awesome-repositories.com
Blog
awesome-repositories.com

Discover the best open-source repositories with AI-powered search.

ExploreCurated searchesOpen-source alternativesSelf-hosted softwareBlogSitemap
ProjectAboutHow we rankPressMCP server
LegalPrivacyTerms
© 2026 Bringes Technology SRL·VAT RO45896025·hello@awesome-repositories.com
·
Back to facebookresearch/sam-3d-objects

Open-source alternatives to Sam 3d Objects

30 open-source projects similar to facebookresearch/sam-3d-objects, ranked by how many features they have in common. Compare stars, activity and what each one does to find the best Sam 3d Objects alternative.

  • facebookresearch/sam-3d-bodyfacebookresearch avatar

    facebookresearch/sam-3d-body

    2,628View on GitHub↗

    sam-3d-body is a machine learning framework for 3D human mesh recovery and pose estimation. It utilizes a 3D human mesh recovery model to reconstruct full-body meshes, including the body, hands, and feet, from a single image. The project implements a specialized extension of the Segment Anything Model to guide the extraction and refinement of human body shapes. This integration allows for prompt-guided mesh recovery, where 2D masks and keypoints constrain the inference of 3D pose and shape parameters. The system covers a range of computer vision capabilities, including 3D spatial alignment t

    Python
    View on GitHub↗2,628
  • tencentarc/instantmeshTencentARC avatar

    TencentARC/InstantMesh

    4,431View on GitHub↗

    InstantMesh is a neural 3D reconstruction tool and single-image 3D mesh generator. It utilizes a sparse-view large reconstruction model to convert a single two-dimensional image into a three-dimensional object mesh. The system functions as a textured 3D mesh exporter, saving generated objects with either vertex colors or full texture maps for use in external rendering software. The framework covers a range of capabilities including feed-forward geometry inference, single-image depth estimation, and neural radiance fields. It also supports differentiable mesh rendering and workflows for spars

    Python
    View on GitHub↗4,431
  • nv-tlabs/get3dnv-tlabs avatar

    nv-tlabs/GET3D

    4,441View on GitHub↗

    GET3D is a generative 3D mesh model and rendering framework designed to synthesize high-quality textured shapes and tetrahedral meshes. It functions as an image-to-3D reconstructor and text-to-3D generator, utilizing a differentiable 3D renderer to produce realistic visual perspectives and material effects. The system enables the creation of 3D assets from single 2D images, point clouds, or descriptive text prompts. It features a latent space interpolator for creating smooth transitions between different 3D objects and supports the independent control of geometry and texture. The project cov

    Python
    View on GitHub↗4,441

AI search

Explore more awesome repositories

Describe what you need in plain English — the AI ranks thousands of curated open-source projects by relevance.

Find more with AI search
  • facebookresearch/map-anythingfacebookresearch avatar

    facebookresearch/map-anything

    2,915View on GitHub↗

    Map-anything is a 3D scene reconstruction framework and neural geometry estimator designed to transform two-dimensional images into metric three-dimensional spatial representations using feed-forward neural networks. It provides a specialized toolkit for predicting camera intrinsics and ray directions from single images without requiring external geometric metadata. The project includes a 3D model benchmarking suite that utilizes a unified model wrapper to standardize outputs from diverse reconstruction models. This allows for consistent evaluation and accuracy measurement across various spat

    Python3d-reconstructionaicalibration
    View on GitHub↗2,915
  • cleardusk/3ddfacleardusk avatar

    cleardusk/3DDFA

    3,678View on GitHub↗

    3DDFA is a 3D face reconstruction tool that generates three-dimensional facial meshes and 68 structural landmarks from a single two-dimensional input image. The project provides utilities for estimating facial pose and depth maps to determine the orientation and position of a face. It includes a geometry exporter to save reconstructed facial shapes into standard file formats for use in external 3D modeling software. The software further covers automated face cropping using landmark-based and landmark-free identification methods, as well as the extraction of specialized mathematical represent

    Python
    View on GitHub↗3,678
  • facebookresearch/denseposefacebookresearch avatar

    facebookresearch/DensePose

    7,252View on GitHub↗

    DensePose is a 3D human pose estimation framework designed to map 2D image pixels to a 3D surface-based model of the human body in real time. It functions as a computer vision anatomical mapper that projects 2D visual data onto a 3D surface to create detailed anatomical representations. The system operates as an image-to-3D texture transfer engine, localizing 2D image annotations onto 3D models to apply photographic textures to digital human representations. It uses a surface-based body mapping method to associate human pixels in an RGB image with specific coordinates on a 3D body template.

    Jupyter Notebook
    View on GitHub↗7,252
  • aaronjackson/vrnAaronJackson avatar

    AaronJackson/vrn

    4,515View on GitHub↗

    vrn is a 3D face reconstruction tool that generates three-dimensional volumetric representations of human faces from single two-dimensional images. It utilizes a volumetric convolutional neural network regression model to predict 3D volume data directly from image pixels. The system converts these volumetric predictions into 3D meshes through isosurface extraction and vertex coloring. It further applies realistic surface details by mapping two-dimensional image pixels onto the resulting 3D mesh using nearest-neighbor texture projection. The project provides capabilities for single-image dept

    MATLAB
    View on GitHub↗4,515
  • vast-ai-research/triposrVAST-AI-Research avatar

    VAST-AI-Research/TripoSR

    6,652View on GitHub↗

    TripoSR is a single-image 3D reconstruction system that generates a high-quality textured mesh from one photograph in under half a second. It uses a feedforward neural network to process a single image through a transformer architecture, compressing the input into a compact latent vector that conditions the entire reconstruction pipeline. The system outputs a separate UV texture map with configurable resolution, replacing vertex colors for higher-quality surface detail. The project is built around an end-to-end differentiable pipeline that trains the entire reconstruction system from image in

    Python
    View on GitHub↗6,652
  • vt-vl-lab/3d-photo-inpaintingvt-vl-lab avatar

    vt-vl-lab/3d-photo-inpainting

    7,081View on GitHub↗

    This project is an RGB-D image inpainting tool and framework for 3D photo reconstruction. It transforms single 2D images into 3D content by estimating monocular depth and synthesizing missing color and depth data to fill occluded regions. The system uses a layered depth image representation to manage scene boundaries and pixel connectivity. This allows for novel view synthesis, enabling the generation of videos that simulate motion parallax effects from different camera perspectives. The project covers a range of spatial modeling capabilities, including depth map estimation, disparity-based

    Python
    View on GitHub↗7,081
  • xxlong0/wonder3dxxlong0 avatar

    xxlong0/Wonder3D

    5,388View on GitHub↗

    Wonder3D is a diffusion-based system for single image 3D reconstruction. It generates high-detail 3D meshes from a single input image by producing consistent multi-view normal maps and color images. The pipeline functions as a multi-view normal map generator and a textured mesh extractor. It uses cross-domain multi-view synthesis to create view-dependent maps, which are then converted into 3D geometry through radiance fusion and memory-efficient surface reconstruction. The project covers 3D mesh generation, multi-view generation, and textured 3D modeling. It also includes capabilities for tr

    Python3d-aigc3d-generation3dgeneration
    View on GitHub↗5,388
  • yadiraf/prnetYadiraF avatar

    YadiraF/PRNet

    5,013View on GitHub↗

    PRNet is a Python library for 3D facial reconstruction. It uses a deep learning regression model to predict 3D facial geometry and vertex colors from a single 2D input image to generate a textured mesh. The project provides tools for digital face swapping, allowing the replacement of a target face with a new image and blending textures to match the original pose. It also includes a framework for face texture swapping and blending to fit specific 3D poses. Additional capabilities cover facial analysis, including the detection and alignment of facial landmarks and the estimation of head pose a

    Python
    View on GitHub↗5,013
  • opendronemap/opendronemapOpenDroneMap avatar

    OpenDroneMap/OpenDroneMap

    6,196View on GitHub↗

    A command line toolkit to generate maps, point clouds, 3D models and DEMs from drone, balloon or kite images. 📷

    Python
    View on GitHub↗6,196
  • nvlabs/tiny-cuda-nnNVlabs avatar

    NVlabs/tiny-cuda-nn

    4,418View on GitHub↗

    This project is a high-performance C++ and CUDA neural network library designed for fast training and inference of small networks on NVIDIA GPUs. It serves as a specialized backend for neural radiance fields and coordinate-based networks, providing a fused GPU kernel library and a hash grid encoder for transforming raw input dimensions into high-dimensional representations. The library distinguishes itself through the use of C++ template metaprogramming and fused-kernel execution, which merge neural network layers into single GPU device functions to eliminate memory bottlenecks. It leverages

    C++cudadeep-learninggpu
    View on GitHub↗4,418
  • apple/ml-sharpapple avatar

    apple/ml-sharp

    7,638View on GitHub↗

    ml-sharp is a neural radiance field framework designed for single-image 3D reconstruction. It uses a neural network to predict 3D geometry and appearance from a single photograph in a single feedforward pass. The system generates metric 3D scene representations and includes a real-time view synthesizer for producing high-resolution images of new viewpoints. It also features a camera trajectory renderer that creates video sequences by moving a virtual camera through the predicted 3D space. The project covers coordinate-based neural rendering, 3D Gaussian representation regression, and real-ti

    Python
    View on GitHub↗7,638
  • facebookresearch/pifuhdfacebookresearch avatar

    facebookresearch/pifuhd

    9,743View on GitHub↗

    pifuhd is a 3D human reconstruction framework that generates high-resolution 3D meshes of people from a single 2D image. It utilizes pixel-aligned implicit functions to map image pixels to 3D space, predicting surface occupancy and distance to create detailed geometry. The system includes a pipeline for creating digital human assets, moving from 2D image feature projection to the extraction of discrete triangular meshes. It features specialized tools for refining these models, including a post-processor that removes geometric artifacts by isolating the largest connected component of the mesh.

    Python
    View on GitHub↗9,743
  • tencent-hunyuan/hunyuan3d-2.1Tencent-Hunyuan avatar

    Tencent-Hunyuan/Hunyuan3D-2.1

    2,910View on GitHub↗

    Hunyuan3D-2.1 is a generative 3D framework and image-to-3D pipeline that transforms single 2D images into textured 3D geometries. It functions as an asset generator that produces high-quality 3D meshes and textures using a flow-matching system. The project includes a specialized synthesizer for creating photorealistic textures with physically based rendering properties. These tools allow for the simulation of metallic reflections and light interactions on generated models. The system covers 3D asset pipeline automation through a sequence of shape generation and mesh refinement. It also provi

    Python3d3d-aigc3d-generation
    View on GitHub↗2,910
  • threestudio-project/threestudiothreestudio-project avatar

    threestudio-project/threestudio

    7,027View on GitHub↗

    Threestudio is a 3D generative AI framework designed to create three-dimensional assets from text prompts and images. It provides specialized pipelines for text-to-3D generation and image-to-3D reconstruction, utilizing a neural radiance field trainer to produce geometry and textures. The framework is distinguished by its support for hybrid geometry backends, including signed distance functions, tetrahedra grids, and volume grids. It employs score distillation sampling to guide the generation process and features a modular plugin system for loading custom modules and nodes. The system covers

    Jupyter Notebook
    View on GitHub↗7,027
  • openai/point-eopenai avatar

    openai/point-e

    6,886View on GitHub↗

    Point-e is a system for 3D model synthesis that generates three-dimensional point clouds from natural language descriptions and two-dimensional images. It utilizes diffusion models to synthesize these spatial representations based on text prompts or source images. The project includes specialized tools for refining these outputs, such as a point cloud upsampler to increase the density and resolution of low-resolution models. It also provides a mesh converter that uses distance function regression to transform raw point cloud data into structured 3D meshes. The broader capability surface cove

    Python
    View on GitHub↗6,886
  • idea-research/grounded-segment-anythingIDEA-Research avatar

    IDEA-Research/Grounded-Segment-Anything

    17,633View on GitHub↗

    Grounded-Segment-Anything is a suite of specialized tools for multimodal visual analysis, text-based segmentation, and generative image editing. It integrates text-to-bounding-box detection and high-precision image segmentation masks to function as a text-based image segmenter and an automated visual labeling tool. The project enables text-driven image editing by identifying objects through natural language to perform inpainting and element replacement. It further extends visual analysis into three dimensions, allowing for 3D human reconstruction and the generation of 3D bounding boxes from t

    Jupyter Notebook3d-whole-body-pose-estimationautomatic-labeling-systemcaption
    View on GitHub↗17,633
  • nerfstudio-project/gsplatnerfstudio-project avatar

    nerfstudio-project/gsplat

    4,528View on GitHub↗

    gsplat is a high-performance differentiable rasterization engine for 3D Gaussian splatting, designed for real-time novel view synthesis from 2D images. It provides a complete pipeline for reconstructing 3D scenes by optimizing differentiable Gaussian representations, training models from COLMAP-processed captures or proprietary device files, and generating new viewpoints through a CUDA-accelerated rendering backend. The framework distinguishes itself through memory-optimized CUDA kernels that reduce training memory usage by up to 4x compared to standard implementations while matching publishe

    Pythongaussian-splatting
    View on GitHub↗4,528
  • cdcseacave/openmvscdcseacave avatar

    cdcseacave/openMVS

    4,021View on GitHub↗

    openMVS is a multi-view stereo library and photogrammetry pipeline used for 3D scene reconstruction. It transforms Structure from Motion data—specifically camera poses and sparse point clouds—into detailed 3D models consisting of dense point clouds and textured meshes. The project provides a sequence of processing stages to densify point clouds, generate 3D surface meshes, and apply photorealistic textures. It uses multi-view texture blending to map accurate colors onto reconstructed geometry and employs iterative refinement to optimize mesh details. The system includes capabilities for impo

    C++3d-reconstructiondense-point-clouddense-reconstruction
    View on GitHub↗4,021
  • fudan-generative-vision/champfudan-generative-vision avatar

    fudan-generative-vision/champ

    4,253View on GitHub↗

    Champ is a generative vision system and controllable image-to-video generator designed for human image animation. It uses a diffusion-based video synthesizer and 3D parametric guidance to transform a single reference image into a consistent sequence of motion based on external driving data. The framework distinguishes itself through a human pose transfer system that employs 3D body parametric extraction and coordinate-space alignment. This allows the model to map motion from a driving video to a reference person by adjusting for body scales and camera perspectives using depth and semantic con

    Pythonhuman-animationimage-animatiolnvideo-generation
    View on GitHub↗4,253
  • zhuhao-nju/hmdzhuhao-nju avatar

    zhuhao-nju/hmd

    268View on GitHub↗

    Hao Zhu, Xinxin Zuo, Sen Wang, Xun Cao, Ruigang Yang CVPR 2019 Oral

    Python
    View on GitHub↗268
  • akanazawa/hmrakanazawa avatar

    akanazawa/hmr

    1,665View on GitHub↗

    Project page for End-to-end Recovery of Human Shape and Pose

    Python
    View on GitHub↗1,665
  • albertpumarola/3dpeople-datasetalbertpumarola avatar

    albertpumarola/3DPeople-Dataset

    116View on GitHub↗

    First dataset of dressed humans with specific geometry representation for the clothes. It contains ~2 Million images with 40 male/40 female performing 70 actions. Every subject-action sequence is captured from 4 camera views and annotated with: RGB, 3D skeleton, body part and cloth segmentation…

    Jupyter Notebook
    View on GitHub↗116
  • geopavlakos/textureposegeopavlakos avatar

    geopavlakos/TexturePose

    137View on GitHub↗

    paper project page

    Python
    View on GitHub↗137
  • gulvarol/bodynetgulvarol avatar

    gulvarol/bodynet

    263View on GitHub↗

    BodyNet: Volumetric Inference of 3D Human Body Shapes, ECCV 2018

    Lua
    View on GitHub↗263
  • hongwenzhang/danet-3dhumanreconstructionHongwenZhang avatar

    HongwenZhang/DaNet-3DHumanReconstruction

    235View on GitHub↗

    This repository contains the code for the following paper:

    Python
    View on GitHub↗235
  • jchibane/if-netjchibane avatar

    jchibane/if-net

    323View on GitHub↗

    Paper - Supplementaty - Project Website - Arxiv - Video - Published in CVPR 2020.

    Python
    View on GitHub↗323
  • mkocabas/vibemkocabas avatar

    mkocabas/VIBE

    3,157View on GitHub↗

    VIBE is a 3D human pose estimation framework designed to reconstruct human body shapes and poses from video frames. It functions as a toolkit for predicting parameters of the SMPL human body model to generate 3D mesh sequences. The system includes a 3D motion data exporter to convert predicted pose sequences into standard 3D file formats for use in graphics and animation software. It also provides a structured training pipeline for preparing datasets and training models to estimate body shapes from images. Its capabilities cover computer vision for estimating body pose and shape, as well as

    Python3d-human-pose3d-pose-estimationcvpr
    View on GitHub↗3,157