This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a
Lua Virtual Reality Framework
A small and simple LOVE2D wrapper for OneLua, lpp-vita, and Lua Player PS3
LÖVE for Nintendo Homebrew
The main features of lovebrew/lovepotion are: Platform Ports.
Open-source alternatives to lovebrew/lovepotion include: id-software/doom — This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a… bjornbytes/lovr — Lua Virtual Reality Framework. lukezgd/love-wraplua — A small and simple LOVE2D wrapper for OneLua, lpp-vita, and Lua Player PS3. rxi/lovedos — A framework for making 2D DOS games in Lua.