timing and delays. Additional capabilities include the ability to cancel running animation sequences after the active step completes and the use of block-based proper

    Swift
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    Framer Motion is a React animation library and hardware-accelerated motion engine. It provides a suite of systems for managing declarative transitions, automated layout interpolation, and animation states within React user interfaces. The project distinguishes itself through a layout transition orchestrator that automatically interpolates visual changes when elements shift position or size. It includes an interactive gesture system to trigger motion based on drags, hovers, and taps, as well as tools for binding animation progress to scroll positions. The library covers a broad range of motio

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    Motion-vue is a declarative animation library for Vue that provides a framework for building fluid, high-performance user interface motion. It enables developers to define complex animation states and transitions using code-based variants and spring-driven physics, ensuring that visual updates remain synchronized with component lifecycles and application state. The library distinguishes itself through a layout projection engine that tracks element coordinates to animate transitions between layout states, and a gesture-driven input pipeline that maps pointer and scroll interactions to animatio

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    motion-canvas/motion-canvas

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    Motion Canvas is a TypeScript-based framework for creating programmatic animations and motion graphics. It functions as a code-based animation tool that allows developers to define visual transitions, element properties, and timing through scripts rather than traditional timeline-based interfaces. The library renders frame-accurate motion graphics directly in the browser using web technologies. The project utilizes a virtual scene graph to manage visual objects and their transformations, which are then rendered to an HTML5 canvas. It employs generator functions to sequence animations and reac

    TypeScriptanimationpresentationvisualization
    View on GitHub↗18,182
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    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    View on GitHub↗23,877
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    MDXcomponentsframer-motionnextjs
    View on GitHub↗21,278
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    Floem is a native desktop UI framework and cross-platform toolkit for building high-performance user interfaces. It functions as a reactive UI library that uses a signal-based state management system to automatically synchronize the interface with data changes via lightweight observable primitives. The framework utilizes a GPU-accelerated rendering engine to ensure visual consistency and high performance across different desktop operating systems. It features a layout engine based on flexible box and grid models to create responsive screens that adapt to various window sizes. The toolkit cov

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    turn.js is an HTML5 page flip library and digital book viewer used to render documents as interactive books. It simulates realistic book page-turning effects for web content and provides a navigation interface for flipping through pages via mouse clicks or touch gestures. The library supports both single and double page layouts and can synchronize the current page position with browser navigation history. It allows for the dynamic loading of page content and the ability to manage book pages by adding or removing individual sections. Capability areas include content magnification through zoom

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    react-flip-move is a React animation library designed for animating DOM element transitions and list reordering using the FLIP technique. It functions as a layout transition component and a DOM transition utility to create smooth movement during state changes. The library specializes in hardware-accelerated transitions for elements as they are added, removed, or reordered within a list. It employs bounding-box position tracking to calculate layout shifts and supports staggered animation timing to create sequenced visual flows. Its capability surface covers layout transition orchestration, in

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    This is a comprehensive library of code examples and reference implementations for building cross-platform user interfaces with Flutter. The project provides a collection of demo applications and guides designed to illustrate the implementation of design patterns, animation techniques, and testing workflows. The repository features specific demonstrations for native integration, including examples of embedding modules into existing native applications, using platform channels, and bridging native code with the framework. It also serves as an animation reference, providing implementations for

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    Motion is a physics-based animation engine for building gesturally-driven user interfaces and interactions on Apple platforms. It functions as a Swift frame-by-frame animation utility that drives declarative state changes and simulates physical behaviors. The library executes continuous frame updates by invoking custom value blocks directly from display link timing loops, handling standard numeric and vector types. It supports mid-flight animation interruption, allowing active animations to be stopped, altered, or redirected instantly by mutating live parameters. Additionally, the engine simu

    Swift
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