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Cylon is a JavaScript robotics framework and hardware abstraction layer designed for controlling robots, drones, and IoT devices. It functions as an IoT device orchestrator that translates high-level JavaScript commands into hardware signals and manages multiple sensors and components concurrently. The system utilizes a modular architecture of drivers and adaptors to normalize diverse hardware signals into a unified programming interface. It enables the deployment of hardware control logic across various environments, including web browsers and mobile applications, through cross-platform bund
Cinder is a C++ creative coding library and native graphics toolkit designed for developing professional interactive media and visual art. It serves as a cross-platform multimedia framework for generating high-performance generative digital art and real-time visual rendering. The framework provides a professional suite of tools for building hardware-integrated installations and cinematic visuals. It focuses on real-time graphics programming and the production of high-quality graphics for professional displays. The library includes a cross-platform abstraction layer and a modular architecture
GHDL is a compiler and simulator for VHDL hardware descriptions. It functions as a multi-pass analysis elaborator that resolves design hierarchies and dependencies to prepare hardware descriptions for simulation or synthesis. The project transforms VHDL source code into executable binaries for high-speed digital design verification and serves as a synthesis tool that converts descriptions into structural netlists compatible with vendor or open-source flows. It also implements the Language Server Protocol to provide static analysis, autocomplete, and code navigation for VHDL files. The toolse
This project is a C++ library and hardware driver designed to control Hub75 RGB LED panels using the GPIO pins of a Raspberry Pi. It functions as both a low-level panel controller and a graphics library for rendering visual content on low-resolution LED grids. The system distinguishes itself through a comprehensive set of hardware configuration tools, including custom pixel mapping, rotation, and mirroring to match physical display geometries. It supports multi-display chaining in both parallel and series configurations and provides a Python binding to expose the core C++ logic for hardware a
Anypixel is a web-to-hardware display framework and toolkit for building large-scale physical interactive screens and button walls. It provides a system for mapping HTML canvas graphics to physical LED arrays, combining a networked pixel controller with a management tool that translates web application data into electronic signals for microcontroller-driven display boards.
The main features of googlecreativelab/anypixel are: Interactive Installation Frameworks, Physical Hardware Control, Hardware Simulation, Pixel-Level Display Coordination, Interactive Visual Rendering, Hardware-Driven Visuals, Hardware Communication, Coordinate-Based Input Mappings.
Projects with overlapping indexed features include: hzeller/rpi-rgb-led-matrix — This project is a C++ library and hardware driver designed to control Hub75 RGB LED panels using the GPIO pins of a… knownsec/aipyapp — This project is an application framework and execution environment that integrates large language models with local… hybridgroup/cylon — Cylon is a JavaScript robotics framework and hardware abstraction layer designed for controlling robots, drones, and… cinder/cinder — Cinder is a C++ creative coding library and native graphics toolkit designed for developing professional interactive… ghdl/ghdl — GHDL is a compiler and simulator for VHDL hardware descriptions. It functions as a multi-pass analysis elaborator that… nannou-org/nannou — Nannou is a creative coding framework for Rust designed for building interactive visual and audio sketches. It…