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dobyte avatar

dobyte/due

0
View on GitHub↗
908 stars·162 forks·Go·MIT·10 viewsdobyte.github.io/due-docs↗

Due

基于Go语言开发的高性能分布式游戏服务器框架

Features

  • Game Server Frameworks - Distributed game server framework.
  • Game Server Frameworks - Lightweight distributed game server framework for Go.

Star history

Star history chart for dobyte/dueStar history chart for dobyte/due

How this analysis was created: This summary and feature list are AI-generated from collected project material and can contain mistakes. Stars, license and language are imported from GitHub. Inclusion does not mean that we have tested or audited this project. Check the source documentation for any feature you depend on. Learn more on our About page.

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Projects sharing features with Due

These projects share indexed features with Due. Shared tags can include platform or build tooling; verify the primary use case before treating a result as a replacement.
  • heroiclabs/nakamaheroiclabs avatar

    heroiclabs/nakama

    12,754View on GitHub↗

    Nakama is a distributed server framework designed for real-time multiplayer games and social applications. It provides an authoritative runtime environment for executing game logic, ensuring consistent state and cheat-resistant gameplay across diverse client platforms. The system acts as a centralized backend, managing persistent player identities, social graphs, and real-time communication channels to support complex multiplayer interactions. The platform distinguishes itself through an integrated suite of LiveOps tools that allow developers to manage game economies, schedule time-bound even

    Gobackendbackend-as-a-servicechat-server
    View on GitHub↗12,754
  • kbengine/kbenginekbengine avatar

    kbengine/kbengine

    5,690View on GitHub↗

    KBEngine is a distributed game server engine and backend infrastructure designed for massively multiplayer online environments. It provides a multi-process architecture to handle high player concurrency and real-time interactions within a shared virtual world. The system features a scriptable game logic framework that combines a high-performance core with a high-level scripting language. This allows for game behavior modifications through a hot-fixable runtime that updates logic without requiring server restarts. The engine manages server scaling via dynamic load balancing across multiple ha

    C
    View on GitHub↗5,690
  • cloudwu/skynetcloudwu avatar

    cloudwu/skynet

    14,075View on GitHub↗

    Skynet is a distributed game server framework designed for building scalable online game backends. It utilizes distributed actor-based clusters and real-time network communication to manage high-concurrency session coordination across multiple nodes. The framework includes a cluster management orchestrator for coordinating services via cluster-wide messaging and dynamic configuration updates. It features a multi-protocol network gateway supporting TCP, UDP, and WebSockets, alongside a data encoding layer using BSON and Sproto serialization for efficient information transfer between distribute

    C
    View on GitHub↗14,075
  • ketoo/noahgameframeketoo avatar

    ketoo/NoahGameFrame

    4,139View on GitHub↗

    NoahGameFrame is a distributed game server framework designed for real-time multiplayer games. It utilizes an actor model backend to manage game state and logic through an asynchronous, event-driven system that distributes workloads across multiple CPUs. The framework features a scriptable server environment that integrates external scripting languages, allowing for updates to game behavior and mechanics without restarting the server. It also employs a plugin-based architecture with an interface-oriented design to enable the addition of custom application logic and modular engine extensions.

    C++
    View on GitHub↗4,139
Compare all 30 related projects→

Frequently asked questions

What does dobyte/due do?

基于Go语言开发的高性能分布式游戏服务器框架

What are the main features of dobyte/due?

The main features of dobyte/due are: Game Server Frameworks.

Which projects share features with dobyte/due?

Projects with overlapping indexed features include: kbengine/kbengine — KBEngine is a distributed game server engine and backend infrastructure designed for massively multiplayer online… liangdas/mqant — mqant是一款基于Golang语言的简洁,高效,高性能的分布式微服务游戏服务器框架,研发的初衷是要实现一款能支持高并发,高性能,高实时性,的游戏服务器框架,也希望mqant未来能够做即时通讯和物联网方面的应用. cloudwu/skynet — Skynet is a distributed game server framework designed for building scalable online game backends. It utilizes… heroiclabs/nakama — Nakama is a distributed server framework designed for real-time multiplayer games and social applications. It provides… ketoo/noahgameframe — NoahGameFrame is a distributed game server framework designed for real-time multiplayer games. It utilizes an actor… name5566/leaf — Leaf is a game server framework written in Go designed for building multiplayer game backends. It provides a modular…