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DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
The main features of ikpil/dotrecast are: Navigation and AI, Pathfinding and AI, Game Development Modules, Game Engines and Frameworks, Physics Engines, Game Development.
Projects with overlapping indexed features include: ikpil/box2d.net — Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers. friflo/friflo.engine.ecs — High-performance C# ECS. bero1985/kraft — Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games. cocoatoucher/glide — Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials. adamslair/duality — a 2D Game Development Framework. fosterframework/foster — A small C# game framework.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
a 2D Game Development Framework
Kraft Physics Engine is an open source Object Pascal physics engine library that can be used in 3D games.
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials