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lo-th/Oimo.js

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lo-th.github.io/Oimo.js↗

Oimo.js

Lightweight 3d physics engine for javascript

Features

  • Game Engines and Frameworks - Lightweight 3D physics engine for JavaScript.

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  • Graphic Libraries - Lightweight 3D physics engine for the web.
  • Physics Engines - Lightweight 3D physics engine.
  • Web Graphics Libraries - Lightweight 3D physics engine for JavaScript.
  • 3,162 stars·307 forks·JavaScript·MIT·22 views

    Star history

    Star history chart for lo-th/oimo.jsStar history chart for lo-th/oimo.js

    How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

    Frequently asked questions

    What does lo-th/oimo.js do?

    Lightweight 3d physics engine for javascript

    What are the main features of lo-th/oimo.js?

    The main features of lo-th/oimo.js are: Game Engines and Frameworks, Graphic Libraries, Physics Engines, Web Graphics Libraries.

    Which projects share features with lo-th/oimo.js?

    Projects with overlapping indexed features include: kripken/ammo.js — ammo.js is a JavaScript port of the Bullet physics engine, compiled via Emscripten to provide a high-performance… liabru/matter-js — Matter-js is a 2D rigid body physics engine written in JavaScript for simulating realistic physical interactions,… babylonjs/babylon.js — Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive… ikpil/box2d.net — Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers. ikpil/dotrecast — DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers. mrdoob/three.js — This project is a high-level 3D graphics engine designed to render complex, hardware-accelerated environments within…

    Projects sharing features with Oimo.js

    These projects share indexed features with Oimo.js. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
    • kripken/ammo.jskripken avatar

      kripken/ammo.js

      4,588View on GitHub↗

      ammo.js is a JavaScript port of the Bullet physics engine, compiled via Emscripten to provide a high-performance physics library for the browser. It functions as a 3D rigid body engine and an Emscripten compiled library that enables complex physical computations using WebAssembly and JavaScript. The project provides specialized simulation capabilities for soft body physics, modeling the deformation of flexible materials like cloth and rubber, and a vehicle dynamics engine for calculating the mechanics of wheeled vehicles. The simulation surface also covers rigid body dynamics for non-deforma

      C++
      View on GitHub↗4,588
    • ikpil/dotrecastikpil avatar

      ikpil/DotRecast

      899View on GitHub↗

      DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers

      C#aicrowd-simulationcsharp
      View on GitHub↗899
    • babylonjs/babylon.jsBabylonJS avatar

      BabylonJS/Babylon.js

      26,304View on GitHub↗

      Babylon.js is a JavaScript game engine and real-time graphics renderer designed for creating interactive three-dimensional visuals and applications. It functions as a web-based 3D framework and WebGL engine that enables the deployment of high-performance 3D content across various web platforms and devices. The project provides tools for web-based 3D game development, real-time graphics rendering, and the creation of browser-based interactive visualizations. It also supports the development of WebXR virtual and augmented reality experiences using standard web technologies. The framework cover

      TypeScript
      View on GitHub↗26,304
  • ikpil/box2d.netikpil avatar

    ikpil/Box2D.NET

    185View on GitHub↗

    Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers

    C#2d2d-gamebox2d
    View on GitHub↗185
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