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Back to framer/motion

Open-source alternatives to Motion

30 open-source projects similar to framer/motion, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Motion alternative.

  • motiondivision/motionmotiondivision avatar

    motiondivision/motion

    32,375View on GitHub↗

    Motion is a high-performance animation library that provides a unified, declarative architecture for managing visual transitions and motion states across web interfaces. By utilizing a lightweight engine, it allows developers to define complex animations through component properties rather than manual DOM manipulation, ensuring consistent behavior across various component-based frameworks and vanilla JavaScript environments. The library distinguishes itself through a sophisticated physics-based motion engine that simulates natural movement using mass, damping, and stiffness parameters. It inc

    TypeScriptanimationanimation-jsmotion
    View on GitHub↗32,375
  • greensock/gsapgreensock avatar

    greensock/GSAP

    23,877View on GitHub↗

    GSAP is a comprehensive JavaScript animation library designed for orchestrating complex motion sequences and interactive user interfaces. It provides a robust property-interpolation engine that calculates intermediate values for CSS styles, attributes, and numeric properties, enabling smooth visual transitions across web elements. The framework is built on a core architecture that manages animation lifecycles, timeline-based sequence orchestration, and virtual property interception to ensure precise control over motion. The library distinguishes itself through a modular, plugin-based extensib

    JavaScriptanimationgsapjavascript
    View on GitHub↗23,877
  • daniel-lundin/snabbt.jsdaniel-lundin avatar

    daniel-lundin/snabbt.js

    5,175View on GitHub↗

    snabbt.js is a JavaScript motion framework and CSS transform animation library used to create high-performance animations for DOM elements. It functions as a 3D CSS animation engine and a matrix-based geometry toolkit for calculating precise translations, rotations, scales, and skews. The framework provides a user-driven animation controller that allows animation progress to be tied to manual user input rather than standard time-based playback. It enables the simulation of depth and perspective by animating HTML elements into three-dimensional shapes. The system covers motion orchestration t

    JavaScript
    View on GitHub↗5,175

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  • aholachek/react-flip-toolkitaholachek avatar

    aholachek/react-flip-toolkit

    4,190View on GitHub↗

    react-flip-toolkit is a coordinate-based transition framework and layout animation library for React. It uses a magic-move technique to calculate element positions, preventing jarring jumps during layout shifts through interpolation and physics. The library provides a spring-based motion engine that uses stiffness and damping settings to create natural movement for layout and style changes. It includes specialized tools for shared element transitions, which coordinate visual movements across client-side route changes to maintain continuity between different pages. The system covers layout tr

    TypeScriptanimation-libraryflip-animationslayout-animation
    View on GitHub↗4,190
  • chenglou/react-motionchenglou avatar

    chenglou/react-motion

    21,921View on GitHub↗

    react-motion is a physics-driven animation toolkit and library for React applications. It provides a system for creating fluid user interface transitions by simulating natural spring movement to move elements toward destination values using stiffness and damping parameters. The framework manages the visual entry and exit of components as they mount and unmount within the document structure. It coordinates complex motion patterns, including staggered animations and fluid transitions for items being added, removed, or reordered within dynamic lists. The library covers a broad range of animatio

    JavaScript
    View on GitHub↗21,921
  • roberthein/bouncylayoutroberthein avatar

    roberthein/BouncyLayout

    4,245View on GitHub↗

    BouncyLayout is a Swift UI layout component and iOS UI component designed as a spring-based animation library. It serves as a layout container for iOS applications that applies spring-driven bounce animations to list cells during scrolling and resizing. The project focuses on creating tactile, bouncy movement for user interface elements through physics-driven animations. It enables custom layout animations and dynamic UI motion specifically for interactive list designs.

    Swift
    View on GitHub↗4,245
  • motiondivision/motion-vuemotiondivision avatar

    motiondivision/motion-vue

    2,185View on GitHub↗

    Motion-vue is a declarative animation library for Vue that provides a framework for building fluid, high-performance user interface motion. It enables developers to define complex animation states and transitions using code-based variants and spring-driven physics, ensuring that visual updates remain synchronized with component lifecycles and application state. The library distinguishes itself through a layout projection engine that tracks element coordinates to animate transitions between layout states, and a gesture-driven input pipeline that maps pointer and scroll interactions to animatio

    TypeScriptanimationframer-motionmotion
    View on GitHub↗2,185
  • lgvalle/material-animationslgvalle avatar

    lgvalle/Material-Animations

    13,567View on GitHub↗

    Material-Animations is a Java-based library for coordinating activity transitions, property animations, and reveal effects within Android mobile user interfaces. It provides a framework for automating visual updates whenever view properties or layout configurations are modified. The project implements high-level patterns for shared element transitions, linking independent views across different sections to simulate a single moving element. It also includes circular reveal masking to unveil content from a specific focal point and coordinate-based view mapping to execute translation and scaling

    Java
    View on GitHub↗13,567
  • haltu/muurihaltu avatar

    haltu/muuri

    10,954View on GitHub↗

    Muuri is a JavaScript grid layout library and draggable UI framework used to create responsive grids with drag-and-drop reordering, sorting, and animated filtering. It features a nested grid system that allows full grid instances to be embedded inside other grid items to create hierarchical structures. The library uses a web worker layout engine to offload heavy coordinate calculations to background threads, maintaining interface responsiveness during complex rearrangements. The system provides interactive capabilities for moving items between multiple containers, filtering visibility based

    JavaScriptbin-packingdnddrag-and-drop
    View on GitHub↗10,954
  • nitin42/animate-componentsnitin42 avatar

    nitin42/animate-components

    907View on GitHub↗

    Animate Components is a motion framework that provides a collection of declarative primitives for managing visual transitions and animation sequences within web applications. It functions as a component-based library designed to standardize motion behavior, ensuring that interface elements move and transition consistently across different parts of a project. The library distinguishes itself through a framework-neutral architecture that bridges animation logic with various component models. By utilizing a declarative interface, it allows developers to compose complex motion patterns and synchr

    JavaScriptanimate-componentsanimationscreate-react-app
    View on GitHub↗907
  • joshwcomeau/react-flip-movejoshwcomeau avatar

    joshwcomeau/react-flip-move

    4,139View on GitHub↗

    react-flip-move is a React animation library designed for animating DOM element transitions and list reordering using the FLIP technique. It functions as a layout transition component and a DOM transition utility to create smooth movement during state changes. The library specializes in hardware-accelerated transitions for elements as they are added, removed, or reordered within a list. It employs bounding-box position tracking to calculate layout shifts and supports staggered animation timing to create sequenced visual flows. Its capability surface covers layout transition orchestration, in

    JavaScript
    View on GitHub↗4,139
  • greensock/greensock-jsgreensock avatar

    greensock/GreenSock-JS

    25,916View on GitHub↗

    GreenSock-JS is a JavaScript animation library and framework designed for animating CSS properties, SVG attributes, and JavaScript values. It functions as a scroll-driven animation engine and a sequencing system for coordinating multiple animations into a single timeline for precise execution across web browsers. The project provides tools for creating interactive scroll effects by linking animation progress to a user's scroll position. It also includes a responsive animation framework that adjusts behaviors and timing based on media queries to maintain consistency across different device scr

    JavaScript
    View on GitHub↗25,916
  • ibelick/motion-primitivesibelick avatar

    ibelick/motion-primitives

    5,607View on GitHub↗

    Motion Primitives is an animated UI kit and React animation component library designed as a web motion framework. It provides a collection of pre-built, customizable visual components used to implement complex interface animations and transitions within a browser environment. The library focuses on animated user interface design and frontend visual polish. It enables the development of interactive web components and rapid UI prototyping by providing reusable primitives that handle motion effects without requiring custom logic from scratch. The framework integrates Framer Motion for physics-b

    TypeScriptanimateanimatedanimation
    View on GitHub↗5,607
  • ant-design/ant-motionant-design avatar

    ant-design/ant-motion

    4,613View on GitHub↗

    This is a React animation library providing a collection of components for creating choreographed motion, complex transitions, and SVG morphing. It functions as a motion design specification and a UI component animation wrapper system used to apply 3D transforms, Bezier curves, and entry-exit transitions to interface elements. The project includes a scroll-driven animation suite for synchronizing UI movements and parallax effects with the viewport position, as well as an SVG motion framework for animating paths, drawing lines incrementally, and interpolating coordinates for shape morphing. I

    JavaScriptanimationant-motionjavascript
    View on GitHub↗4,613
  • pmndrs/react-springpmndrs avatar

    pmndrs/react-spring

    29,115View on GitHub↗

    React-spring is a physics-based animation library designed to create fluid, natural motion for user interface elements and three-dimensional objects. It functions as a declarative motion framework that maps state changes to animated property values, utilizing spring physics—defined by mass, tension, and friction—rather than traditional time-based easing functions to calculate transitions. The library distinguishes itself through a rendering-agnostic architecture that decouples animation logic from specific UI frameworks, allowing for consistent application across web interfaces, 3D scenes, an

    TypeScriptanimation-libraryreactreact-spring
    View on GitHub↗29,115
  • react-spring/react-springreact-spring avatar

    react-spring/react-spring

    29,110View on GitHub↗

    react-spring is a declarative animation framework for React that drives visual transitions through state-driven declarations. It functions as a motion engine where animations are defined as target values pursued by a physics engine based on application state. The library utilizes a spring physics engine to calculate natural movements by simulating mass, tension, and friction instead of relying on fixed durations. To maintain high frame rates, it updates DOM elements directly via references to bypass the standard React render cycle. The framework covers physics-based motion and state-driven t

    TypeScript
    View on GitHub↗29,110
  • juliangarnier/animejuliangarnier avatar

    juliangarnier/anime

    69,932View on GitHub↗

    This project is a declarative motion framework and JavaScript animation engine designed to transition CSS properties, SVG attributes, and DOM elements. It provides a comprehensive set of tools for creating complex, multi-part motion sequences by synchronizing animations, timers, and callbacks into a single, unified timeline. The library distinguishes itself through a robust timeline-based sequence orchestrator that allows for precise timing, label-based control, and hierarchical nesting of animations. It also features a physics-driven interaction library that enables draggable elements with c

    JavaScriptanimationanimecanvas
    View on GitHub↗69,932
  • alexfoxy/laxxxalexfoxy avatar

    alexfoxy/laxxx

    10,484View on GitHub↗

    laxxx is a lightweight JavaScript framework for creating scroll-driven animations and DOM element bindings. It functions as a CSS interpolation engine and animation utility that maps numeric driver values to HTML attributes and styles in real time. The framework specializes in linking visual properties to scroll position and velocity, featuring built-in inertia to smooth out transitions and prevent abrupt visual jumps. It utilizes a driver-based system to generate numeric streams from inputs like mouse movement or time, which are then transformed into CSS outputs through easing equations and

    JavaScript
    View on GitHub↗10,484
  • facebookarchive/asyncdisplaykitfacebookarchive avatar

    facebookarchive/AsyncDisplayKit

    13,345View on GitHub↗

    AsyncDisplayKit is an asynchronous UI framework and performance library for iOS. It provides a collection of performant alternatives to standard views, allowing developers to build responsive interfaces by offloading layout and rendering tasks to background threads. The framework is centered around a declarative layout engine based on a flexbox model, which calculates element positions and sizes asynchronously. It utilizes a node-based abstraction to wrap native views, enabling the instantiation and configuration of UI hierarchies on background threads to prevent main thread blocking. The sy

    Objective-C++
    View on GitHub↗13,345
  • metafizzy/isotopeM

    metafizzy/isotope

    11,102View on GitHub↗

    Isotope is a JavaScript grid layout library used to create filterable and sortable grids with automatic element positioning in the browser. It functions as a layout engine that calculates absolute coordinates for elements to maintain a dense grid regardless of individual item dimensions. The library features a masonry layout engine that arranges items of varying heights into a compact grid to eliminate vertical gaps. It includes a coordinate-based layout animator for smooth transitions during layout shifts and a CSS selector filtering tool to show or hide elements without reloading the page.

    HTML
    View on GitHub↗11,102
  • janpaepke/scrollmagicjanpaepke avatar

    janpaepke/ScrollMagic

    14,951View on GitHub↗

    ScrollMagic is a DOM scroll interaction framework and animation engine used to map scroll progress to callbacks and visual effects. It functions as a library for triggering animations based on a user's scroll position and the proximity of elements to the viewport. The framework employs a plugin-based system to extend core behavior and customize how elements react during movement. This allows for the development of non-standard scrolling interactions and interactive storytelling experiences where content transitions are tied to the scroll position. The system provides capabilities for viewpor

    TypeScript
    View on GitHub↗14,951
  • software-mansion/react-native-reanimatedsoftware-mansion avatar

    software-mansion/react-native-reanimated

    10,674View on GitHub↗

    This project is a cross-platform animation library for React Native that provides a declarative engine for building high-performance user interfaces. It functions by offloading animation logic and interaction processing to the native UI thread, ensuring that visual transitions remain smooth and responsive even when the main application thread is under heavy load. The library distinguishes itself through a specialized architecture that transforms standard functions into units capable of executing directly on the native thread. It utilizes shared-memory synchronization to maintain consistent da

    TypeScriptanimationgesturejavascript
    View on GitHub↗10,674
  • matteobruni/tsparticlesmatteobruni avatar

    matteobruni/tsparticles

    8,888View on GitHub↗

    tsparticles is a JavaScript particle engine and canvas visual effects toolkit used to create animated particle systems, interactive backgrounds, and web animations. It functions as a web animation library that provides a set of compatible wrappers for integration into React, Vue, Angular, and Svelte applications. The engine includes pre-built animation patterns for celebratory effects, such as confetti explosions and fireworks. It allows for the creation of custom JavaScript visualizations through a plugin system that enables the development of specialized shapes and behaviors. The toolkit s

    TypeScript
    View on GitHub↗8,888
  • rstacruz/jquery.transitrstacruz avatar

    rstacruz/jquery.transit

    7,240View on GitHub↗

    This project is a jQuery plugin and animation extension that enables hardware-accelerated CSS3 transitions and transformations. It serves as a wrapper that shifts animation logic from script-based updates to native browser style transitions. The library provides tools for managing the scale, rotation, and orientation of page elements. It uses relative-value coordinate calculations to handle element movement and maps generic transformation properties to browser-specific vendor prefixes. The capability surface covers high-performance visual effects, including the management of timing and easin

    JavaScript
    View on GitHub↗7,240
  • facebook/popfacebook avatar

    facebook/pop

    19,559View on GitHub↗

    Pop is an animation library for iOS and macOS designed to manage property animations, value interpolation, and physics engines. It functions as a framework for linking animation engines to arbitrary object properties, extending beyond standard view attributes. The library features a physics-based animation engine that generates motion based on velocity, friction, and target values. This system enables the creation of spring and decay animations to simulate real-world dynamics. The project also provides tools for value interpolation using easing curves, display-link driven updates synced to s

    Objective-C++
    View on GitHub↗19,559
  • mengto/springMengTo avatar

    MengTo/Spring

    14,038View on GitHub↗

    Spring is a Swift animation library and iOS view animation framework. It provides a spring physics animation engine designed to generate realistic, organic motion for user interface movements. The framework utilizes a declarative animation interface, allowing developers to define animation properties and behaviors without writing complex imperative code. This includes a declarative animation workflow where motion is configured through visual storyboards. The system manages iOS UI animations and Swift view transitions, specifically automating how views appear and disappear through triggered a

    Swift
    View on GitHub↗14,038
  • timdonnelly/advancetimdonnelly avatar

    timdonnelly/Advance

    4,471View on GitHub↗

    Advance is a physics-based animation library and motion simulation toolkit for iOS, tvOS, and macOS. It provides a framework for driving value transitions using non-linear physics functions and a spring physics engine to produce natural, bouncy movements. The library distinguishes itself through a vector-based animation framework that allows custom data types to be animated by converting them into vector representations. It also implements velocity-preserving state handoffs to maintain a consistent rate of change when transitioning between different animation modes. The toolkit covers both t

    Swift
    View on GitHub↗4,471
  • material-motion/material-motion-swiftmaterial-motion avatar

    material-motion/material-motion-swift

    1,419View on GitHub↗

    Material-motion-swift is a Swift animation toolkit and gesture interaction library for building responsive motion, physics-based interface transitions, and direct multitouch manipulation on mobile devices. The framework executes continuous view transitions, asymmetric transformations, and outward masks following standard design guidelines. The library constructs reactive animation networks by binding input streams to layer properties through explicit relationships, while delegating rendering and interpolation to underlying graphics hardware. It translates live touch coordinates into direct m

    Swiftanimationgesture-driven-animationsios
    View on GitHub↗1,419
  • pmndrs/use-gesturepmndrs avatar

    pmndrs/use-gesture

    9,618View on GitHub↗

    use-gesture is a JavaScript gesture manager and interaction tool designed to detect and process user input patterns. It functions as a React gesture hook library and a general utility for tracking screen coordinates and movement patterns to drive interactive component behaviors. The library specializes in capturing complex mouse and touch interactions, including dragging, pinching, swiping, and scrolling. It provides a system for implementing drag and drop functionality and pinch-to-zoom interactions. The tool covers the development of interactive UI components by normalizing diverse input e

    TypeScript
    View on GitHub↗9,618
  • icanzilb/easyanimationicanzilb avatar

    icanzilb/EasyAnimation

    2,943View on GitHub↗

    EasyAnimation is a Swift library for defining and executing interface animations. It provides a system for modifying layer properties and creating visual transitions for UI components. The library specializes in physics-based motion, utilizing spring constants and damping ratios to produce bouncy movement effects. It also enables complex animation sequencing, allowing multiple visual changes to be chained together with specific timing and delays. Additional capabilities include the ability to cancel running animation sequences after the active step completes and the use of block-based proper

    Swift
    View on GitHub↗2,943