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Free, cross-platform 2D game engine powered by Haxe and OpenFL
The main features of haxeflixel/flixel are: Game Development Engines, Game Engines and Frameworks, Game Frameworks, Game engines.
Projects with overlapping indexed features include: craftyjs/crafty — JavaScript Game Engine. galacean/engine — This is a web-based 3D game engine designed for creating high-performance interactive experiences on web and mobile… ceramic-engine/ceramic — Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios,… cocos2d/cocos2d-x — Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive… almasb/fxgl — FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment… heapsio/heaps — High Performance Game Framework.
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js webgl) and to unity projects
Cocos2d-x is a high-performance C++ game development framework designed for building and deploying interactive applications across mobile, desktop, and web platforms. It functions as a cross-platform game engine that utilizes an entity-component system to manage object lifecycles, behaviors, and spatial relationships within a unified codebase. The engine is distinguished by its specialized 2D graphics rendering pipeline, which is optimized for hardware-accelerated performance when displaying sprites, particle effects, and skeletal animations. It provides developers with low-level access to gr
FXGL is a 2D game engine and development framework designed for Java and Kotlin. It provides a structured environment for building cross-platform desktop games, integrating a central game loop with an entity component system and a JavaFX-based scene graph for rendering. The toolkit distinguishes itself by providing a comprehensive suite of integrated libraries for game AI pathfinding, physics collision resolution, and multiplayer networking via TCP and UDP protocols. It includes specialized systems for adaptive user interface design using global stylesheets and a data-driven asset management