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kbengine avatar

kbengine/kbengine

0
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5,690 stars·2,322 forks·C·19 viewskbengine.github.io↗

Kbengine

KBEngine is a distributed game server engine and backend infrastructure designed for massively multiplayer online environments. It provides a multi-process architecture to handle high player concurrency and real-time interactions within a shared virtual world.

The system features a scriptable game logic framework that combines a high-performance core with a high-level scripting language. This allows for game behavior modifications through a hot-fixable runtime that updates logic without requiring server restarts.

The engine manages server scaling via dynamic load balancing across multiple hardware nodes and ensures a consistent world view through real-time state synchronization between the server and game clients. It also includes mechanisms for game data persistence, such as scheduled entity backups and server state snapshotting.

Administrative capabilities include live server debugging tools for monitoring system status and managing server lifecycles.

Features

  • Multiplayer Game Servers - Scalable engine for hosting authoritative game logic and managing real-time interactions for massive player concurrency.
  • Distributed Socket Server Scaling - Scales real-time connections and workloads across multiple server instances to increase player capacity.
  • Game State Synchronization Servers - Uses authoritative updates and event-based transmission to synchronize game state between the server and clients.
  • Runtime Logic Hot-Updates - Supports updating game logic via scripts at runtime without requiring a full server restart.
  • Distributed Processing - Implements a distributed processing architecture that scales server workloads across multiple processes and hardware nodes.
  • Multi-Process Load Distribution - Utilizes a distributed multi-process architecture and dynamic load balancing to handle high player concurrency across hardware nodes.
  • Distributed Game Backends - Implements a distributed game backend that scales capacity across multiple processes and hardware nodes.
  • Game Logic Scripting - Provides a framework for defining custom interactive game behaviors and logic using scripting languages.
  • World State Synchronization - Provides mechanisms to synchronize the global game world state across all connected clients to ensure consistency.
  • Game State Synchronization - Synchronizes real-time game entity positions and actions across the network to ensure a consistent world view.
  • Real-Time Multiplayer Frameworks - Provides the backend infrastructure necessary to handle high player concurrency in shared virtual environments.
  • High Player Concurrency - Employs a distributed server architecture specifically designed to handle real-time interactions for massive numbers of simultaneous players.
  • Hybrid Native and Scripting Runtimes - Combines a high-performance native core with a high-level scripting language for flexible game logic development.
  • Hot-Swapping - Allows updating game behavior scripts in real-time without requiring server process restarts.
  • Scheduled Database Backups - Implements scheduled database backups of entity data to prevent data loss across nodes.
  • State Snapshots - Enables automatic or manual snapshots of the server state to protect against accidental data deletion.
  • Entity Persistence - Saves entity data and creates system snapshots on a recurring schedule to prevent data loss.
  • Game State Persistence - Provides automatic saving and restoring of volatile entity and server state to persistent storage.
  • Client Integration Plugins - Provides a plugin-based system to connect server logic to frontend game engines for building functional clients.
  • Node Load Balancing - Features dynamic load balancing to distribute processing requests across server nodes for optimized resource utilization.
  • Server Runtime Debugging - Includes administrative tools for monitoring system status and managing server lifecycles via runtime debugging.
  • Game Server Frameworks - Distributed game server engine.
  • Game Server Frameworks - Distributed MMOG server engine with Python scripting.

Star history

Star history chart for kbengine/kbengineStar history chart for kbengine/kbengine

How this analysis was created: This summary and feature list were written by an AI model that read the project's README and public documentation pages. Each feature links to the documentation it came from; stars, license and language come straight from the GitHub API. The model does not read the source code, and the analysis is refreshed when the project is re-analysed. Learn more on our About page.

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Frequently asked questions

What does kbengine/kbengine do?

KBEngine is a distributed game server engine and backend infrastructure designed for massively multiplayer online environments. It provides a multi-process architecture to handle high player concurrency and real-time interactions within a shared virtual world.

What are the main features of kbengine/kbengine?

The main features of kbengine/kbengine are: Multiplayer Game Servers, Distributed Socket Server Scaling, Game State Synchronization Servers, Runtime Logic Hot-Updates, Distributed Processing, Multi-Process Load Distribution, Distributed Game Backends, Game Logic Scripting.

What are some open-source alternatives to kbengine/kbengine?

Open-source alternatives to kbengine/kbengine include: colyseus/colyseus — Colyseus is a real-time multiplayer game framework for Node.js that provides an authoritative server model,… egametang/et — ET is a C# game server framework and distributed actor model runtime designed for large-scale multiplayer… ketoo/noahgameframe — NoahGameFrame is a distributed game server framework designed for real-time multiplayer games. It utilizes an actor… mozilla/browserquest — BrowserQuest is a WebSocket multiplayer game engine and real-time state synchronization tool. It functions as a… citizenfx/fivem — FiveM is a multiplayer modification framework and game engine modding tool. It serves as a platform for creating and… warzone2100/warzone2100 — Warzone 2100 is an open-source real-time strategy game engine focused on tactical combat and base building. It…