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bjornbytes avatar

bjornbytes/lovr

0
View on GitHub↗
2,558 stars·163 forks·C·MIT·9 viewslovr.org↗

Lovr

Lua Virtual Reality Framework

Features

  • Game Development Engines - Simple 3D game engine designed for Lua scripting.
  • Platform Ports - VR device support.

Star history

Star history chart for bjornbytes/lovrStar history chart for bjornbytes/lovr

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Frequently asked questions

What does bjornbytes/lovr do?

Lua Virtual Reality Framework

What are the main features of bjornbytes/lovr?

The main features of bjornbytes/lovr are: Game Development Engines, Platform Ports.

Which projects share features with bjornbytes/lovr?

Projects with overlapping indexed features include: id-software/doom — This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a… bevyengine/bevy — Bevy is a cross-platform game engine and framework built in Rust, designed for creating interactive simulations and… defold/defold — Defold is a cross-platform game engine and integrated development environment used to create 2D and 3D games for… flaxengine/flaxengine — FlaxEngine is a cross-platform game engine and development kit designed for creating high-fidelity 2D and 3D games. It… haxeflixel/flixel — Free, cross-platform 2D game engine powered by Haxe and OpenFL. achetagames/epic-asset-manager — A frontend to Assets purchased on Epic Games Store.

Projects sharing features with Lovr

These projects share indexed features with Lovr. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • id-software/doomid-Software avatar

    id-Software/DOOM

    18,936View on GitHub↗

    This project is a first-person shooter game engine and a pseudo-3D rendering engine written in C. It serves as a software framework for rendering three-dimensional environments and managing entity physics. The engine includes a networked multiplayer system designed to synchronize game state and player actions across a client-server network. It utilizes a portable codebase that allows game logic to be adapted across different operating systems and hardware architectures. Core capabilities cover 3D game engine architecture, including spatial partitioning and depth-based rendering. The system a

    C++
    View on GitHub↗18,936
  • bevyengine/bevybevyengine avatar

    bevyengine/bevy

    46,634View on GitHub↗

    Bevy is a cross-platform game engine and framework built in Rust, designed for creating interactive simulations and graphical applications. It utilizes a data-oriented entity-component-system architecture to manage game state, organizing data into contiguous memory blocks to facilitate high-performance processing and massive parallelization of entities. The engine distinguishes itself through a modular plugin architecture and a system-based task scheduler that automatically parallelizes logic by analyzing data access patterns. By employing reactive change detection and deferred command buffer

    Rustbevygame-developmentgame-engine
    View on GitHub↗46,634
  • defold/defolddefold avatar

    defold/defold

    6,138View on GitHub↗

    Defold is a cross-platform game engine and integrated development environment used to create 2D and 3D games for desktop, mobile, and web targets. It combines a game development IDE for asset and scene management with a multi-platform build system and a scripting environment based on Lua. The engine includes a specialized headless runtime for hosting game servers and performing automated testing without a graphical interface. It supports native engine extensions, allowing custom low-level code to be integrated into the core to expand functionality beyond the standard scripting interface. The

    C++
    View on GitHub↗6,138
  • achetagames/epic-asset-managerAchetaGames avatar

    AchetaGames/Epic-Asset-Manager

    506View on GitHub↗

    A frontend to Assets purchased on Epic Games Store

    Rust
    View on GitHub↗506
Compare all 17 related projects→